dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /lib/trap.c
 *    From the Dead Souls Object Library
 *    Allows living things to be trapped and stored across reboots
 *    Created by Descartes of Borg 961010
 *    Version: @(#) trap.c 1.5@(#)
 *    Last modified: 96/12/03
 */

#include <lib.h>
#include "include/trap.h"

inherit LIB_STORAGE;

int EscapeChance = 0;
int MaxCapture = 0;

static void create() {
    storage::create();
    if( sizeof(GetCaptives()) ) {
	set_heart_beat(2);
    }
}

static void heart_beat() {
    if( !sizeof(GetCaptives()) ) {
	set_heart_beat(0);
	return;
    }
    if( !GetClosed() ) {
	if( GetEscapeChance() > (1 + random(100)) ) {
	    eventEscape();
	}
    }
}

mixed indirect_capture_liv_word_obj(object target) {
    if( environment() != this_player() ) {
	return "#You do not have " + GetShort() + ".";
    }
    if( !target ) {
	return 1;
    }
    return CanCapture(this_player(), target);
}

mixed indirect_free_liv_from_obj(object target) {
    if( environment() != this_player() ) {
	return "#You do not have " + GetShort() + ".";
    }
    if( !target ) {
	return 1;
    }
    return CanFree(this_player(), target);
}

mixed CanCapture(object who, object target) {
    if( environment(who) != environment(target) ) {
	return "#You cannot get to it.";
    }
    if( GetClosed() ) {
	return capitalize(GetShort()) + " is closed.";
    }
    if( sizeof(GetCaptives()) >= MaxCapture ) {
	return "You cannot capture anything else with " + GetShort() + ".";
    }
    return 1;
}

mixed CanFree(object who, object target) {
    if( environment(target) != this_object() ) {
	return "#" + target->GetName() + " is not in " + GetShort() + ".";
    }
    if( GetClosed() ) {
	return "You must open " + GetShort() + " before you can free "
	"things from it.";
    }
    return 1;
}

mixed eventCapture(object who, object target) {

    if( !target->eventMove(this_object()) ) {
	return target->GetShort() + " will not fit!";
    }
    who->eventPrint("You capture " + target->GetName() + " in " +
      GetShort() + "!");
    environment(who)->eventPrint(who->GetName() + " captures " +
      target->GetName() + " in " + GetShort() +
      ".", ({ who, target }));
    target->eventPrint(who->GetName() + " captures you in " + GetShort() +".");
    set_heart_beat(2);
    return 1;
}

mixed eventEscape() {
    object array captives;
    object captive, env;

    if( GetClosed() ) {
	return 0;
    }
    captives = GetCaptives();
    if( !sizeof(captives) ) {
	return 0;
    }
    captive = captives[random(sizeof(captives))];
    if( !captive ) {
	return 0;
    }
    env = environment();
    if( living(env) ) {
	env = environment(env);
	if( !env ) {
	    return 0;
	}
    }
    if( captive->eventMove(env) != 1 ) {
	return 0;
    }
    env->eventPrint(captive->GetShort() + " escapes from " + GetShort() + ".");
    return 1;
}

mixed eventFree(object who, string target) {
    target->eventMove(environment(who));
    who->eventPrint("You release " + target->GetName() + " from " +
      GetShort() + ".");
    environment(who)->eventPrint(who->GetName() + " releases " +
      target->GetName() + " from " + GetShort()+".",
      ({ who, target }));
    target->eventPrint(who->GetName() + " releases you from " + GetShort() +".");
    return 1;
}

object array GetCaptives() {
    return filter(all_inventory(), (: living :));
}

int GetEscapeChance() {
    return EscapeChance;
}

int SetEscapeChance(int x) {
    return (EscapeChance = x);
}

int GetMaxCapture() {
    return MaxCapture;
}

int SetMaxCapture(int x) {
    return (MaxCapture = x);
}