/**************************************************************************
* File: utils.c Part of tbaMUD *
* Usage: Various internal functions of a utility nature. *
* *
* All rights reserved. See license for complete information. *
* *
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
**************************************************************************/
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "utils.h"
#include "db.h"
#include "comm.h"
#include "screen.h"
#include "spells.h"
#include "handler.h"
#include "interpreter.h"
/* external globals */
extern struct time_data time_info;
/* local functions */
struct time_info_data *real_time_passed(time_t t2, time_t t1);
struct time_info_data *mud_time_passed(time_t t2, time_t t1);
void prune_crlf(char *txt);
/* creates a random number in interval [from;to] */
int rand_number(int from, int to)
{
/* error checking in case people call this incorrectly */
if (from > to) {
int tmp = from;
from = to;
to = tmp;
log("SYSERR: rand_number() should be called with lowest, then highest. (%d, %d), not (%d, %d).", from, to, to, from);
}
/* This should always be of the form: ((float)(to - from + 1) * rand() /
* (float)(RAND_MAX + from) + from); If you are using rand() due to historical
* non-randomness of the lower bits in older implementations. We always use
* circle_random() though, which shouldn't have that problem. Mean and
* standard deviation of both are identical (within the realm of statistical
* identity) if the rand() implementation is non-broken. */
return ((circle_random() % (to - from + 1)) + from);
}
/* simulates dice roll */
int dice(int num, int size)
{
int sum = 0;
if (size <= 0 || num <= 0)
return (0);
while (num-- > 0)
sum += rand_number(1, size);
return (sum);
}
/* Be wary of sign issues with this. */
int MIN(int a, int b)
{
return (a < b ? a : b);
}
/* Be wary of sign issues with this. */
int MAX(int a, int b)
{
return (a > b ? a : b);
}
/* color issue fix -- skip color codes, _then_ capitalize */
char *CAP(char *txt)
{
char *p = txt;
while (*p == '@' && *(p+1))
p += 2;
if (*p)
*p = UPPER(*p);
return (txt);
}
#if !defined(HAVE_STRLCPY)
/* A 'strlcpy' function in the same fashion as 'strdup' below. This copies up
* to totalsize - 1 bytes from the source string, placing them and a trailing
* NUL into the destination string. Returns the total length of the string it
* tried to copy, not including the trailing NUL. So a '>= totalsize' test
* says it was truncated. (Note that you may have _expected_ truncation
* because you only wanted a few characters from the source string.) */
size_t strlcpy(char *dest, const char *source, size_t totalsize)
{
strncpy(dest, source, totalsize - 1); /* strncpy: OK (we must assume 'totalsize' is correct) */
dest[totalsize - 1] = '\0';
return strlen(source);
}
#endif
#if !defined(HAVE_STRDUP)
/* Create a duplicate of a string */
char *strdup(const char *source)
{
char *new_z;
CREATE(new_z, char, strlen(source) + 1);
return (strcpy(new_z, source)); /* strcpy: OK */
}
#endif
/* Strips \r\n from end of string. */
void prune_crlf(char *txt)
{
int i = strlen(txt) - 1;
while (txt[i] == '\n' || txt[i] == '\r')
txt[i--] = '\0';
}
#ifndef str_cmp
/* str_cmp: a case-insensitive version of strcmp(). Returns: 0 if equal, > 0
* if arg1 > arg2, or < 0 if arg1 < arg2. Scan until strings are found
* different or we reach the end of both. */
int str_cmp(const char *arg1, const char *arg2)
{
int chk, i;
if (arg1 == NULL || arg2 == NULL) {
log("SYSERR: str_cmp() passed a NULL pointer, %p or %p.", arg1, arg2);
return (0);
}
for (i = 0; arg1[i] || arg2[i]; i++)
if ((chk = LOWER(arg1[i]) - LOWER(arg2[i])) != 0)
return (chk); /* not equal */
return (0);
}
#endif
#ifndef strn_cmp
/* strn_cmp: a case-insensitive version of strncmp(). Returns: 0 if equal, > 0
* if arg1 > arg2, or < 0 if arg1 < arg2. Scan until strings are found
* different, the end of both, or n is reached. */
int strn_cmp(const char *arg1, const char *arg2, int n)
{
int chk, i;
if (arg1 == NULL || arg2 == NULL) {
log("SYSERR: strn_cmp() passed a NULL pointer, %p or %p.", arg1, arg2);
return (0);
}
for (i = 0; (arg1[i] || arg2[i]) && (n > 0); i++, n--)
if ((chk = LOWER(arg1[i]) - LOWER(arg2[i])) != 0)
return (chk); /* not equal */
return (0);
}
#endif
/* New variable argument log() function. Works the same as the old for
* previously written code but is very nice for new code. */
void basic_mud_vlog(const char *format, va_list args)
{
time_t ct = time(0);
char *time_s = asctime(localtime(&ct));
if (logfile == NULL) {
puts("SYSERR: Using log() before stream was initialized!");
return;
}
if (format == NULL)
format = "SYSERR: log() received a NULL format.";
time_s[strlen(time_s) - 1] = '\0';
fprintf(logfile, "%-15.15s :: ", time_s + 4);
vfprintf(logfile, format, args);
fputc('\n', logfile);
fflush(logfile);
}
/* So mudlog() can use the same function. */
void basic_mud_log(const char *format, ...)
