/***************************************************************************
* File: olc.c *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
* *
* This code was freely distributed with the The Isles 1.1 source code, *
* and has been used here for OLC - OLC would not be what it is without *
* all the previous coders who released their source code. *
* *
***************************************************************************/
/**************************************************************************
* Mudprogram's (Mobprogram, Objprogram and Roomprogram) originaly *
* by the SMAUG development team *
* Ported to EmberMUD by Thanatos and Tyrluk of ToED *
* (Temple of Eternal Death) *
* Tyrluk - morn@telmaron.com or dajy@mindspring.com *
* Thanatos - morn@telmaron.com or jonathan_w._rose@ffic.com *
* Heavily modified by Zane (zane@supernova.org) *
**************************************************************************/
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "olc.h"
char buf[MAX_STRING_LENGTH];
/*
* Local functions.
*/
AREA_DATA *get_area_data args( ( int vnum ) );
int get_new_mprog_vnum args( ( void ) );
/* Executed from comm.c. Minimizes compiling when changes are made. */
bool run_olc_editor( DESCRIPTOR_DATA * d )
{
if ( IS_NPC( d->character ) )
return FALSE;
switch ( d->editor )
{
case ED_AREA:
aedit( CH( d ), d->incomm );
break;
case ED_ROOM:
redit( CH( d ), d->incomm );
break;
case ED_OBJECT:
oedit( CH( d ), d->incomm );
break;
case ED_MOBILE:
medit( CH( d ), d->incomm );
break;
case ED_MPROG:
mpedit( d->character, d->incomm );
break;
case ED_MPGROUP:
mpgedit( d->character, d->incomm );
break;
case ED_CLAN:
cedit( d->character, d->incomm );
break;
case ED_FACTION:
factionedit( d->character, d->incomm );
break;
case ED_SOCIAL:
socialedit( d->character, d->incomm );
break;
case ED_HELPOLC:
helpsedit( d->character, d->incomm );
break;
case ED_TODOOLC:
todoedit( d->character, d->incomm );
break;
default:
return FALSE;
}
return TRUE;
}
char *olc_ed_name( CHAR_DATA * ch )
{
buf[0] = '\0';
switch ( ch->desc->editor )
{
case ED_AREA:
sprintf( buf, "AEdit" );
break;
case ED_ROOM:
sprintf( buf, "REdit" );
break;
case ED_OBJECT:
sprintf( buf, "OEdit" );
break;
case ED_MOBILE:
sprintf( buf, "MEdit" );
break;
case ED_TODO:
sprintf( buf, "TEdit" );
break;
case ED_HELP:
sprintf( buf, "HEdit" );
break;
case ED_MPROG:
sprintf( buf, "MPEdit" );
break;
case ED_MPGROUP:
sprintf( buf, "MPGEdit" );
break;
case ED_CLAN:
sprintf( buf, "CEdit" );
break;
case ED_FACTION:
sprintf( buf, "FactionEdit" );
break;
case ED_SOCIAL:
sprintf( buf, "SocialEdit" );
break;
case ED_HELPOLC:
sprintf( buf, "HelpEdit" );
break;
default:
sprintf( buf, " " );
break;
}
return buf;
}
/*****************************************************************************
Name: show_olc_cmds
Purpose: Format up the commands from given table.
Called by: show_commands(olc_act.c).
****************************************************************************/
void show_olc_cmds( CHAR_DATA * ch, const struct olc_cmd_type *olc_table )
{
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH];
int cmd;
int col;
buf1[0] = '\0';
col = 0;
for ( cmd = 0; olc_table[cmd].name[0] != '\0'; cmd++ )
{
sprintf( buf, "%-15.15s", olc_table[cmd].name );
if ( str_cmp( olc_table[cmd].name, "oclan" ) )
strcat( buf1, buf );
if ( ++col % 5 == 0 )
strcat( buf1, "\n\r" );
}
if ( col % 5 != 0 )
strcat( buf1, "\n\r" );
send_to_char( buf1, ch );
return;
}
/*****************************************************************************
Name: show_commands
Purpose: Display all olc commands.
Called by: olc interpreters.
