#include <lib.h>
inherit LIB_ROOM;
int readSign() {
this_player()->more("/domains/town/txt/hints_sign.txt");
return 1;
}
static void create() {
room::create();
SetClimate("outdoors");
SetAmbientLight(30);
SetShort("Village Road Intersection");
SetLong("You are in the main intersection of the village, where Saquivor road extends north and south, and Nightmare lane intersects east to west.");
SetItems( ([
"sign":"A large sign on the road. To read it, 'read sign'.",
]) );
SetNoModify(0);
SetInventory(([
"/domains/town/obj/clocktower" : 1,
]));
SetEnters( ([
]) );
SetRead("sign", (: readSign :) );
SetExits( ([
"north" : "/domains/town/room/road",
"east" : "/domains/town/room/vill_road2",
"west" : "/domains/town/room/road1",
"south" : "/domains/town/room/south_road1",
]) );
}
void init(){
::init();
}