{
va_list args;
va_start(args, format);
basic_mud_vlog(format, args);
va_end(args);
}
/* the "touch" command, essentially. */
int touch(const char *path)
{
FILE *fl;
if (!(fl = fopen(path, "a"))) {
log("SYSERR: %s: %s", path, strerror(errno));
return (-1);
} else {
fclose(fl);
return (0);
}
}
/* Log mud messages to a file & to online imm's syslogs. - Fen */
void mudlog(int type, int level, int file, const char *str, ...)
{
char buf[MAX_STRING_LENGTH];
struct descriptor_data *i;
va_list args;
if (str == NULL)
return; /* eh, oh well. */
if (file) {
va_start(args, str);
basic_mud_vlog(str, args);
va_end(args);
}
if (level < 0)
return;
strcpy(buf, "[ "); /* strcpy: OK */
va_start(args, str);
vsnprintf(buf + 2, sizeof(buf) - 6, str, args);
va_end(args);
strcat(buf, " ]\r\n"); /* strcat: OK */
for (i = descriptor_list; i; i = i->next) {
if (STATE(i) != CON_PLAYING || IS_NPC(i->character)) /* switch */
continue;
if (GET_LEVEL(i->character) < level)
continue;
if (PLR_FLAGGED(i->character, PLR_WRITING))
continue;
if (type > (PRF_FLAGGED(i->character, PRF_LOG1) ? 1 : 0) + (PRF_FLAGGED(i->character, PRF_LOG2) ? 2 : 0))
continue;
send_to_char(i->character, "%s%s%s", CCGRN(i->character, C_NRM), buf, CCNRM(i->character, C_NRM));
}
}
/* If you don't have a 'const' array, just cast it as such. It's safer to cast
* a non-const array as const than to cast a const one as non-const. Doesn't
* really matter since this function doesn't change the array though. */
size_t sprintbit(bitvector_t bitvector, const char *names[], char *result, size_t reslen)
{
size_t len = 0;
int nlen;
long nr;
*result = '\0';
for (nr = 0; bitvector && len < reslen; bitvector >>= 1) {
if (IS_SET(bitvector, 1)) {
nlen = snprintf(result + len, reslen - len, "%s ", *names[nr] != '\n' ? names[nr] : "UNDEFINED");
if (len + nlen >= reslen || nlen < 0)
break;
len += nlen;
}
if (*names[nr] != '\n')
nr++;
}
if (!*result)
len = strlcpy(result, "NOBITS ", reslen);
return (len);
}
size_t sprinttype(int type, const char *names[], char *result, size_t reslen)
{
int nr = 0;
while (type && *names[nr] != '\n') {
type--;
nr++;
}
return strlcpy(result, *names[nr] != '\n' ? names[nr] : "UNDEFINED", reslen);
}
void sprintbitarray(int bitvector[], const char *names[], int maxar, char *result)
{
int nr, teller, found = FALSE;
*result = '\0';
for(teller = 0; teller < maxar && !found; teller++)
for (nr = 0; nr < 32 && !found; nr++) {
if (IS_SET_AR(bitvector, (teller*32)+nr)) {
if (*names[(teller*32)+nr] != '\n') {
if (*names[(teller*32)+nr] != '\0') {
strcat(result, names[(teller*32)+nr]);
strcat(result, " ");
}
} else {
strcat(result, "UNDEFINED ");
}
}
if (*names[(teller*32)+nr] == '\n')
found = TRUE;
}
if (!*result)
strcpy(result, "NOBITS ");
}
/* Calculate the REAL time passed over the last t2-t1 centuries (secs) */
struct time_info_data *real_time_passed(time_t t2, time_t t1)
{
long secs;
static struct time_info_data now;
secs = t2 - t1;
now.hours = (secs / SECS_PER_REAL_HOUR) % 24; /* 0..23 hours */
secs -= SECS_PER_REAL_HOUR * now.hours;
now.day = (secs / SECS_PER_REAL_DAY); /* 0..34 days */
/* secs -= SECS_PER_REAL_DAY * now.day; - Not used. */
