2.0wolc/deity/
Sender  Scilon~
Date    Sat Jan 22 15:16:42 2000~
Stamp   948572202
To      immortal~
Subject wiznet and wizlist{x~
Text
i have a snippet upgrade for the wizlist that lets you adjust it online to fix errors.{x

I also have a bit of code that adjust the wiznet options to appear like the the channels.{x

with this snippet typing wiznet alone will show the list of options available{x

to you and also show ON or OFF beside it to show current status.  It is{x

just a little more visually appealing.{x

~
Sender  Scilon~
Date    Sat Jan 22 16:43:44 2000~
Stamp   948577424
To      immortal~
Subject teaching{x~
Text
How about we give HERO level players the ability to teach skills to charecters of a lower tier?{x

It could possibly cost one extra train to learn skills this way or even{x

double trains if its a skill the student would not normally be able to{x

learn due to class.  This would ONLY give the player the new skill at a{x

score of 1 percent and skills that are learned outside of normal class{x

skills can NOT be practiced at a guildmaster and must be improved through{x

using the skill or failing to use the skill.{x

~
Sender  Scilon~
Date    Sat Jan 22 17:39:54 2000~
Stamp   948580794
To      immortal~
Subject score/styles{x~
Text
maybe we could have what style you are currently using show up in your {x

score command or even add a %S to prompt to display style there.{x

~
Sender  Scilon~
Date    Sat Jan 22 18:57:26 2000~
Stamp   948585446
To      immortal~
Subject animals{x~
Text
animals shouldnt be able to use fighting styles.   I had a BOAR in mud school twirl his weapon{x

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Sender  Scilon~
Date    Sat Jan 22 21:05:07 2000~
Stamp   948593107
To      immortal~
Subject martial arts{x~
Text
I think you should have to first TRAIN for either a general martial arts{x

skill before being able to use em or even possibly each of the 5 basic{x

martial arts should require seperate training.  2nd level martial arts do{x

not nessisarily require this as if you have the 2 lower arts mastered you{x

have the basis for the new art and dont need new training.{x

~
Sender  Seronis~
Date    Sat Jan 22 21:27:00 2000~
Stamp   948594420
To      immortal~
Subject goto command{x~
Text
Arti could you add a -random- option to the goto command?  just put a{x

reference to get_random_room function.  Its already writen pretty much{x

and just needs that one check entered.  It has some uses for IMM run{x

quests.  Also add the random option to the transfer command for same{x

reasons if you could.{x

~
Sender  Xylia~
Date    Sun Jan 23 01:11:57 2000~
Stamp   948607917
To      all~
Subject stances{x~
Text
How about having a mob that teaches you stances - a different mob for each{x

stance.{x

The mob could give you a quest or have you pay money to it before it will{x

teach you, and you also have to meet required level and/or skill requirments.{x

~
Sender  Xylia~
Date    Sun Jan 23 01:23:33 2000~
Stamp   948608613
To      all~
Subject power spells{x~
Text
Here's an idea i've seen before that I like{x

Make some of the more powerful skills (Ray of truth, the breath spells,{x

and maybe some others that we put in later){x

not be automatically gained - instead you have to find an item (spellbook,{x

magic orb, something like that){x

and then you have to spend 2 or 3 ticks studying the item (uninterupted{x

or you have to start over){x

This encourages even heros to go exploring the mud in order to find that{x

"special" spell{x

~
Sender  Ralthor~
Date    Sat Jan 29 18:57:46 2000~
Stamp   949190266
To      all~
Subject my 2 cents{x~
Text
remove combat group from clerics and attack from mages, a level 70 pill or potion of cancel,{x

change the vnum of the quest pouch you start with and add a second vnum to the one given by questmaster{x

add a rottimer to the one given by questmaster, this could be a temp fix to the multiple quest bags{x

the addition of being able to give up on a quest...the results will be quest again in 20 minutes or{x

quest again in 15 minutes and the loss of 1/2 the points that would have been awarded if quest was successful{x

~
Sender  Xylia~
Date    Sun Jan 30 11:05:24 2000~
Stamp   949248324
To      all~
Subject questmaster{x~
Text
I think that giving up on a quest should result in quest again in 5 minutes{x

and loss of 20 points.  If the quest runs out of time on its own, then{x

there is no point deduction and you can quest again in 10.{x

This would be like paying to be able to quest again sooner.{x

I've seen the idea implemented elsewhere with no complaints.{x

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