#31500 Western Bridge~ This bridge spans for quite some distance over the length of space between the land and the plateau which McGintey Cove rests upon. To the south the bridge leads the way into the city, to the north is a toll booth which sits on the side of McGintey Road. ~ 315 p 0 D0 ~ ~ 0 0 25826 D2 ~ ~ 0 -1 31501 E credits info~ Kaan Zone 315 is linked to the following zones: 258 Light Forest at 31500 (north) ---> 25828 316 McGintey Guild Area at 31510 (west ) ---> 31600 317 Wharf at 31515 (east ) ---> 31700 316 McGintey Guild Area at 31565 (west ) ---> 31666 317 Wharf at 31570 (east ) ---> 31732 318 Dock Area at 31571 (south) ---> 31801 318 Dock Area at 31573 (south) ---> 31804 Links: 02n to McGintey Road ~ S #31501 Western Bridge~ The bridge ends here, heading south into the main part of the city. Looking down, you see that the bridge you stand upon must have been a huge undertaking, the anchors which hold the bridge to the cliff face are by themselves bigger than you. You may enter into the city or head north back over the bridge into the wilderness. ~ 315 p 0 D0 ~ ~ 0 -1 31500 D2 ~ ~ 0 -1 31505 S #31502 Eastern Bridge~ The bridge heads south toward the city entrance or leads the way north to McGintey Road. ~ 315 p 0 D0 ~ ~ 0 0 25828 D2 ~ ~ 0 -1 31503 S #31503 Eastern Bridge~ The bridge runs straight south into the city, or north twoard McGintey Road. ~ 315 p 0 D0 ~ ~ 0 -1 31502 D2 ~ ~ 0 -1 31508 S #31504 Cliffside Inn~ This inn looks to be one of the main rest spots for travellers who stay in McGintey Cove over night. The place is not all that flashy, but it always has a warm fire at night, plenty of ale, and the beds upstairs are always very comfortable. ~ 315 dp 0 D1 ~ ~ 0 -1 31505 D4 ~ ~ 0 -1 31522 S #31505 West Main~ The street heads south into the main part of the city or north onto the bridge which allows access to the outside world. East of you is a small, tidy building with a sign out front proclaiming 'INFORMATION'. To the west is very nice looking inn, the Cliffside. ~ 315 p 0 D0 ~ ~ 0 -1 31501 D1 ~ ~ 0 -1 31506 D2 ~ ~ 0 -1 31511 D3 ~ ~ 0 -1 31504 S #31506 Information~ This small one room building is split in half by a long counter running north to south, from wall to wall. On your side of the counter at the north end is a large rack full of maps and brochures which tell in great hype and detail all the wonders of McGintey Cove. The exit to West Main lies just west of you. ~ 315 dep 0 D3 ~ ~ 0 -1 31505 S #31507 Samuel Faarza's~ This exclusively drunken brawling tavern looks to be a popular hangout for wayward travellers who need to shake the road dirt off their boots and take out any frustrations they may have felt in their travels on each other. Samuel, the owner and operator, an ex-gladiator from the pits, never seems to mind any fights in his business. It is even rumored that he sometimes starts them himself! ~ 315 dep 0 D1 ~ ~ 0 -1 31508 S #31508 East Main~ The road leads south into the main section of McGintey Cove. Shops line the way, both sides of the road, with the ocassional side street branching off. To your west is a very loud and rustic looking tavern called Samuel Faarza's, and to your east is the post office. ~ 315 p 0 D0 ~ ~ 0 -1 31503 D1 ~ ~ 0 -1 31509 D2 ~ ~ 0 -1 31514 D3 ~ ~ 0 -1 31507 S #31509 Post Office~ This small room is all you may enter into, although you know it is a much larger building from what you saw outside. You may either send mail to any player here or receive any mail you have been sent. ~ 315 dep 0 D3 ~ undefined~ 0 -1 31508 S #31510 North St.