#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("sock");
SetId(({"sock"}));
SetAdjectives(({"white","cotton","athletic"}));
SetShort("a white cotton sock");
SetLong("An athletic sock, made of white cotton.");
SetMass(5);
SetBaseCost("silver",1);
SetDamagePoints(1);
SetProtection(BLUNT,1);
SetProtection(BLADE,1);
SetProtection(KNIFE,1);
SetArmorType(A_SOCK);
}