/* /verbs/rooms/enter.c
* from the Dead Souls Object Library
* created by Descartes of Borg 951104
* Version: @(#) enter.c 1.2@(#)
* Last modified: 96/10/15
*/
#include <lib.h>
#include "include/enter.h"
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("enter");
SetRules("into OBJ", "OBJ");
SetErrorMessage("Enter what?");
SetHelp("Syntax: <enter PLACE>\n"
" <enter into PLACE>\n\n"
"Moves you into the place you specify. Whereas the \"go\" "
"command is designed for motion towards something, the "
"\"enter\" command is designed for motion into something.\n\n"
"See also: go");
}
mixed can_enter_obj() {
if( this_player()->GetParalyzed() ) {
return "You cannot do anything.";
}
if(!stringp(hobbled(this_player()))) return "Your injuries prevent easy movement. Perhaps you should try crawling.";
return 1;
}
mixed can_enter_into_obj() {
return can_enter_obj();
}
mixed do_enter_obj(object targ, string what) {
return targ->eventEnter(this_player(), remove_article(lower_case(what)));
}
mixed do_enter_into_obj(object targ, string what) {
do_enter_obj(targ, what);
}