~ The road heads west into the guild areas, or east into the main section of McGintey Cove. To your north is the southern wall of the Cliffside Inn, south is the wall of an unknown shop who's entrance must be on some other side. ~ 315 p 0 D1 ~ ~ 0 0 31511 D3 ~ ~ 0 0 31600 S #31511 West Main and North St~ The roads intersect here, heading in all four cardinal directions. To the north the street heads toward the western bridge, one of the exits out of town. South, the street runs toward the bazaar. North street runs west into the guild area or east deeper into the main section of town. ~ 315 p 0 D0 ~ ~ 0 -1 31505 D1 ~ ~ 0 -1 31512 D2 ~ ~ 0 -1 31517 D3 ~ ~ 0 -1 31510 S #31512 North St.~ The street heads east and west from here, leading into the main sections of town. Shops line the south side of the street, their entrances facing out in another direction, because from this side all you see is their brick wall. To the north is the Town Meeting Hall, a gloriously large place - built for a large town. ~ 315 p 0 D0 ~ ~ 0 0 31579 D1 ~ ~ 0 -1 31513 D3 ~ ~ 0 -1 31511 S #31513 North St.~ The street runs east and west from here. To the east is the intersection of North and E. Main. West the street runs past the Town Meeting Hall, north of you is the entrance to the Teleport Shop. ~ 315 p 0 D0 ~ ~ 0 0 31574 D1 ~ ~ 0 -1 31514 D3 ~ ~ 0 -1 31512 S #31514 Intersection~ You stand at the meetings of E. Main and North St. The roads lead in every direction. North leads to the Eastern Bridge out of town, while south leads deeper into town toward the bazaar. Heading east on North St. Takes you up hill into the Wharf, the high-class, prestigious section of McGintey Cove. ~ 315 p 0 D0 ~ ~ 0 -1 31508 D1 ~ ~ 0 -1 31515 D2 ~ ~ 0 -1 31520 D3 ~ ~ 0 -1 31513 S #31515 North St.~ The street heads east at an upward slant into the Wharf, a section of town known for it's high prices and high class people. To the west the street runs into an intersection of two of the main roads of the city. ~ 315 p 0 D1 ~ ~ 0 0 31700 D3 ~ ~ 0 -1 31514 S #31516 Libation Station~ It looks as if maybe a mad scientist lives here, from the way all the counters and shelves are filled with vials and beakers, all full of different colored fluids, some of which bubble, some of which fizz, some which steam. If you need potions, it looks like you probably came to the right place. ~ 315 dp 0 D1 ~ ~ 0 -1 31517 S #31517 West Main~ The street heads north toward the city gates and south toward the bazaar which is the center of the city. East of you is the Jewelry shop and west is the local potion shop, the Libation Station. ~ 315 p 0 D0 ~ ~ 0 -1 31511 D1 ~ ~ 0 -1 31518 D2 ~ ~ 0 -1 31525 D3 ~ ~ 0 -1 31516 S #31518 Jewelry Store~ There are no items on display here, it looks as if maybe the clientele of this town might be a bit too rough. Possibly you should ask if you would like to take a look at what the shopkeeper has to offer. ~ 315 dp 0 D3 ~ ~ 0 -1 31517 S #31519 McGintey Bank and Depository~ One must wonder why and how most banks come to receive such opulence. True, there is a lot of money which passes through a bank's hands, but most of that money does not belong to the bank. Wise investments and purchases do yield a profit over time, however all banks seem to have way more than enough money for themselves. This bank is no exception. ~ 315 dp 0 D1 ~ ~ 0 -1 31520 S #31520 East Main~ The street heads south toward the bazaar or north toward the city gates and the Eastern Bridge. The city bank is just west of here, and the armory is east. ~ 315 p 0 D0 ~ ~ 0 -1 31514 D1 ~ ~ 0 -1 31521 D2 ~ ~ 0 -1 31528 D3 ~ ~ 0 -1 31519 S #31521 McGintey City Armory~ Suits, vests, helms, and leg-wear litter this room, all in various