#include <lib.h>
inherit LIB_STORAGE;
inherit LIB_CHAIR;
inherit "/lib/comp/surface";
void create() {
::create();
SetKeyName("pool table");
SetId( ({ "table" ,"billiards table"}) );
SetAdjectives( ({ "billiard", "wood","wooden", "pool", "billiards" "large" }) );
SetShort("a billiards table");
SetLong("It is a large table made of dark, heavy wood. Its surface is covered in green felt and there are six holes in the corners and sides, through which balls may fit.");
SetMass(10000);
SetBaseCost("silver",1200);
SetMaxCarry(5000);
inventory_visible();
inventory_accessible();
SetInventory( ([
"/domains/town/weap/cue" : 2,
"/domains/town/obj/pool_ball" : 16,
]) );
}
void init(){
::init();
}