dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /lib/obj/storage.c
 *    From the Dead Souls Object Library
 *    The standard object for storing things
 *    Created by Descartes of Borg 940212
 *    Version: @(#) storage.c 1.7@(#)
 *    Last modified: 96/12/31
 */

#include <lib.h>

inherit LIB_HOLDER;
inherit LIB_ITEM;
inherit LIB_SEAL;

private int CanClose = 0;
private int CanLock  = 0;
private int MaxRecurseDepth  = 3;
private int RecurseDepth  = 1;

int GetMaxRecurseDepth(){
    return MaxRecurseDepth;
}

int GetRecurseDepth(){
    return RecurseDepth;
}

int SetMaxRecurseDepth(int i){
    MaxRecurseDepth =i;
    return 1;
}

int SetRecurseDepth(int i){
    RecurseDepth=i;
    return 1;
}

int AddRecurseDepth(int i){
    RecurseDepth += i;
    return 1;
}

int GetCanClose() {
    return CanClose;
}

int SetCanClose(int x) {
    CanClose = x;
}

int GetCanLock() {
    return CanLock;
}

int SetCanLock(int x) {
    return SetCanClose(CanLock = x);
}

void SetKey(string key) { 
    SetKeys(key);
} 

int GetOpacity() {
    //if( GetClosed() ) {
    return holder::GetOpacity();
    //}
    //else return 0;
}

int SetOpacity(mixed arg){
    return holder::SetOpacity(arg);
}

int GetRadiantLight(int ambient) {
    return item::GetRadiantLight(ambient) + holder::GetRadiantLight(ambient);
}

static mixed array AddSave(mixed array vars) {
    return item::AddSave(vars);
}

int SetSaveRecurse(int x) {
    return item::SetSaveRecurse(x);
}

mixed CanClose(object who, string id) {
    if( !GetCanClose() ) {
	return 0;
    }
    else {
	return seal::CanClose(who, id);
    }
}

mixed CanGetFrom(object who, object item) {
    mixed tmp = holder::CanGetFrom(who, item);

    if( tmp != 1 ) {
	return tmp;
    }
    if( GetClosed() ) {
	return capitalize(GetDefiniteShort()) + " is closed.";
    }
    return 1;
}

mixed CanLock(object who, string id) {
    if( !GetCanLock() ) {
	return 0;
    }
    else {
	return seal::CanLock(who, id);
    }
}

mixed CanOpen(object who, string id) {
    if( !GetCanClose() ) {
	return 0;
    }
    else {
	return seal::CanOpen(who, id);
    }
}

mixed CanPick(object who, string id) {
    if( !GetCanLock() ) {
	return "It isn't lockable in the first place.";
    }
    else {
	return seal::CanPick(who, id);
    }
}

mixed CanPutInto(object who, object what) {
    mixed tmp;
    int mydepth,yourdepth,total,indirectp,indirectpp;
    string wherefrom,stackstring;
    string *callstack;

    if(!tmp = holder::CanPutInto(who, what)){
	if(GetClosed()) return capitalize(GetDefiniteShort()) + " is closed right now.";
	else return "You can't do that right now.";
    }

    wherefrom=origin();
    callstack=call_stack(2);
    stackstring=implode(callstack," ");
    indirectp=member_array("indirect_put_obj_word_obj",callstack);
    indirectpp=member_array("indirect_put_objs_word_obj",callstack);


    if( tmp != 1 ) {
	if( GetClosed() ) return capitalize(GetDefiniteShort()) + " is closed.";
	else return "You can't do that at this time.";
	//if( GetClosed() ) write("It is closed.");
	//else write("You can't do that at this time.");
	//return tmp;
    }
    if( GetClosed() ) {
	return capitalize(GetDefiniteShort()) + " is closed.";
    }

    if(inherits("/lib/std/storage",what) ) {
	yourdepth = what->GetRecurseDepth();
	mydepth = this_object()->GetRecurseDepth();
	if(yourdepth && mydepth) total = yourdepth + mydepth;
	if(total && total > this_object()->GetMaxRecurseDepth()) return "Doesn't fit.";
    }

    return 1;
}

varargs mixed CanShowInterior(object who, object target) {
    if( GetClosed() && this_object()->GetOpacity() > 33) {
	return capitalize(GetDefiniteShort()) + " is closed.";
    }
    else return holder::CanShowInterior();
}

mixed CanUnlock(object who, string id, object key) {
    if( !GetCanLock() ) {
	return 0;
    }
    else {
	return seal::CanUnlock(who, id, key);
    }
}

int eventReceiveObject(object ob) {
    if( GetClosed() ) {
	return 0;
    }

    return holder::eventReceiveObject(ob);
}

void PutCheck(){

    if(RecurseDepth >= MaxRecurseDepth) {
	SetPreventPut("You have enough containers inside containers there. This one will have to stay out.");
    }


}

void create() {
    string *i_save, *s_save, *a_save;
    i_save = item::GetSave();
    s_save = seal::GetSave();
    a_save = i_save + s_save;

    AddSave( ({ "Closed","CanClose", "CanLock", "RecurseDepth" , "MaxRecurseDepth" }) );
    AddSave( a_save );
    holder::create();
    item::create();
    seal::create();
    PutCheck();
}

string array GetSave() {
    return item::GetSave();
}


int inventory_accessible() {
    return seal::inventory_accessible();
}

int inventory_visible() {
    return (seal::inventory_visible() || holder::inventory_visible());
}