states of repair or disrepair. It doesn't look as if the armor here is of the absolute finest quality, however it does cover most of your major organs. ~ 315 dp 0 D3 ~ ~ 0 -1 31520 S #31522 Top of the Stairs~ A desk has been set here for the purpose of allowing your receptionist to find you a room which is vacant so that you may rest in comfort. ~ 315 dp 0 D5 ~ ~ 0 -1 31504 S #31523 The Pet Shop~ A burst of noise and smell greets you as you enter this room. The sound of dogs braking, cats meowing and birds chirping is enough to drive you crazy and you just got here. How in the world does anyone stand all the racket long enough to actually work here? ~ 315 dp 0 D1 ~ ~ 0 -1 31525 S #31524 PETSHOP STOREROOM~ Mortals should never come here! ~ 315 k 0 S #31525 West Main~ Directly south of you is the bazaar, a huge, sprawling affair which dominates most of the city's center. Vendors from all over the land come to buy, sell, and trade exotic goods of every kind. The street also runs north toward the city gates. East of you is the weapon shop, and to the west is the pet shop. ~ 315 p 0 D0 ~ ~ 0 -1 31517 D1 ~ ~ 0 -1 31526 D2 ~ ~ 0 -1 31531 D3 ~ ~ 0 -1 31523 S #31526 The Weapon Shop~ This is probably the worst place in town to buy weapons of any sort unless you don't care about your fighting skills or you are a mage (since they can't fight like real men, anyway). The proprieter of the shop is a sniveling worm of a kid who's rich father bought him the shop only in an attempt to keep the kid occupied away from home. Hence, the poor quality of weapon sold here, and the high prices, which are that way because of the low volume. ~ 315 dp 0 D3 ~ ~ 0 -1 31525 S #31527 Traveller's Pitstop~ This store sells all manner of goods which a traveller may need to keep him or her travelling in style, or at least in a semblance of style. From lanterns to carrying cases, this store has it all. ~ 315 dp 0 D1 ~ ~ 0 -1 31528 S #31528 East Main~ The street heads north toward the city gates or south into the bazaar, the merchant's fair which runs all day and all night every day. To the east is the local branch of law enforcement, and to the west is the town general store. ~ 315 p 0 D0 ~ ~ 0 -1 31520 D1 ~ ~ 0 -1 31529 D2 ~ ~ 0 -1 31534 D3 ~ ~ 0 -1 31527 S #31529 Marshal Station~ There are a few desks scattered throughout the room, most of which are empty at this time. There are only a few officers on duty here, looks as if most of the officers spend their time patrolling the city rather than wasting it here in the office. ~ 315 dp 0 D3 ~ ~ 0 -1 31528 S #31530 Bazaar~ This huge stone court, roughly a mile square, is used to host the bazaar, an all day, all night affair full of noise and hubbub, all from the loud haggling of the merchants who offer their goods and any potential customers who walk by. ~ 315 p 0 D1 ~ ~ 0 -1 31531 D2 ~ ~ 0 -1 31536 S #31531 The Bazaar~ This is huge! This wide splotch of stone in the middle of the city offers a spot for some of the strangest and most exotic goods to be sold by vendors who have travelled far and wide to claim their treasures. North is the entrance onto West Main, the bazaar leads off in every direction. ~ 315 p 0 D0 ~ ~ 0 -1 31525 D1 ~ ~ 0 -1 31532 D2 ~ ~ 0 -1 31537 D3 ~ ~ 0 -1 31530 S #31532 The Bazaar~ Men and woman from every race and class brush shoulders here, some selling goods, some shopping for the hard-to-find goods that can only be found in places such as this. ~ 315 p 0 D1 ~ ~ 0 -1 31533 D2 ~ ~ 0 -1 31538 D3 ~ ~ 0 -1 31531 S #31533 The Bazaar~ The bazaar heads off into the east, west and south. To the north, it butts up against a shop's wall. ~ 315 p 0 