now.month = -1;
now.year = -1;
return (&now);
}
/* Calculate the MUD time passed over the last t2-t1 centuries (secs) */
struct time_info_data *mud_time_passed(time_t t2, time_t t1)
{
long secs;
static struct time_info_data now;
secs = t2 - t1;
now.hours = (secs / SECS_PER_MUD_HOUR) % 24; /* 0..23 hours */
secs -= SECS_PER_MUD_HOUR * now.hours;
now.day = (secs / SECS_PER_MUD_DAY) % 35; /* 0..34 days */
secs -= SECS_PER_MUD_DAY * now.day;
now.month = (secs / SECS_PER_MUD_MONTH) % 17; /* 0..16 months */
secs -= SECS_PER_MUD_MONTH * now.month;
now.year = (secs / SECS_PER_MUD_YEAR); /* 0..XX? years */
return (&now);
}
time_t mud_time_to_secs(struct time_info_data *now)
{
time_t when = 0;
when += now->year * SECS_PER_MUD_YEAR;
when += now->month * SECS_PER_MUD_MONTH;
when += now->day * SECS_PER_MUD_DAY;
when += now->hours * SECS_PER_MUD_HOUR;
return (time(NULL) - when);
}
struct time_info_data *age(struct char_data *ch)
{
static struct time_info_data player_age;
player_age = *mud_time_passed(time(0), ch->player.time.birth);
player_age.year += 17; /* All players start at 17 */
return (&player_age);
}
/* Check if making CH follow VICTIM will create an illegal Follow Loop. */
bool circle_follow(struct char_data *ch, struct char_data *victim)
{
struct char_data *k;
for (k = victim; k; k = k->master) {
if (k == ch)
return (TRUE);
}
return (FALSE);
}
/* Called when stop following persons, or stopping charm. This will NOT do if
* a character quits or dies. */
void stop_follower(struct char_data *ch)
{
struct follow_type *j, *k;
if (ch->master == NULL) {
core_dump();
return;
}
if (AFF_FLAGGED(ch, AFF_CHARM)) {
act("You realize that $N is a jerk!", FALSE, ch, 0, ch->master, TO_CHAR);
act("$n realizes that $N is a jerk!", FALSE, ch, 0, ch->master, TO_NOTVICT);
act("$n hates your guts!", FALSE, ch, 0, ch->master, TO_VICT);
if (affected_by_spell(ch, SPELL_CHARM))
affect_from_char(ch, SPELL_CHARM);
} else {
act("You stop following $N.", FALSE, ch, 0, ch->master, TO_CHAR);
act("$n stops following $N.", TRUE, ch, 0, ch->master, TO_NOTVICT);
act("$n stops following you.", TRUE, ch, 0, ch->master, TO_VICT);
}
if (ch->master->followers->follower == ch) { /* Head of follower-list? */
k = ch->master->followers;
ch->master->followers = k->next;
free(k);
} else { /* locate follower who is not head of list */
for (k = ch->master->followers; k->next->follower != ch; k = k->next);
j = k->next;
k->next = j->next;
free(j);
}
ch->master = NULL;
REMOVE_BIT_AR(AFF_FLAGS(ch), AFF_CHARM);
REMOVE_BIT_AR(AFF_FLAGS(ch), AFF_GROUP);
}
int num_followers_charmed(struct char_data *ch)
{
struct follow_type *lackey;
int total = 0;
for (lackey = ch->followers; lackey; lackey = lackey->next)
if (AFF_FLAGGED(lackey->follower, AFF_CHARM) && lackey->follower->master == ch)
total++;
return (total);
}
/* Called when a character that follows/is followed dies */
void die_follower(struct char_data *ch)
{
struct follow_type *j, *k;
if (ch->master)
stop_follower(ch);
for (k = ch->followers; k; k = j) {
j = k->next;
stop_follower(k->follower);
}
}
/* Do NOT call this before having checked if a circle of followers will arise.
