#include <terrain_types.h>
#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("outdoors");
SetAmbientLight(30);
SetShort("West Village road");
SetLong("This is a well-traveled road, leading "
"east into town and west away from it. The "
"town church is north. A grand mansion is south.");
AddTerrainType(T_ROAD);
SetExits( ([
"north" : "/domains/town/room/church",
"east" : "/domains/town/room/vill_road1",
"west" : "/domains/town/room/road2",
"south" : "/domains/town/room/gate",
]) );
}
void init(){
::init();
}