D1 ~ ~ 0 -1 31534 D2 ~ ~ 0 -1 31539 D3 ~ ~ 0 -1 31532 S #31534 The Bazaar~ This bazaar is known far and wide as the largest and most popular attraction in McGintey Cove, a real tourist attraction. Vendors come from all over the world to sell their goods here, hoping to find an open spot on the stone to set up shop. You may leave the bazaar to the north onto East Main, or head off into the bazaar in any other direction. ~ 315 p 0 D0 ~ ~ 0 -1 31528 D1 ~ ~ 0 -1 31535 D2 ~ ~ 0 -1 31540 D3 ~ ~ 0 -1 31533 S #31535 The Bazaar~ You stand at the northeast corner of the bazaar. You may head south or west into the bazaar or browse the goods offered at this locale. ~ 315 p 0 D2 ~ ~ 0 -1 31541 D3 ~ ~ 0 -1 31534 S #31536 The Bazaar~ The bazaar's noise and smells surround you, washing around you in an endless blur. ~ 315 p 0 D0 ~ ~ 0 -1 31530 D1 ~ ~ 0 -1 31537 D2 ~ ~ 0 -1 31542 S #31537 The Bazaar~ It is easy see how one could spend a whole day in this one section of the city, browsing and shopping for goods which are offered by these fine men and woman from all corners of the land. ~ 315 p 0 D0 ~ ~ 0 -1 31531 D1 ~ ~ 0 0 31538 D2 ~ ~ 0 -1 31543 D3 ~ ~ 0 -1 31536 S #31538 The Bazaar~ The bazaar surrounds you in every direction, vendors call out to you from all sides. ~ 315 p 0 D0 ~ ~ 0 -1 31532 D1 ~ ~ 0 -1 31539 D2 ~ ~ 0 -1 31575 D3 ~ ~ 0 -1 31537 S #31539 The Bazaar~ You may head in any direction from here into more of the bazaar, or browse the good this fine merchant sells. ~ 315 p 0 D0 ~ ~ 0 -1 31533 D1 ~ ~ 0 -1 31540 D2 ~ ~ 0 -1 31576 D3 ~ ~ 0 -1 31538 S #31540 The Bazaar~ Bright colors, men and women calling their salespitches over the din, this place is enough to give the most stalwart man a headache. ~ 315 0 0 D0 ~ ~ 0 -1 31534 D1 ~ ~ 0 -1 31541 D2 ~ ~ 0 -1 31546 D3 ~ ~ 0 0 31539 S #31541 The Bazaar~ You stand at far eastern side of the bazaar. You may go south, north or west into more of the bazaar. ~ 315 p 0 D0 ~ ~ 0 -1 31535 D2 ~ ~ 0 -1 31547 D3 ~ ~ 0 -1 31540 S #31542 The Bazaar~ You stand at the western side of the bazaar. You may head east, north or south into the bazaar from here. ~ 315 p 0 D0 ~ ~ 0 -1 31536 D1 ~ ~ 0 -1 31543 D2 ~ ~ 0 -1 31548 S #31543 The Bazaar~ The bazaar surrounds you on all sides. You may head in any direction into this crazy managerie of goods. ~ 315 p 0 D0 ~ ~ 0 -1 31537 D1 ~ ~ 0 0 31544 D2 ~ ~ 0 -1 31549 D3 ~ ~ 0 -1 31542 S #31544 The Bazaar~ Every size and shape of being is here, shopping in harmony. Looks like maybe shopping is the universal language. You may head in any direction from your current position. ~ 315 p 0 D0 ~ ~ 0 -1 31577 D1 ~ ~ 0 -1 31545 D2 ~ ~ 0 -1 31550 D3 ~ ~ 0 -1 31543 S #31545 The Bazaar~ All around are men and women trying their damndest to get you to buy their products. This is quite an exciting place. ~ 315 p 0 D0 ~ ~ 0 -1 31578 D1 ~ ~ 0 -1 31546 D2 ~ ~ 0 -1 31551 D3 ~ ~ 0 -1 31544 S #31546 The Bazaar~ The bazaar, surrounding you from every side, seems to close in on you. The people, the noise, smell, the colors all shifting, blazing, burning before you. All the people, they seem to be staring at you, they seem to be laughing. Your arms! Your arms seem to be growing, they begin to drag on the ground and your jaw - for the love of Pete! You jaw has elongated to the point that it is resting on your chest even though your head is held high. Now the whole bazaar is laughing, laughing, laughing... Just kidding. A bit of crowd claustrophobia there. ~ 315 p 0 D0 ~ ~ 0 -1 31540 D1 ~ ~ 0 -1 31547 D2 ~ ~ 0 -1 31552 D3 ~ ~ 0 0 31545 S #31547 The Bazaar~ The bazaar heads south, north and east from here. ~ 315 p 0 D0 ~ ~ 0 -1 31541 D2 ~ ~ 0 -1 31553 D3 ~ ~ 0 -1 31546 S #31548 The Bazaar~ You stand at the far southwest edge of the bazaar. A large, tall building's wall is just south of you, and the city wall is west of you. You may head into the bazaar to the north and east. ~ 315 p 0 D0 ~ ~ 0 -1 31542 D1 ~ ~ 0 -1 31549 S #31549 The Bazaar~ The bazaar, probably one of the many reasons people visit McGintey Cove, heads off to the north, east and west. You may exit the bazaar to the south onto West Main. ~ 315 p 0 D0 ~ ~ 0 -1 31543 D1 ~ ~ 0 -1 31550 D2 ~ ~ 0 -1 31555 D3 ~ ~ 0 -1 31548 S #31550 The Bazaar~ You stand at the southern end of the bazaar. A building wall is to your south, the bazaar stretches out to the north, east and west. ~ 315 p 0 D0 ~ ~ 0 -1 31544 D1 ~ ~ 0 -1 31577 D3 ~ ~ 0 -1 31549 S #31551 The Bazaar~ You are at the south end of the bazaar. You may head in any direction but south, which is the north wall of a business facing Main St. ~ 315 p 0 D0 ~ ~ 0 -1 31545 D1 ~ ~ 0 -1 31552 D3 ~ ~ 0 -1 31550 S #31552 The Bazaar~ The bazaar, home to more than twenty five different marchants from all corners of Dibrova is a twenty four hour, seven day a week managerie of sights and sounds, most of which coming from the colorful people who push their goods here. You may exit onto East Main to the south or head out into the bazaar in any other direction. ~ 315 p 0 D0 ~ ~ 0 -1 31546 D1 ~ ~ 0 -1 31553 D2 ~ ~ 0 -1 31558 D3 ~ ~ 0 -1 31551 S #31553 The Bazaar~ Your stand at the far southeastern corner of the bazaar. Looking north and west, it seems that the bazaar must go on forever. ~ 315 p 0 D0 ~ ~ 0 -1 31547 D3 ~ ~ 0 -1 31552 S #31554 Harbor Cove Apartments~ This small reception area is the leasing office for this complex. Any player who wishes to rent a home here will need to fill out an application for lease and leave a deposit of one hundred fifty gold coins. Type LEASE to fill out an application. ~ 315 p 0 D1 ~ ~ 0 -1 31555 S #31555 West Main~ The road heads north into the bazaar, a huge open court full of vendors from every part of the world, plying their goods. To the south the road continues with shops on either side. East of you is the Green Leaf, a local dining facility. ~ 315 p 0 D0 ~ ~ 0 -1 31549 D1 ~ ~ 0 -1 31556 D2 ~ ~ 0 -1 31560 S #31556 The Green Leaf~ This large, clean restaurant offers a variety of foods, most of them the common fare most people from this area would be used to. Looks as if the tourist trade does not touch this homey little place, and for that reason most locals like it here best. ~ 315 dp 0 D3 ~ ~ 0 -1 31555 S #31557 The Parchment Place~ This run-down, hole in the wall, flea bag dive is home to a failing business which is failing only because of it's lack of variety and it's competition located in the guild area. The scrolls offered are of fine quality and work with almost every use, but the scrolls offered are not popularly needed. ~ 315 dp 0 D1 ~ ~ 0 -1 31558 S #31558 East Main~ The road heads north into the bazaar or south into the main section of town. To the west is a very ill-kept business with a faded and peeling sign hanging crooked over the door proclaiming it the Parchment Place. The way is impassable to the east, a steep hill runs up for quite some distance to the Wharf, the high class section of town. ~ 315 dp 0 D0 ~ ~ 0 -1 31552 D2 ~ ~ 0 -1 31563 D3 ~ ~ 0 -1 31557 S #31559 Fatima's Footwear~ Fatima seems to run a orderly, neat store. All the shoes are kept clean and shined, all placed strategically on shelves so as to give the customer the best angle on them. ~ 315 dp 0 D1 ~ ~ 0 -1 31560 S #31560 West Main~ The road heads north and south from here. In the distance