#1100
Name: Lobby
Desc:$
A large immaculate lobby, brightly lit by subtly disguised fluorescent
lighting. The silence is broken only by the gentle sweep of the revolving
doors, providing access to the street. A bored looking receptionist doesn't
look up at your approach, and continues slowly organising her desk. A small
tiled corridor leads off to the west and an unremarkable door with a small
'Staff Only' sign is behind the reception desk to the north.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT north]
Keywords: door
ToVnum: 1104
Flags: 2
Material: brick
Barrier: 4
KeyVnum: 1100
LockRating: 10
[EXIT east]
ToVnum: 1105
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[EXIT south]
Keywords: door
ToVnum: 2023
Flags: 1
Material: brick
Barrier: 4
KeyVnum: 0
[EXIT west]
ToVnum: 1101
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1101
Name: Corridor
Desc:$
You are in a small, tiled corridor. Various promotional posters line the
walls, advertising various overpriced matrix services. The corridor ends at a
set of large double doors, propped open, with another smaller door off to one
side.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT north]
Keywords: door
ToVnum: 1103
Flags: 1
Material: wood
Barrier: 4
KeyVnum: 0
[EXIT east]
ToVnum: 1100
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[EXIT west]
ToVnum: 1102
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1102
Name: The main showroom
Desc:$
A large showroom. Glass display cases line the walls, each with small
holographic images of what appear to be small mechanical robots spinning
slowly in space. Small metal plaques are mounted beneath each, with what
appear to be model numbers etched on them, corresponding to numbers on a large
sign mounted in a frame on one wall.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT east]
ToVnum: 1101
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[EXTRADESC 0]
Keywords: sign~~~~~~~~~~~~
Desc:$
Model # Name Price
NOVP41100 Novatech Wailer 10,000
NOVK41101 Novatech Soldier 12,500
NOVC41102 Novatech Tripwire 10,000
NOVS41103 Novatech Silencer 12,500
NOVT41104 Novatech Quicksand 12,500
NOVC21130 Novatech Acid 8,200
NOVK21131 Novatech Cadet 8,450
NOVP21132 Novatech Flare 8,200
NOVS21133 Novatech Whitenoise 8,280
NOVT21134 Novatech Trapper 8,250
50
~
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1103
Name: A Small Showroom
Desc:$
A table sits in the middle of this small, carpeted room. A terminal on it
shows a series of images of small robotic constructs, each with a basic
feature list next to it. A sign hanging on the wall lists prices.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT south]
Keywords: door
ToVnum: 1101
Flags: 1
Material: wood
Barrier: 4
KeyVnum: 0
[EXTRADESC 0]
Keywords: sign~~~~~~~~~~~~
Desc:$
Model # Name Price
NOVB41110 Novatech Sentinel 15,000
NOVR41111 Novatech Endurance 15,000
NOVS41112 Novatech Slammer 17,500
NOVT41113 Novatech Strainer 15,000
NOVB21140 Novatech Ghost 10,000
NOVR21141 Novatech Basher 11,500
NOVS21142 Novatech Rover 10,000
NOVT21143 Novatech Icicle 11,890
~
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1104
Name: A cluttered workroom
Desc:$
A small room, lined with benches playing host to hordes of unrecognisable
electronic parts. A few complete terminals flicker occasionally, showing brief
glimpses of some project or another. A large paper sign is pinned to a notice
board here, along with numerous other small post-it notes and scribblings.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT south]
Keywords: door
ToVnum: 1100
Flags: 1
Material: brick
Barrier: 4
KeyVnum: 1100
LockRating: 1
[EXTRADESC 0]
Keywords: sign~~~~~~~
Desc:$
Model # Name Price
NOVL41120 Novatech Warden 20,000
NOVN41121 Novatech Punisher 20,000
~
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1105
Name: The elevators
Desc:$
A pair of elevators are set into this wall, each with a small dial, like a
clock face, indicating their current floor. A floor directory sits between
them, above a single call button.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT west]
ToVnum: 1100
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[EXTRADESC 0]
Keywords: directory~~~~~~~~~~
Desc:$
A small sign, reading:
'Hardware sales, 1st floor.'
'Development - staff only, 2nd floor.'