****************************************************************************/
bool show_commands( CHAR_DATA * ch, char *argument )
{
switch ( ch->desc->editor )
{
case ED_AREA:
show_olc_cmds( ch, aedit_table );
break;
case ED_ROOM:
show_olc_cmds( ch, redit_table );
break;
case ED_OBJECT:
show_olc_cmds( ch, oedit_table );
break;
case ED_MOBILE:
show_olc_cmds( ch, medit_table );
break;
case ED_MPROG:
show_olc_cmds( ch, mpedit_table );
break;
case ED_MPGROUP:
show_olc_cmds( ch, mpgedit_table );
break;
case ED_CLAN:
show_olc_cmds( ch, cedit_table );
case ED_FACTION:
show_olc_cmds( ch, factionedit_table );
case ED_SOCIAL:
show_olc_cmds( ch, socialedit_table );
case ED_HELPOLC:
show_olc_cmds( ch, helpsedit_table );
case ED_TODOOLC:
show_olc_cmds( ch, todoedit_table );
}
return FALSE;
}
/*****************************************************************************
* Interpreter Tables. *
*****************************************************************************/
const struct olc_cmd_type aedit_table[] = {
/* { command function }, */
{"age", aedit_age},
{"builder", aedit_builder}, /* s removed -- Hugin */
{"commands", show_commands},
{"create", aedit_create},
{"filename", aedit_file},
{"name", aedit_name},
/* { "recall", aedit_recall }, ROM OLC */
{"reset", aedit_reset},
{"security", aedit_security},
{"show", aedit_show},
{"vnum", aedit_vnum},
{"lvnum", aedit_lvnum},
{"uvnum", aedit_uvnum},
{"change", aedit_change},
{"?", show_help},
{"version", show_version},
{"", 0,}
};
const struct olc_cmd_type redit_table[] = {
/* { command function }, */
{"commands", show_commands},
{"create", redit_create},
{"desc", redit_desc},
{"ed", redit_ed},
{"format", redit_format},
{"name", redit_name},
{"show", redit_show},
{"north", redit_north},
{"south", redit_south},
{"east", redit_east},
{"west", redit_west},
{"up", redit_up},
{"down", redit_down},
/* New reset commands. */
{"mreset", redit_mreset},
{"oreset", redit_oreset},
{"mfreevnums", redit_mfreevnums},
{"ofreevnums", redit_ofreevnums},
{"rfreevnums", redit_rfreevnums},
{"mlist", redit_mlist},
{"olist", redit_olist},
{"mshow", redit_mshow},
{"oshow", redit_oshow},
{"?", show_help},
{"version", show_version},
{"", 0,}
};
const struct olc_cmd_type oedit_table[] = {
/* { command function }, */
{"addaffect", oedit_addaffect},
{"commands", show_commands},
{"cost", oedit_cost},
{"create", oedit_create},
{"delaffect", oedit_delaffect},
{"ed", oedit_ed},
{"long", oedit_long},
{"name", oedit_name},
{"short", oedit_short},
{"show", oedit_show},
{"v0", oedit_value0},
{"v1", oedit_value1},
{"v2", oedit_value2},
{"v3", oedit_value3},
{"v4", oedit_value4}, /* ROM */
{"weight", oedit_weight},
{"extra", oedit_extra}, /* ROM */
{"wear", oedit_wear}, /* ROM */
{"type", oedit_type}, /* ROM */
{"material", oedit_material}, /* ROM */
{"level", oedit_level}, /* ROM */
{"condition", oedit_condition}, /* ROM */
{"?", show_help},
{"version", show_version},
{"oclan", oedit_clan},
{"", 0,}
};
const struct olc_cmd_type medit_table[] = {
/* { command function }, */
{"alignment", medit_align},
{"commands", show_commands},
{"create", medit_create},
{"desc", medit_desc},
{"level", medit_level},
{"long", medit_long},
{"name", medit_name},
{"shop", medit_shop},
{"short", medit_short},
{"show", medit_show},
{"sex", medit_sex}, /* ROM */
{"ac", medit_ac}, /* ROM */
{"act", medit_act}, /* ROM */
{"affect", medit_affect}, /* ROM */
{"form", medit_form}, /* ROM */
{"part", medit_part}, /* ROM */
{"imm", medit_imm}, /* ROM */
{"res", medit_res}, /* ROM */
{"vuln", medit_vuln}, /* ROM */
{"material", medit_material}, /* ROM */
{"off", medit_off}, /* ROM */
{"size", medit_size}, /* ROM */
{"hitdice", medit_hitdice}, /* ROM */
{"manadice", medit_manadice}, /* ROM */
{"damdice", medit_damdice}, /* ROM */
{"damtype", medit_damtype}, /* ROM */
{"race", medit_race}, /* ROM */
{"position", medit_position}, /* ROM */
{"gold", medit_gold}, /* ROM */
{"breath damage", medit_bdamage},
{"hitroll", medit_hitroll}, /* ROM */
{"chance", medit_randpct}, /* ROM */
{"number", medit_randnum}, /* ROM */
{"types", medit_randtype}, /* ROM */
{"faction", medit_faction},
{"?", show_help},
{"version", show_version},
{"", 0,}
};
const struct olc_cmd_type mpedit_table[] = {
/* { command, function }, */
{"commands", show_commands},
{"assign", mpedit_assign},
{"create", mpedit_create},
{"delete", mpedit_delete},
{"description", mpedit_description},
{"edit", mpedit_edit},
{"groups", mpedit_groups},
{"name", mpedit_name},
{"progtype", mpedit_progtype},
{"unassign", mpedit_unassign},
{"show", mpedit_show},
{"trigger", mpedit_trigger},
{"triggertype", mpedit_triggertype},
{"?", show_help},
{"version", show_version},
{"", 0,}
};
const struct olc_cmd_type mpgedit_table[] = {
/* { command function }, */
{"add", mpgedit_add},
{"commands", show_commands},
{"create", mpgedit_create},
{"delete", mpgedit_delete},
{"description", mpgedit_description},
{"name", mpgedit_name},
{"remove", mpgedit_remove},
{"show", mpgedit_show},
{"?", show_help},
{"version", show_version},
{"", 0,}
};
/*****************************************************************************
* End Interpreter Tables. *
*****************************************************************************/
/*****************************************************************************
Name: get_area_data
Purpose: Returns pointer to area with given vnum.
