dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /secure/lib/ftp_client.c
 *    From the Dead Souls Object Library
 *    a TCP client object
 *    Created by Descartes of Borg 950428
 *    Modified by Dvarsk to add read,write and close settable functions.
 *    Version: @(#) client.c 1.5@(#)
 *    Last modified: 97/03/31
 */

#include <lib.h>
#include <network.h>

inherit LIB_DAEMON;

class client {
    int Descriptor;
    int Blocking;
    int NoDestruct;
    mixed array Buffer;
}

private static int DestructOnClose, SocketType = -1;
private static string LogFile;
private static function Read;
private static function Write;
private static function Close;
private static class client Socket;

varargs static int eventClose(class client sock, int aborted);
static void eventRead(mixed val);
static void eventSocketClose();
static void eventSocketError(string str, int x);
int eventWriteDestruct();

function SetRead(function f) { return (Read = f); }

function SetWrite(function f) { return (Write = f); }

function SetClose(function f) { return (Close = f); }

int SetSocketType(int type) { return (SocketType = type); }

int SetDestructOnClose(int x) { return (DestructOnClose = x); }

int eventCreateSocket(string host, int port) {
    int x;

    Socket = new(class client);
    Socket->Blocking = 1;
    if( SocketType == -1 ) SocketType = MUD;
    x = socket_create(SocketType, "eventReadCallback", "eventAbortCallback");
    if( x < 0 ) {
	eventSocketError("Error in socket_create().", x);
	return x;
    }
    Socket->Descriptor = x;
    x = socket_bind(Socket->Descriptor, 0);
    if( x != EESUCCESS ) {
	eventClose(Socket);
	eventSocketError("Error in socket_bind().", x);
	return x;
    }
    x = socket_connect(Socket->Descriptor, host + " " + port, 
      "eventReadCallback", "eventWriteCallback");
    if( x != EESUCCESS ) {
	eventClose(Socket);
	eventSocketError("Error in socket_connect().", x);
	return x;
    }
}

static void eventAbortCallback(int fd) {
    if( !Socket ) return;
    if( fd != Socket->Descriptor ) return;
    eventClose(Socket, 1);
}

static void eventReadCallback(int fd, mixed val) {
    if( functionp(Read) ) evaluate(Read, val);
    else eventRead(val);
}

static void eventRead(mixed val) { }

static void eventWriteCallback(int fd) {
    int x;

    if( !Socket ){
	eventDestruct();
	return;
    }
    if ( !sizeof(Socket->Buffer) && Write && Socket->Blocking ){
	Socket->Buffer = ({ evaluate(Write, this_object()) });
    }

    Socket->Blocking = 0;
    Socket->NoDestruct = 1;
    x = EESUCCESS;
    while( Socket->Buffer && x == EESUCCESS ) {
	switch( x = socket_write(Socket->Descriptor, Socket->Buffer[0]) ) {
	case EESUCCESS:
	    if (Write ){
		mixed tmp;

		tmp = evaluate(Write, this_object());
		if ( sizeof(tmp) ){
		    Socket->Buffer += ({ tmp });
		}
	    }
	    Socket->NoDestruct = 0;
	    break;
	case EECALLBACK:
	    Socket->Blocking = 1;
	    Socket->NoDestruct = 1;
	    break;
	case EEWOULDBLOCK:
	    call_out( (: eventWriteCallback($(fd)) :), 0);
	    Socket->NoDestruct = 1;
	    return;
	case EEALREADY:
	    Socket->Blocking = 1;
	    eventDestruct();
	    return;
	default:
	    eventClose(Socket);
	    eventSocketError("Error in socket_write().", x);
	    eventDestruct();
	    return ;
	}
	if( sizeof(Socket->Buffer) == 1 ) Socket->Buffer = 0;
	else Socket->Buffer = Socket->Buffer[1..];

    } 
    eventWriteDestruct();
}

void eventWrite(mixed val) {
    if( !Socket ) return;
    if( Socket->Buffer ) Socket->Buffer += ({ val });
    else Socket->Buffer = ({ val });
    if( Socket->Blocking ) return;
    else eventWriteCallback(Socket->Descriptor);
}

varargs static int eventClose(class client sock, int aborted) {
    if( !sock ) return 0;
    if( !aborted && socket_close(sock->Descriptor) != EESUCCESS ) {
	return 0;
    }
    sock = 0;
    if( functionp(Close) ) evaluate(Close);
    else eventSocketClose();
    if( DestructOnClose ) Destruct();
    return 1;
}

static void eventSocketClose() { }

int eventDestruct() {
    eventClose(Socket);
    return daemon::eventDestruct();
}

int eventWriteDestruct() {
    if(Socket->NoDestruct) return 0;
    return eventDestruct();
}

static void eventSocketError(string str, int x) { 
    if( LogFile ) 
	log_file(LogFile, ctime(time()) + "\n" + socket_error(x) + "\n");
}