#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("sharp sword");
SetId( ({"sword"}) );
SetAdjectives( ({ "short","sharp","fine"}));
SetShort("a sharp sword");
SetLong("A fine, sharp sword. It is solidly crafted and well balanced.");
SetMass(300);
SetBaseCost("silver", 1100);
SetVendorType(VT_WEAPON);
SetClass(35);
SetDamageType(BLADE);
SetWeaponType("blade");
}
void init(){
::init();
}