#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("goggles");
SetId(({"goggles"}));
SetAdjectives(({"thick","driving","protective","eyewear"}));
SetShort("driving goggles");
SetLong("A set of protective goggles for wearing during "+
"high-speed travel.");
SetMass(5);
SetBaseCost("silver",30);
SetDamagePoints(1);
SetProtection(BLUNT,1);
SetProtection(BLADE,1);
SetProtection(KNIFE,1);
SetArmorType(A_VISOR);
}
void init(){
::init();
}