to the north the road leads into the bazaar and south the road heads into an intersection with South St. East of you is the jeweler and west is Fatima's Footwear. ~ 315 dp 0 D0 ~ ~ 0 -1 31555 D1 ~ ~ 0 -1 31561 D2 ~ ~ 0 -1 31566 D3 ~ ~ 0 -1 31559 S #31561 The Jeweler~ Many exotic jewels lay in glass displays on velvet cushions of contrasting color. The colors are dazzling to the eye, and the temptation to rob this poor schmuck is almost overpowering. ~ 315 dp 0 D3 ~ ~ 0 -1 31560 S #31562 Hospital~ This small one room whitewashed building houses just enough equipment to heal any standard health issues. ~ 315 dp 0 D2 ~ ~ 0 -1 31568 S #31563 East Main~ The road runs north toward the bazaar or south past an intersection with South St toward the Docks. ~ 315 p 0 D0 ~ ~ 0 -1 31558 D1 ~ ~ 0 -1 31564 D2 ~ ~ 0 -1 31569 S #31564 The Watering Hole~ Barrels are stacked neatly along the north wall, canteens hang from straps along the south wall, and behind the counter are flasks and cups of varying shapes and colors. Some kind of large machine, most probably used to distill sea water into drinking water sits back behind the counter. ~ 315 dp 0 D3 ~ ~ 0 -1 31563 S #31565 South Street~ The street heads west into the guild area or east into the main business sections of McGintey Cove. ~ 315 dp 0 D1 ~ ~ 0 -1 31566 D3 ~ ~ 0 0 31666 S #31566 West Main and South St~ The streets head off in all directions. To the eastand north, the street goes further into the business sections of McGintey Cove. South of here begins the area of town known as the Docks, where all the sea vessels are built and most sailors stay when in port. To the west the street heads into the Guild area. ~ 315 dp 0 D0 ~ ~ 0 -1 31560 D1 ~ ~ 0 -1 31567 D2 ~ ~ 0 -1 31571 D3 ~ ~ 0 -1 31565 S #31567 South Street~ The street heads east and west from here. To the south is a small shop which sells all manner of hand wear. The street here seems a bit dirtier, less kept up than the streets at the north end of town near the gates, almost dingy. ~ 315 dp 0 D1 ~ ~ 0 -1 31568 D2 ~ ~ 0 -1 31572 D3 ~ ~ 0 -1 31566 S #31568 South St~ The road, seeming a bit dark and gloomy at this end of town, heads east and west from here. To the north is a small hospital. ~ 315 p 0 D0 ~ ~ 0 -1 31562 D1 ~ ~ 0 -1 31569 D3 ~ ~ 0 -1 31567 S #31569 East Main and South St~ The two main streets intersect here, heading off im every direction. South lies the Dock area, east heads uphill into the high class area of town, the Wharf, and north and west lead deeper into the main business district. ~ 315 p 0 D0 ~ ~ 0 -1 31563 D1 ~ ~ 0 -1 31570 D2 ~ ~ 0 -1 31573 D3 ~ ~ 0 -1 31568 S #31570 South St~ You have begun your ascent into the upper reaches of the high status section of McGintey Cove, known as the Wharf. A warning to all who come this way. No thievery is allowed here, no crimes are allowed to be committed, and all prices are very high. ~ 315 p 0 D1 ~ ~ 0 0 31732 D3 ~ ~ 0 -1 31569 S #31571 West Main~ The street is definately a bit less kept up than the streets to the north. The road leads generally downhill, sometimes down steps toward to the sea shore where sailors roam about, looking for food stuffs or women, as is their wont. ~ 315 p 0 D0 ~ ~ 0 -1 31566 D2 ~ ~ 0 0 31801 S #31572 Gloveworks~ Racks are scattered throughout the room, all with various sizes and shapes of gloves hanging from them. In cabinets and on shelves are many types of gauntlets and glaives which would be too heavy to hang from a hook on the racks. It smells of frehly oiled metal and leather in here, a delightful combination for any seasoned adventurer such as yourself. ~ 315 p 0 D0 ~ ~ 0 -1 31567 