/* /lib/pole.c
* from the Dead Souls Object Library
* inheritable fishing functions, must also inherit item along the way
* created by Descartes of Borg 951009
*/
#include <lib.h>
#include "include/pole.h"
inherit LIB_BAIT;
static private int PoleStrength, CatchChance;
static void create() {
string *bait_save = bait::GetSave();
PoleStrength = 0;
CatchChance = 0;
AddSave( ({ "PoleStrength", "CatchChance" }) + bait_save );
}
mixed direct_cast_obj() {
if( environment() != this_player() )
return "#You must have it to cast it.";
return 1;
}
mixed direct_fish_with_obj() {
mixed err;
if( environment() != this_player() )
return "#You must have it to fish with it!";
if( (err = CanCast(this_player())) != 1 ) return err;
return 1;
}
int eventBreak() {
SetBroken(1);
return 1;
}
mixed CanCast(object who) {
if( GetBroken() )
return "You cannot cast a broken " + strip_article(GetShort()) + "!";
else return 1;
}
mixed eventCatch(object who, string fish) {
int mass;
SetBait(0);
mass = (int)fish->GetMass();
if( mass > PoleStrength && eventBreak() ) {
message("my_action", "Just as you notice " + (string)fish->GetShort() +
" on " + GetShort() + ", it breaks "
"and you lose your catch!", who);
message("my_action", possessive_noun(who) + " " +
strip_article(GetShort()) + " breaks as " +
nominative(who) + " tries to land " + (string)fish->GetShort()+
"!", environment(who), ({ who }));
return 0;
}
PoleStrength -= (mass/10) + 1;
if( PoleStrength < 1 ) PoleStrength = 0;
if( !((int)fish->eventCatch(who, this_object()))) return 0;
if( !((int)who->CanCarry(mass)) ) {
message("my_action", "For a fleeting moment, you notice " +
(string)fish->GetShort() + " on your " +
strip_article(GetShort()) + ", but then it is lost.",
who);
message("other_action", (string)who->GetName() + " loses a catch.",
environment(who), ({ who }));
return 0;
}
return 1;
}
int eventFish(object who) {
if( (int)who->GetSkillLevel("fishing") >= random(5) )
return GetChance() + GetBait();
else return 0;
}
int SetChance(int x) { return (CatchChance =x); }
mixed GetProperty(string foo);
int GetChance() { return CatchChance + GetProperty("blessed"); }
int SetStrength(int x) { return (PoleStrength = x); }
int GetStrength() { return PoleStrength; }
/* virtual functions */
mixed AddSave(mixed *vars) { return ({}); }