* CH will follow leader. */
void add_follower(struct char_data *ch, struct char_data *leader)
{
struct follow_type *k;
if (ch->master) {
core_dump();
return;
}
ch->master = leader;
CREATE(k, struct follow_type, 1);
k->follower = ch;
k->next = leader->followers;
leader->followers = k;
act("You now follow $N.", FALSE, ch, 0, leader, TO_CHAR);
if (CAN_SEE(leader, ch))
act("$n starts following you.", TRUE, ch, 0, leader, TO_VICT);
act("$n starts to follow $N.", TRUE, ch, 0, leader, TO_NOTVICT);
}
/* get_line reads the next non-blank line off of the input stream. The newline
* character is removed from the input. Lines which begin with '*' are
* considered to be comments. Returns the number of lines advanced in the file.
* Buffer given must be at least READ_SIZE (256) characters large. */
int get_line(FILE *fl, char *buf)
{
char temp[READ_SIZE];
int lines = 0;
int sl;
do {
if (!fgets(temp, READ_SIZE, fl))
return (0);
lines++;
} while (*temp == '*' || *temp == '\n' || *temp == '\r');
/* Last line of file doesn't always have a \n, but it should. */
sl = strlen(temp);
while (sl > 0 && (temp[sl - 1] == '\n' || temp[sl - 1] == '\r'))
temp[--sl] = '\0';
strcpy(buf, temp); /* strcpy: OK, if buf >= READ_SIZE (256) */
return (lines);
}
int get_filename(char *filename, size_t fbufsize, int mode, const char *orig_name)
{
const char *prefix, *middle, *suffix;
char name[PATH_MAX], *ptr;
if (orig_name == NULL || *orig_name == '\0' || filename == NULL) {
log("SYSERR: NULL pointer or empty string passed to get_filename(), %p or %p.",
orig_name, filename);
return (0);
}
switch (mode) {
case CRASH_FILE:
prefix = LIB_PLROBJS;
suffix = SUF_OBJS;
break;
case ALIAS_FILE:
prefix = LIB_PLRALIAS;
suffix = SUF_ALIAS;
break;
case ETEXT_FILE:
prefix = LIB_PLRTEXT;
suffix = SUF_TEXT;
break;
case SCRIPT_VARS_FILE:
prefix = LIB_PLRVARS;
suffix = SUF_MEM;
break;
case PLR_FILE:
prefix = LIB_PLRFILES;
suffix = SUF_PLR;
break;
default:
return (0);
}
strlcpy(name, orig_name, sizeof(name));
for (ptr = name; *ptr; ptr++)
*ptr = LOWER(*ptr);
switch (LOWER(*name)) {
case 'a': case 'b': case 'c': case 'd': case 'e':
middle = "A-E";
break;
case 'f': case 'g': case 'h': case 'i': case 'j':
middle = "F-J";
break;
case 'k': case 'l': case 'm': case 'n': case 'o':
middle = "K-O";
break;
case 'p': case 'q': case 'r': case 's': case 't':
middle = "P-T";
break;
case 'u': case 'v': case 'w': case 'x': case 'y': case 'z':
middle = "U-Z";
break;
default:
middle = "ZZZ";
break;
}
snprintf(filename, fbufsize, "%s%s"SLASH"%s.%s", prefix, middle, name, suffix);
return (1);
}
int num_pc_in_room(struct room_data *room)
{
int i = 0;
struct char_data *ch;
for (ch = room->people; ch != NULL; ch = ch->next_in_room)
if (!IS_NPC(ch))
i++;
return (i);
}
/* This function (derived from basic fork() abort() idea by Erwin S. Andreasen)
* causes your MUD to dump core (assuming you can) but continue running. The
* core dump will allow post-mortem debugging that is less severe than assert();
* Don't call this directly as core_dump_unix() but as simply 'core_dump()' so
* that it will be excluded from systems not supporting them. You still want to
* call abort() or exit(1) for non-recoverable errors, of course. Wonder if
* flushing streams includes sockets? */
extern FILE *player_fl;
void core_dump_real(const char *who, int line)
{
log("SYSERR: Assertion failed at %s:%d!", who, line);
#if 1 /* By default, let's not litter. */
#if defined(CIRCLE_UNIX)
/* These would be duplicated otherwise...make very sure. */
fflush(stdout);
fflush(stderr);
fflush(logfile);
/* Everything, just in case, for the systems that support it. */
fflush(NULL);
/* Kill the child so the debugger or script doesn't think the MUD crashed.
