#include <lib.h>
#include <vendor_types.h>
inherit LIB_ITEM;
private int charge,rechargeable, drainable,drainrate,fullcharge;
private string powertype,celltype;
int Spent(){
string *tmp;
if(rechargeable == 1) return 1;
if(!charge || charge <= 0){
charge = 0;
SetShort("a spent power cell");
tmp = GetAdjectives();
tmp += ({"spent", "empty", "drained", "used"});
SetAdjectives(tmp);
}
return 1;
}
void create(){
::create();
AddSave( ({ "charge" }) );
SetKeyName("cell");
SetId(({"battery"}));
SetAdjectives(({"power","generic"}));
SetShort("a generic power cell");
SetLong("This is a generic power cell.");
SetMass(1);
SetBaseCost(4);
SetVendorType(VT_TREASURE);
rechargeable=0;
drainable = 1;
drainrate = 1;
Spent();
}
void init(){
::init();
if(living(environment(this_object())) ) this_object()->eventUse(0);
if( charge < 200 ) SetBaseCost(0);
Spent();
}
int SetPowerType(string str) {powertype=str; return 1; }
int SetCellType(string str) {celltype=str; return 1; }
int SetCharge(int i) {charge = i; fullcharge = i; return 1; }
int GetCharge() { return charge; }
string GetPowerType() { return powertype; }
string GetCellType() { return celltype; }
int SetRechargeable(int i) { rechargeable = i; return i;}
int GetRechargeable() { return rechargeable;}
int SetDrainable(int i) { drainable = i; return i; }
int GetDrainable() { return drainable; }
int SetDrainRate(int i) { drainrate = i; return i; }
int GetDrainRate() { return drainrate; }
int ModCharge(int i) {
if(!charge) charge = 0;
if(i) charge += i;
return charge;
}
int eventDrain(int i){
if( drainable != 1 ) return 0;
if(!charge) charge = 0;
if(charge && charge > 0) charge -= i;
if(charge && charge < 0) Spent();
if(!charge) Spent();
if( charge < 200 ) SetBaseCost(0);
return charge;
}
int eventCharge(int i){
if(!charge) charge =0;
if(i) charge += i;
return charge;
}
int eventUse(int i){
if(i == 0) {
set_heart_beat(0);
return 1;
}
if(!drainable) drainable = 1;
if(drainable && drainable == 0) drainrate = 0;
else if(!drainable) drainable = 1;
if( !i || !intp(i) ) i = drainrate;
set_heart_beat(i);
}
void heart_beat(){
eventDrain(GetDrainRate() || 1);
}