#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("a white t-shirt");
SetId(({"shirt","tshirt","t-shirt","t shirt"}));
SetAdjectives(({"white"}));
SetShort("a white t-shirt");
SetLong("An ordinary white t-shirt.");
SetMass(5);
SetBaseCost("silver",1);
SetDamagePoints(1);
SetProtection(BLUNT,1);
SetProtection(BLADE,1);
SetProtection(KNIFE,1);
SetArmorType(A_SHIRT);
}
void init(){
::init();
}