* The 'autorun' script would otherwise run it again. */
if (fork() == 0)
abort();
#endif
#endif
}
int count_color_chars(char *string)
{
int i, len;
int num = 0;
if (!string || !*string)
return 0;
len = strlen(string);
for (i = 0; i < len; i++) {
while (string[i] == '@') {
if (string[i + 1] == '@')
num++;
else
num += 2;
i += 2;
}
}
return num;
}
/* Rules (unless overridden by ROOM_DARK): Inside and City rooms are always
* lit. Outside rooms are dark at sunset and night. */
int room_is_dark(room_rnum room)
{
if (!VALID_ROOM_RNUM(room)) {
log("room_is_dark: Invalid room rnum %d. (0-%d)", room, top_of_world);
return (FALSE);
}
if (world[room].light)
return (FALSE);
if (ROOM_FLAGGED(room, ROOM_DARK))
return (TRUE);
if (SECT(room) == SECT_INSIDE || SECT(room) == SECT_CITY)
return (FALSE);
if (weather_info.sunlight == SUN_SET || weather_info.sunlight == SUN_DARK)
return (TRUE);
return (FALSE);
}
int levenshtein_distance(char *s1, char *s2)
{
int s1_len = strlen(s1), s2_len = strlen(s2);
int *d = NULL;
int i, j, k;
s1_len++;
s2_len++;
CREATE(d, int, (s1_len * s2_len));
for (i = 0; i < s1_len; i++)
d[i] = i;
for (j = 0; j < s2_len; j++)
d[j*s1_len] = j;
for (i = 1; i < s1_len; i++)
for (j = 1; j < s2_len; j++)
d[(j*s1_len)+i] = MIN(d[(j*s1_len) + i - 1] + 1, MIN(d[i+((j-1)*s1_len)]
+ 1, d[((j-1)*s1_len) + i - 1] + ((s1[i - 1] == s2[j - 1]) ? 0 : 1)));
k = d[s1_len*s2_len-1];
free (d);
return k;
}
void char_from_furniture(struct char_data *ch)
{
struct obj_data *furniture;
struct char_data *tempch;
int i, found = 0;
if (!SITTING(ch))
return;
if (!(furniture = SITTING(ch))){
log("SYSERR: No furniture for char in char_from_furniture.");
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}
if (!(tempch = OBJ_SAT_IN_BY(furniture))){
log("SYSERR: Char from furniture, but no furniture!");
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}
if (tempch == ch){
if (!NEXT_SITTING(ch))
OBJ_SAT_IN_BY(furniture) = NULL;
else
OBJ_SAT_IN_BY(furniture) = NEXT_SITTING(ch);
GET_OBJ_VAL(furniture, 1) -= 1;
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}
for (i = 0; i < GET_OBJ_VAL(furniture, 1) && found == 0; i++){
if (NEXT_SITTING(tempch) != ch){
NEXT_SITTING(tempch) = NEXT_SITTING(ch);
found++;
}
}
if (found)
log("SYSERR: Char flagged as sitting, but not in furniture.");
else
GET_OBJ_VAL(furniture, 1) -= 1;
SITTING(ch) = NULL;
NEXT_SITTING(ch) = NULL;
return;
}