S #31573 East Main~ The road heads downhill into a much more scented section of town, the Docks. It smells of sea weed, raw fish and dirty bodied men of the sea. The roads are covered in dirt and grime and the farther south you get, the worse the roads get. Hard to believe that some of more high class people actually come through here. ~ 315 p 0 D0 ~ ~ 0 -1 31569 D2 ~ ~ 0 0 31804 S #31574 McGintey Teleporters~ This establishment runs in direct competition with the Boat Station, being that this is a seaport town and all. The prices offered here are substantially less than those found in most other towns, and the choices of travel are much less limited than the other, smaller inland towns. ~ 315 p 0 D2 ~ ~ 0 0 31513 S #31575 McGintey Center Square~ This area has been set aside for patrons of the bazaar and the common citizens to have a place for a peaceful rest away from all the noise and hustle of the city. Pity that so many of the less fortunate make it their permanent place of residence. Ah well, it's still a fine place to relax. ~ 315 cep 0 D0 ~ ~ 0 0 31538 D1 ~ ~ 0 0 31576 D2 ~ ~ 0 0 31577 S #31576 McGintey Center Square~ This area has been set aside for patrons of the bazaar and the common citizens to have a place for a peaceful rest away from all the noise and hustle of the city. Pity that so many of the less fortunate make it their permanent place of residence. Ah well, it's still a fine place to relax. ~ 315 cep 0 D0 ~ ~ 0 0 31539 D2 ~ ~ 0 0 31578 D3 ~ ~ 0 0 31575 S #31577 McGintey Center Square~ This area has been set aside for patrons of the bazaar and the common citizens to have a place for a peaceful rest away from all the noise and hustle of the city. Pity that so many of the less fortunate make it their permanent place of residence. Ah well, it's still a fine place to relax. ~ 315 cep 0 D0 ~ ~ 0 0 31575 D1 ~ ~ 0 0 31578 D2 ~ ~ 0 0 31544 S #31578 McGintey Center Square~ This area has been set aside for patrons of the bazaar and the common citizens to have a place for a peaceful rest away from all the noise and hustle of the city. Pity that so many of the less fortunate make it their permanent place of residence. Ah well, it's still a fine place to relax. ~ 315 cep 0 D0 ~ ~ 0 0 31576 D2 ~ ~ 0 0 31545 D3 ~ ~ 0 0 31577 S #31579 Town Meeting Hall~ This Hall has been used for many years as the center for the development of McGintey Cove and its laws, plus as the shouting house for the people of the town. Monthly meetings are still held by either the town mayor or the immortal sponsor for this town. The upper reaches of this fine place hold the various board rooms for McGintey Cove. ~ 315 dep 0 D2 ~ ~ 0 0 31512 D4 ~ ~ 0 0 31580 S #31580 Reading Room~ This is the place where players may post messages to other players, or to the Gods or just post whatever might be on their mind in general. This is not a board to be used to post flames, if a message is considered to be a flame it will be removed immediately. ~ 315 cdep 0 D1 ~ ~ 0 0 31582 D3 ~ ~ 0 0 31581 D5 ~ ~ 0 0 31579 S #31581 Quest Room~ This is where most quests will begin, unless a different room from another hometown is chosen instead. The board here is intended to be used by players to talk about quests, request quests, or suggest new quests. Feel free to post any suggestions you may have. ~ 315 cdep 0 D1 ~ ~ 0 0 31580 S #31582 Suggestion Room~ This is where players can post their wants, needs and desires in terms of additions to Dibrova. We encourage all players to give input regarding any and all aspects of the game, we want to make this a game for everyone, so don't be shy! ~ 315 cdep 0 D3 ~ ~ 0 0 31580 S $~