Called by: do_aedit(olc.c).
****************************************************************************/
AREA_DATA *get_area_data( int vnum )
{
AREA_DATA *pArea;
for ( pArea = area_first; pArea; pArea = pArea->next )
{
if ( pArea->vnum == vnum )
return pArea;
}
return 0;
}
/*****************************************************************************
Name: edit_done
Purpose: Resets builder information on completion.
Called by: aedit, redit, oedit, medit(olc.c)
****************************************************************************/
bool edit_done( CHAR_DATA * ch )
{
REMOVE_BIT( ch->act, PLR_BUILDING );
ch->desc->pEdit = NULL;
ch->desc->editor = 0;
if ( OLC_AUTOSAVE != 0 )
{
do_asave( ch, "changed" );
}
act( "$n has exited an OLC Editor.", ch, NULL, NULL, TO_ROOM );
return FALSE;
}
/*****************************************************************************
* Interpreters. *
*****************************************************************************/
/* Area Interpreter, called by do_aedit. */
void aedit( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
AREA_DATA *pArea;
char command[MAX_INPUT_LENGTH];
int cmd;
int value;
EDIT_AREA( ch, pArea );
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "AEdit: Insufficient security to modify area.\n\r", ch );
if ( command[0] == '\0' )
{
aedit_show( ch, argument );
return;
}
if ( !str_cmp( command, "done" ) )
{
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; aedit_table[cmd].name[0] != '\0'; cmd++ )
{
if ( !str_prefix( command, aedit_table[cmd].name ) )
{
if ( ( *aedit_table[cmd].olc_fun ) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
if ( ( value = flag_value( area_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT( pArea->area_flags, value );
if ( value != AREA_CHANGED )
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Flag toggled.\n\r", ch );
return;
}
interpret( ch, arg );
/* Default to Standard Interpreter. */
return;
}
/* Room Interpreter, called by do_redit. */
void redit( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
ROOM_INDEX_DATA *pRoom;
AREA_DATA *pArea;
char command[MAX_INPUT_LENGTH];
int cmd;
int value;
EDIT_ROOM( ch, pRoom );
pArea = pRoom->area;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "REdit: Insufficient security to modify room.\n\r", ch );
if ( command[0] == '\0' )
{
redit_show( ch, argument );
return;
}
if ( !str_cmp( command, "done" ) )
{
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; redit_table[cmd].name[0] != '\0'; cmd++ )
{
if ( !str_prefix( command, redit_table[cmd].name ) )
{
if ( ( *redit_table[cmd].olc_fun ) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
if ( ( value = flag_value( room_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT( pRoom->room_flags, value );
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Room flag toggled.\n\r", ch );
return;
}
if ( ( value = flag_value( sector_flags, arg ) ) != NO_FLAG )
{
pRoom->sector_type = value;
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Sector type set.\n\r", ch );
return;
}
/* Default to Standard Interpreter. */
interpret( ch, arg );
return;
}
/* Object Interpreter, called by do_oedit. */
void oedit( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
AREA_DATA *pArea;
OBJ_INDEX_DATA *pObj;
char command[MAX_INPUT_LENGTH];
int cmd;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
EDIT_OBJ( ch, pObj );
pArea = pObj->area;
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "OEdit: Insufficient security to modify area.\n\r", ch );
if ( command[0] == '\0' )
{
oedit_show( ch, argument );
return;
}
if ( !str_cmp( command, "done" ) )
{
/*
* Check to make sure the damage type is set if the item is a weapon.
* If it is, tell the user to set it and don't allow exiting the editor.
*/
if ( pObj->item_type == ITEM_WEAPON && pObj->value[3] == 0 )
{
send_to_char
( "OEdit: You must set the weapon's damage type (v3) before exiting.\n\r",
ch );
return;
}
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; oedit_table[cmd].name[0] != '\0'; cmd++ )
{
if ( !str_prefix( command, oedit_table[cmd].name ) )
{
if ( ( *oedit_table[cmd].olc_fun ) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
/* Default to Standard Interpreter. */
interpret( ch, arg );
return;
}
/* Mobile Interpreter, called by do_medit. */
void medit( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
