#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_WORN_STORAGE;
static void create(){
::create();
SetKeyName("overalls");
SetId(({"overalls","pants", "trousers"}));
SetAdjectives(({"worn","abused","pair of","set of"}));
SetShort("a pair of overalls");
SetLong("This is a set of worn and abused overall trousers with large pockets "
"for carrying stuff.");
SetMass(200);
SetMaxCarry(300);
SetBaseCost("silver",1);
SetDamagePoints(100);
SetProtection(BLUNT,1);
SetProtection(BLADE,1);
SetProtection(KNIFE,1);
SetArmorType(A_CUSTOM);
SetRestrictLimbs( ({ "right leg","left leg","torso" }) );
}