#include <lib.h> inherit LIB_ITEM; inherit LIB_PRESS; inherit LIB_MANIPULATE; static void create() { item::create(); SetKeyName("painting in the room"); SetId("painting"); SetAdjectives("beautiful"); SetLong("Try: look at painting on the wall"); SetNoCondition(1); SetPress( ([ "default" : "Try: push painting on wall" ]) ); SetManipulate( ([ "default" : "Try: move painting on wall" ]) ); } mixed CanGet(object ob) { return "Try: get painting on the wall"; }