AREA_DATA *pArea;
MOB_INDEX_DATA *pMob;
char command[MAX_INPUT_LENGTH];
int cmd;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
EDIT_MOB( ch, pMob );
pArea = pMob->area;
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "MEdit: Insufficient security to modify area.\n\r", ch );
if ( command[0] == '\0' )
{
medit_show( ch, argument );
return;
}
if ( !str_cmp( command, "done" ) )
{
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; medit_table[cmd].name[0] != '\0'; cmd++ )
{
if ( !str_prefix( command, medit_table[cmd].name ) )
{
if ( ( *medit_table[cmd].olc_fun ) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
/* Default to Standard Interpreter. */
interpret( ch, arg );
return;
}
/* MudProg Interpreter, called by do_mpedit. */
void mpedit( CHAR_DATA * ch, char *argument )
{
MPROG_DATA *pMudProg;
char command[MAX_INPUT_LENGTH];
char arg[MAX_INPUT_LENGTH];
char buf[MAX_STRING_LENGTH];
int cmd;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
#ifdef REQUIRE_MUDPROG_PERMISSION
if ( !IS_SET( ch->act, PLR_CAN_PROG ) )
{
send_to_char( "You don't have permission.\n\r", ch );
return;
}
#endif
if ( command[0] == '\0' )
{
mpedit_show( ch, "" );
return;
}
if ( !str_cmp( command, "done" ) )
{
EDIT_MPROG( ch, pMudProg );
if ( !pMudProg->vnum )
{
pMudProg->vnum = get_new_mprog_vnum( );
if ( mudprog_last )
{
mudprog_last->next = pMudProg;
mudprog_last = pMudProg;
}
else
{
mudprog_last = pMudProg;
mudprog_first = pMudProg;
}
pMudProg->next = NULL;
sprintf( buf, "MudProg assigned vnum [%4d].\n\r", pMudProg->vnum );
send_to_char( buf, ch );
}
edit_done( ch );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; mpedit_table[cmd].name[0] != '\0'; cmd++ )
if ( !str_prefix( command, mpedit_table[cmd].name ) )
{
( *mpedit_table[cmd].olc_fun ) ( ch, argument );
return;
}
/* Default to Standard Interpreter. */
interpret( ch, arg );
return;
}
/* MudProg Group Interpreter, called by do_mpgedit. */
void mpgedit( CHAR_DATA * ch, char *argument )
{
MPROG_GROUP *pGroup;
char command[MAX_INPUT_LENGTH];
char arg[MAX_INPUT_LENGTH];
char buf[MAX_STRING_LENGTH];
int cmd;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
#ifdef REQUIRE_MUDPROG_PERMISSION
if ( !IS_SET( ch->act, PLR_CAN_PROG ) )
{
send_to_char( "You don't have permission.\n\r", ch );
return;
}
#endif
if ( command[0] == '\0' )
{
mpgedit_show( ch, "" );
return;
}
if ( !str_cmp( command, "done" ) )
{
EDIT_MPGROUP( ch, pGroup );
if ( !pGroup->vnum )
{
pGroup->vnum = get_new_mprog_vnum( );
if ( mprog_group_last )
{
mprog_group_last->next = pGroup;
mprog_group_last = pGroup;
}
else
{
mprog_group_first = pGroup;
mprog_group_last = pGroup;
}
pGroup->next = NULL;
sprintf( buf, "MudProg Group assigned vnum [%4d].\n\r",
pGroup->vnum );
send_to_char( buf, ch );
}
edit_done( ch );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; mpgedit_table[cmd].name[0] != '\0'; cmd++ )
if ( !str_prefix( command, mpgedit_table[cmd].name ) )
{
( *mpgedit_table[cmd].olc_fun ) ( ch, argument );
return;
}
/* Default to Standard Interpreter. */
interpret( ch, arg );
return;
}
/* Entry point for editing mud_prog_data. */
void do_mpedit( CHAR_DATA * ch, char *argument )
{
MPROG_DATA *pMudProg;
int value;
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
if ( IS_NPC( ch ) )
return;
argument = one_argument( argument, arg1 );
one_argument( argument, arg2 );
if ( is_number( arg1 ) )
{
value = atoi( arg1 );
if ( !( pMudProg = get_mprog_by_vnum( value ) ) )
{
send_to_char( "MPEdit: That vnum does not exist.\n\r", ch );
return;
}
ch->desc->pEdit = ( void * ) pMudProg;
ch->desc->editor = ED_MPROG;
SET_BIT( ch->act, PLR_BUILDING );
act( "$n has entered the MudProg Editor.", ch, NULL, NULL, TO_ROOM );
return;
}
else
{
if ( !str_cmp( arg1, "create" ) )
{
if ( mpedit_create( ch, argument ) )
ch->desc->editor = ED_MPROG;
return;
}
if ( !str_cmp( arg1, "assign" ) )
{
mpedit_assign( ch, argument );
return;
}
if ( !str_cmp( arg1, "unassign" ) )
{
mpedit_unassign( ch, argument );
return;
}
}
send_to_char
( "Syntax: edit mprog <vnum> or edit mprog create [mobprog||objprog||roomprog]\n\r"
" edit mprog assign <target vnum> <mudprog vnum>\n\r"
" edit mprog unassign <target vnum> <mudprog vnum>\n\r", ch );
return;
}
/* Entry point for editing mud_prog_group. */
void do_mpgedit( CHAR_DATA * ch, char *argument )
{
MPROG_GROUP *pGroup;
int value;
