#include <lib.h>
inherit LIB_NPC;
int CheckOrc(mixed val){
if(!val) return 0;
if(!objectp(val)) return 0;
if(val->GetRace() == "orc") return 0;
else eventForce("growl at "+val->GetKeyName());
return 1;
}
static void create() {
npc::create();
SetKeyName("orc");
SetId(({"orc"}));
SetAdjectives(({"dirty"}));
SetShort("a dirty orc");
SetLong("This orc is typical of its breed: nasty, brutish, and short. It appears "
"to be a juvenile or adolescent, making it somewhat less "
"dangerous but more hostile. ");
SetLevel(1);
SetRace("orc");
//SetClass("fighter");
SetGender("male");
SetMaxHealthPoints(100);
SetEncounter( (: CheckOrc :) );
SetInventory(([
"/domains/town/weap/axe":"wield axe",
]) );
}
void init(){
::init();
}