~
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1106
Name: The elevator
Desc:$
A large mirror dominates the elevator, a failed attempt to make it seem
roomy. A small panel is set beside the doors, a brief description of each
floor by each button.
~
Flags: 1100
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXTRADESC 0]
Keywords: panel~~~~~~~~~~~~~~~
Desc:$
A small panel with three buttons lit from behind by a subtle blue glow.
2 - Research and Devlopment / Sales
1 - Conference rooms / Security
G -
Sales / Showrooms
A small red sticker below the buttons reads 'Authorised Personnel Only'.
~
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1107
Name: First floor
Desc:$
Soft, classical music fills a clean, bright foyer. The light yellow walls
and blue-rimmed desks create a very late twentieth-century feel. A pair of
posters flank the doorway to a corridor, advertising the latest and greatest
of the new 'retro-look' line.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT west]
Keywords: door
ToVnum: 1108
Flags: 1
Material: glass
Barrier: 4
KeyVnum: 0
LockRating: 4
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1108
Name: A spotless hallway
Desc:$
The light yellow walls here are highlighted by a series of steady, white
fluorescent tubes, placed at intervals down the hallway. Soft, classical music
can be heard, filtering from the small foyer to one end of the hallway, and a
soft hum can be heard coming from a doorway off the corridor.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT north]
ToVnum: 1112
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[EXIT east]
Keywords: door
ToVnum: 1107
Flags: 1
Material: glass
Barrier: 4
KeyVnum: 0
[EXIT west]
ToVnum: 1109
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1109
Name: A spotless hallway
Desc:$
Very faint music can be heard coming from one end of the light yellow
hallway. An open doorway ends the corridor here, and another doorway leads off
to one side, each leading to separate showrooms.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT north]
ToVnum: 1111
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[EXIT east]
ToVnum: 1108
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[EXIT west]
ToVnum: 1110
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1110
Name: A modest showroom
Desc:$
This room is full of large, rack mounted computers, on display as the best
of the best. Here and there small patches of light yellow wall can be
glimpsed, but almost every spare inch has been covered. White, overhead
lighting creates odd shadows on the floor, and the buzz from the various
machines seems to work as an effective white noise generator, blocking out all
sounds of the outside world.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT east]
ToVnum: 1109
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1111
Name: A modest showroom
Desc:$
A pair of fluorescent tubes casts everthing in a sharp white light, the
single window here has its blinds pulled closed. The walls are the same light
yellow as the hallway outside, and a number of tables are pushed hard up
against them. On these tables, a series of computer towers and flat monitors
sit, quietly humming. This year's models are all finished in stylish black
with chrome highlights and are reminiscent of late twentieth century machines.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT south]
ToVnum: 1109
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1112
Name: A modest showroom
Desc:$
Opposite the door, a set of large windows here look out onto the street
below. Two tables, one on either side of the window, sit against the walls
prominently displaying a line of laptop computers.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT south]
ToVnum: 1108
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1113
Name: Second floor
Desc:$
You are in a small foyer, light pink walls and beige carpets stretch from
the elevators to a wall of thick, frosted glass. A glass door with a metal
frame is set to one side, a tiny keycard reader next to it.
The words '^LEmployees Only^n' have been neatly stencilled onto the glass,
and a small camera, with a pulsing red light sits above the elevators to
enforce this.
~
Flags: 1000
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
#1150
Name: A Microdeck Software Outlet
Desc:$
As you walk past the trid units displaying company advertisements in the
window into the shop proper, the gleam and shine of the place hits you. It
seems as though someone has went over everything with a thick layer of polish.
From the trid displays showing abstract representations of various programs in
action to cyberdecks and cyberterminals lined up in displays for testing, the
place reeks class. A smiling, middle aged human stands behind the counter,
waiting for you to ask for help.
~
Flags: 1100
SecType: Inside
MatrixExit: 0
IO: 0
Bandwidth: 0
Access: 0
Trace: 0
RTG: 1100
JackID: 0
Address: An undisclosed location
[POINTS]
SpecIdx: 0
Rating: 0
[EXIT south]
ToVnum: 29010
Flags: 0
Material: brick
Barrier: 4
KeyVnum: 0
[COORDINATES]
X: 0
Y: 0
Z: 0
BREAK
END