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
if ( IS_NPC( ch ) )
return;
argument = one_argument( argument, arg1 );
one_argument( argument, arg2 );
if ( is_number( arg1 ) )
{
value = atoi( arg1 );
if ( !( pGroup = get_mprog_group_by_vnum( value ) ) )
{
send_to_char( "MPGEdit: That vnum does not exist.\n\r", ch );
return;
}
ch->desc->pEdit = ( void * ) pGroup;
ch->desc->editor = ED_MPGROUP;
SET_BIT( ch->act, PLR_BUILDING );
act( "$n has entered the MudProg Groups Editor.", ch, NULL, NULL,
TO_ROOM );
return;
}
else
{
if ( !str_cmp( arg1, "create" ) )
{
if ( mpgedit_create( ch, argument ) )
ch->desc->editor = ED_MPGROUP;
return;
}
}
send_to_char
( "Syntax: edit mpgroup <vnum> or edit mpgroup create [mobprog||objprog||roomprog]\n\r",
ch );
return;
}
const struct editor_cmd_type editor_table[] = {
/* { command function }, */
{"area", do_aedit},
{"room", do_redit},
{"object", do_oedit},
{"mobile", do_medit},
{"mprog", do_mpedit},
{"mpgroup", do_mpgedit},
{"clan", do_cedit},
{"faction", do_factionedit},
{"social", do_socialedit},
{"help", do_helpedit},
{"todo", do_todoedit},
{"", 0,}
};
/* Entry point for all editors. */
void do_olc( CHAR_DATA * ch, char *argument )
{
char command[MAX_INPUT_LENGTH];
int cmd;
#ifdef REQUIRE_EDIT_PERMISSION
if ( !IS_SET( ch->act, PLR_CAN_EDIT ) )
{
send_to_char( "You don't have permission.\n\r", ch );
return;
}
#endif
/* if ( ch->pcdata &&
( ch->in_room->vnum < ch->pcdata->vnum_range[0]
|| ch->in_room->vnum > ch->pcdata->vnum_range[1] ) )
{
send_to_char( "You're not authorized to use this command here.\n\r", ch );
return;
} */
argument = one_argument( argument, command );
if ( command[0] == '\0' )
{
do_help( ch, "olc" );
return;
}
else if ( command[0] == '\0' )
{
send_to_char( "Huh?\n\r", ch );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; editor_table[cmd].name[0] != '\0'; cmd++ )
{
if ( !str_prefix( command, editor_table[cmd].name ) )
{
( *editor_table[cmd].do_fun ) ( ch, argument );
return;
}
}
/* Invalid command, send help. */
do_help( ch, "olc" );
return;
}
/* Entry point for editing area_data. */
void do_aedit( CHAR_DATA * ch, char *argument )
{
AREA_DATA *pArea;
int value;
pArea = ch->in_room->area;
if ( is_number( argument ) )
{
value = atoi( argument );
if ( !( pArea = get_area_data( value ) ) )
{
send_to_char( "That area vnum does not exist.\n\r", ch );
return;
}
}
else
{
if ( !str_cmp( argument, "create" ) )
{
pArea = new_area( );
area_last->next = pArea;
area_last = pArea; /* Thanks, Walker. */
SET_BIT( pArea->area_flags, AREA_ADDED );
}
}
SET_BIT( ch->act, PLR_BUILDING );
act( "$n has entered the Area Editor.", ch, NULL, NULL, TO_ROOM );
ch->desc->pEdit = ( void * ) pArea;
ch->desc->editor = ED_AREA;
return;
}
/* Entry point for editing room_index_data. */
void do_redit( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
ROOM_INDEX_DATA *pRoom;
argument = one_argument( argument, arg );
pRoom = ch->in_room;
if ( !str_cmp( arg, "reset" ) )
{
reset_room( pRoom );
send_to_char( "Room reset.\n\r", ch );
return;
}
else if ( !str_cmp( arg, "create" ) )
{
if ( argument[0] == '\0' || atoi( argument ) == 0 )
{
send_to_char( "Syntax: edit room create [vnum]\n\r", ch );
return;
}
if ( redit_create( ch, argument ) )
{
char_from_room( ch );
char_to_room( ch, ch->desc->pEdit );
SET_BIT( pRoom->area->area_flags, AREA_CHANGED );
}
}
ch->desc->editor = ED_ROOM;
SET_BIT( ch->act, PLR_BUILDING );
act( "$n has entered the Room Editor.", ch, NULL, NULL, TO_ROOM );
return;
}
/* Entry point for editing obj_index_data. */
void do_oedit( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
OBJ_INDEX_DATA *pObj;
AREA_DATA *pArea;
int value;
argument = one_argument( argument, arg );
if ( is_number( arg ) )
{
value = atoi( arg );
if ( !( pObj = get_obj_index( value ) ) )
{
send_to_char( "OEdit: That vnum does not exist.\n\r", ch );
return;
}
ch->desc->pEdit = ( void * ) pObj;
ch->desc->editor = ED_OBJECT;
return;
}
else
{
if ( !str_cmp( arg, "create" ) )
{
value = atoi( argument );
if ( argument[0] == '\0' || value == 0 )
{
send_to_char( "Syntax: edit object create [vnum]\n\r", ch );
return;
}
pArea = get_vnum_area( value );
if ( oedit_create( ch, argument ) )
{
SET_BIT( pArea->area_flags, AREA_CHANGED );
ch->desc->editor = ED_OBJECT;
SET_BIT( ch->act, PLR_BUILDING );
act( "$n has entered the Object Editor.", ch, NULL, NULL,
TO_ROOM );
}
return;
}
}
send_to_char( "OEdit: There is no default object to edit.\n\r", ch );
return;
}
/* Entry point for editing mob_index_data. */
void do_medit( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
MOB_INDEX_DATA *pMob;
AREA_DATA *pArea;
int value;
argument = one_argument( argument, arg );
if ( is_number( arg ) )
{
value = atoi( arg );
if ( !( pMob = get_mob_index( value ) ) )
{
send_to_char( "MEdit: That vnum does not exist.\n\r", ch );
return;
}
ch->desc->pEdit = ( void * ) pMob;
ch->desc->editor = ED_MOBILE;
SET_BIT( ch->act, PLR_BUILDING );
act( "$n has entered the Mobile Editor.", ch, NULL, NULL, TO_ROOM );
return;
}
else
{
if ( !str_cmp( arg, "create" ) )
{
value = atoi( argument );
if ( arg[0] == '\0' || value == 0 )
{
send_to_char( "Syntax: edit mobile create [vnum]\n\r", ch );
return;
}
pArea = get_vnum_area( value );
if ( medit_create( ch, argument ) )
{
SET_BIT( pArea->area_flags, AREA_CHANGED );
ch->desc->editor = ED_MOBILE;
SET_BIT( ch->act, PLR_BUILDING );
act( "$n has entered the Mobile Editor.", ch, NULL, NULL,
TO_ROOM );
}
return;
}
}
send_to_char( "MEdit: There is no default mobile to edit.\n\r", ch );
return;
}
void display_resets( CHAR_DATA * ch )
{
char buf[MAX_STRING_LENGTH];
ROOM_INDEX_DATA *pRoom;
RESET_DATA *pReset;
MOB_INDEX_DATA *pMob = NULL;
char final[MAX_STRING_LENGTH];
int iReset = 0;
EDIT_ROOM( ch, pRoom );
final[0] = '\0';
send_to_char
( " No. Loads Description Location Vnum Max Description"
"\n\r"
"==== ======== ============= =================== ======== ===== ==========="
"\n\r", ch );
for ( pReset = pRoom->reset_first; pReset; pReset = pReset->next )
{
OBJ_INDEX_DATA *pObj;
MOB_INDEX_DATA *pMobIndex;
OBJ_INDEX_DATA *pObjIndex;
OBJ_INDEX_DATA *pObjToIndex;
ROOM_INDEX_DATA *pRoomIndex;
final[0] = '\0';
sprintf( final, "[%2d] ", ++iReset );
switch ( pReset->command )
{
default:
sprintf( buf, "Bad reset command: %c.", pReset->command );
strcat( final, buf );
break;
case 'M':
if ( !( pMobIndex = get_mob_index( pReset->vnum ) ) )
{
sprintf( buf, "Load Mobile - Bad Mob %d\n\r", pReset->vnum );
strcat( final, buf );
continue;
}
if ( !( pRoomIndex = get_room_index( pReset->arg3 ) ) )
{
sprintf( buf, "Load Mobile - Bad Room %d\n\r", pReset->arg3 );
strcat( final, buf );
continue;
}
pMob = pMobIndex;
sprintf( buf,
"M[%5d] %-13.13s in room R[%5d] [%3d] %-15.15s\n\r",
pReset->vnum, pMob->short_descr, pReset->arg3,
( pReset->arg2 == 0 ) ? 1 : pReset->arg2,
pRoomIndex->name );
strcat( final, buf );
/*
* Check for pet shop.
* -------------------
*/
{
ROOM_INDEX_DATA *pRoomIndexPrev;
pRoomIndexPrev = get_room_index( pRoomIndex->vnum - 1 );
if ( pRoomIndexPrev
&& IS_SET( pRoomIndexPrev->room_flags, ROOM_PET_SHOP ) )
final[5] = 'P';
}
break;
case 'O':
if ( !( pObjIndex = get_obj_index( pReset->vnum ) ) )
{
sprintf( buf, "Load Object - Bad Object %d\n\r", pReset->vnum );
strcat( final, buf );
continue;
}
pObj = pObjIndex;
if ( !( pRoomIndex = get_room_index( pReset->arg3 ) ) )
{
sprintf( buf, "Load Object - Bad Room %d\n\r", pReset->arg3 );
strcat( final, buf );
continue;
}
sprintf( buf, "O[%5d] %-13.13s in room "
"R[%5d] %-15.15s\n\r",
pReset->vnum, pObj->short_descr,
pReset->arg3, pRoomIndex->name );
strcat( final, buf );
break;
case 'P':
if ( !( pObjIndex = get_obj_index( pReset->vnum ) ) )
{
sprintf( buf, "Put Object - Bad Object %d\n\r", pReset->vnum );
strcat( final, buf );
continue;
}
pObj = pObjIndex;
if ( !( pObjToIndex = get_obj_index( pReset->arg3 ) ) )
{
sprintf( buf, "Put Object - Bad To Object %d\n\r",
pReset->arg3 );
strcat( final, buf );
continue;
}
sprintf( buf,
"O[%5d] %-13.13s inside O[%5d] %-15.15s\n\r",
pReset->vnum,
pObj->short_descr,
pReset->arg3, pObjToIndex->short_descr );
strcat( final, buf );
break;
case 'G':
case 'E':
if ( !( pObjIndex = get_obj_index( pReset->vnum ) ) )
{
sprintf( buf, "Give/Equip Object - Bad Object %d\n\r",
pReset->vnum );
strcat( final, buf );
continue;
}
pObj = pObjIndex;
if ( !pMob )
{
sprintf( buf, "Give/Equip Object - No Previous Mobile\n\r" );
strcat( final, buf );
break;
}
if ( pMob->pShop )
{
sprintf( buf,
"O[%5d] %-13.13s in the inventory of S[%5d] %-15.15s\n\r",
pReset->vnum,
pObj->short_descr, pMob->vnum, pMob->short_descr );
}
else
sprintf( buf,
"O[%5d] %-13.13s %-19.19s M[%5d] %-15.15s\n\r",
pReset->vnum,
pObj->short_descr,
( pReset->command == 'G' ) ?
flag_string( wear_loc_strings, WEAR_NONE )
: flag_string( wear_loc_strings, pReset->arg3 ),
pMob->vnum, pMob->short_descr );
strcat( final, buf );
break;
/*
* Doors are set in rs_flags don't need to be displayed.
* If you want to display them then uncomment the new_reset
* line in the case 'D' in load_resets in db.c and here.
*/
case 'D':
pRoomIndex = get_room_index( pReset->vnum );
sprintf( buf, "R[%5d] %s door of %-19.19s reset to %s\n\r",
pReset->vnum,
capitalize( dir_name[pReset->arg2] ),
pRoomIndex->name,
flag_string( door_resets, pReset->arg3 ) );
strcat( final, buf );
break;
/*
* End Doors Comment.
*/
case 'R':
if ( !( pRoomIndex = get_room_index( pReset->vnum ) ) )
{
sprintf( buf, "Randomize Exits - Bad Room %d\n\r",
pReset->vnum );
strcat( final, buf );
continue;
}
sprintf( buf, "R[%5d] Exits are randomized in %s\n\r",
pReset->vnum, pRoomIndex->name );
strcat( final, buf );
break;
}
send_to_char( final, ch );
}
return;
}
/*****************************************************************************
Name: add_reset
Purpose: Inserts a new reset in the given index slot.
Called by: do_resets(olc.c).
****************************************************************************/
void add_reset( ROOM_INDEX_DATA * room, RESET_DATA * pReset, int index )
{
RESET_DATA *reset;
int iReset = 0;
if ( !room->reset_first )
{
room->reset_first = pReset;
room->reset_last = pReset;
pReset->next = NULL;
return;
}
index--;
if ( index == 0 ) /* First slot (1) selected. */
{
pReset->next = room->reset_first;
room->reset_first = pReset;
return;
}
/*
* If negative slot( <= 0 selected) then this will find the last.
*/
for ( reset = room->reset_first; reset->next; reset = reset->next )
{
if ( ++iReset == index )
break;
}
pReset->next = reset->next;
reset->next = pReset;
if ( !pReset->next )
room->reset_last = pReset;
SET_BIT( room->area->area_flags, AREA_CHANGED );
return;
}
void do_resets( CHAR_DATA * ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
char arg3[MAX_INPUT_LENGTH];
char arg4[MAX_INPUT_LENGTH];
char arg5[MAX_INPUT_LENGTH];
RESET_DATA *pReset = NULL;
/* if ( ch->pcdata &&
( ch->in_room->vnum < ch->pcdata->vnum_range[0]
|| ch->in_room->vnum > ch->pcdata->vnum_range[1] ) )
{
send_to_char( "You're not authorized to use this command here.\n\r", ch );
return;
} */
argument = one_argument( argument, arg );
argument = one_argument( argument, arg2 );
argument = one_argument( argument, arg3 );
argument = one_argument( argument, arg4 );
argument = one_argument( argument, arg5 );
/*
* Display resets in current room.
* -------------------------------
*/
if ( arg[0] == '\0' )
{
if ( ch->in_room->reset_first )
{
send_to_char( "Resets: M = mobile, R = room, O = object, "
"P = pet, S = shopkeeper\n\r", ch );
display_resets( ch );
}
else
send_to_char( "No resets in this room.\n\r", ch );
}
if ( !IS_BUILDER( ch, ch->in_room->area ) )
{
send_to_char( "Resets: Invalid security for editing this area.\n\r",
ch );
return;
}
/*
* Take index number and search for commands.
* ------------------------------------------
*/
if ( is_number( arg ) )
{
ROOM_INDEX_DATA *pRoom = ch->in_room;
/*
* Delete a reset.
* ---------------
*/
if ( !str_cmp( arg2, "delete" ) )
{
int insert_loc = atoi( arg );
if ( !ch->in_room->reset_first )
{
send_to_char( "No resets in this room.\n\r", ch );
return;
}
if ( insert_loc - 1 <= 0 )
{
pReset = pRoom->reset_first;
pRoom->reset_first = pRoom->reset_first->next;
if ( !pRoom->reset_first )
pRoom->reset_last = NULL;
SET_BIT( ch->in_room->area->area_flags, AREA_CHANGED );
}
else
{
int iReset = 0;
RESET_DATA *prev = NULL;
for ( pReset = pRoom->reset_first; pReset;
pReset = pReset->next )
{
if ( ++iReset == insert_loc )
break;
prev = pReset;
}
if ( !pReset )
{
send_to_char( "Reset not found.\n\r", ch );
return;
}
if ( prev )
prev->next = prev->next->next;
else
pRoom->reset_first = pRoom->reset_first->next;
for ( pRoom->reset_last = pRoom->reset_first;
pRoom->reset_last->next;
pRoom->reset_last = pRoom->reset_last->next );
}
free_reset_data( pReset );
SET_BIT( ch->in_room->area->area_flags, AREA_CHANGED );
send_to_char( "Reset deleted.\n\r", ch );
}
else
/*
* Add a reset.
* ------------
*/
if ( ( !str_cmp( arg2, "mob" ) && is_number( arg3 ) )
|| ( !str_cmp( arg2, "obj" ) && is_number( arg3 ) ) )
{
/*
* Check to see if the mob or object to be reset exists
* in the game. This is added because of Rajic's fat
* fingers - Dorzak Tempestuous Realms
*/
if ( !str_cmp( arg2, "mob" ) )
{
MOB_INDEX_DATA *pMobIndex;
if ( ( pMobIndex = get_mob_index( atoi( arg3 ) ) ) == NULL )
{
send_to_char( "No mob has that vnum.- Invalid Reset\n\r",
ch );
return;
}
}
if ( !str_cmp( arg2, "obj" ) )
{
OBJ_INDEX_DATA *pObjIndex;
if ( ( pObjIndex = get_obj_index( atoi( arg3 ) ) ) == NULL )
{
send_to_char( "No object has that vnum.\n\r", ch );
return;
}
}
/*
* Check for Mobile reset.
* -----------------------
*/
if ( !str_cmp( arg2, "mob" ) )
{
pReset = new_reset_data( );
pReset->command = 'M';
pReset->vnum = atoi( arg3 );
pReset->arg2 = is_number( arg4 ) ? atoi( arg4 ) : 1; /* Max # */
pReset->arg3 = ch->in_room->vnum;
}
else
/*
* Check for Object reset.
* -----------------------
*/
if ( !str_cmp( arg2, "obj" ) )
{
pReset = new_reset_data( );
pReset->vnum = atoi( arg3 );
/*
* Inside another object.
* ----------------------
*/
if ( !str_prefix( arg4, "inside" ) )
{
pReset->command = 'P';
pReset->arg2 = 0;
pReset->arg3 = is_number( arg5 ) ? atoi( arg5 ) : 1;
}
else
/*
* Inside the room.
* ----------------
*/
if ( !str_cmp( arg4, "room" ) )
{
pReset->command = 'O';
pReset->arg2 = 0;
pReset->arg3 = ch->in_room->vnum;
}
else
/*
* Into a Mobile's inventory.
* --------------------------
*/
{
if ( flag_value( wear_loc_flags, arg4 ) == NO_FLAG )
{
send_to_char( "Resets: '? wear-loc'\n\r", ch );
return;
}
pReset->arg3 = flag_value( wear_loc_flags, arg4 );
if ( pReset->arg3 == WEAR_NONE )
pReset->command = 'G';
else
pReset->command = 'E';
}
}
SET_BIT( ch->in_room->area->area_flags, AREA_CHANGED );
add_reset( ch->in_room, pReset, atoi( arg ) );
send_to_char( "Reset added.\n\r", ch );
}
else
{
send_to_char( "Syntax: RESET <number> OBJ <vnum> <wear_loc>\n\r",
ch );
send_to_char( " RESET <number> OBJ <vnum> in <vnum>\n\r",
ch );
send_to_char( " RESET <number> OBJ <vnum> room\n\r", ch );
send_to_char( " RESET <number> MOB <vnum> [<max #>]\n\r",
ch );
send_to_char( " RESET <number> DELETE\n\r", ch );
}
}
return;
}
/*****************************************************************************
Name: do_alist
Purpose: Normal command to list areas and display area information.
Called by: interpreter(interp.c)
****************************************************************************/
void do_alist( CHAR_DATA * ch, char *argument )
{
char result[MAX_STRING_LENGTH * 2]; /* May need tweaking. */
char buf[MAX_STRING_LENGTH];
AREA_DATA *pArea;
sprintf( result, "[%3s] [%-27s] (%-5s-%5s) [%-10s] %3s [%-10s]\n\r",
"Num", "Area Name", "lvnum", "uvnum", "Filename", "Sec",
"Builders" );
for ( pArea = area_first; pArea; pArea = pArea->next )
{
sprintf( buf, "[%3d] %-29.29s (%-5d-%5d) %-12.12s [%d] [%-10.10s]\n\r",
pArea->vnum,
&pArea->name[8],
pArea->lvnum,
pArea->uvnum,
pArea->filename, pArea->security, pArea->builders );
strcat( result, buf );
}
send_to_char( result, ch );
return;
}
int get_new_mprog_vnum( void )
{
MPROG_DATA *pMudProg;
MPROG_GROUP *pMprogGroup;
int vnum;
vnum = 0;
for ( pMudProg = mudprog_first; pMudProg; pMudProg = pMudProg->next )
if ( pMudProg->vnum > vnum )
vnum = pMudProg->vnum;
for ( pMprogGroup = mprog_group_first; pMprogGroup;
pMprogGroup = pMprogGroup->next )
if ( pMprogGroup->vnum > vnum )
vnum = pMprogGroup->vnum;
return ++vnum;
}