~name{~enUS{mobile,mobiles,mob,mobs,creature,creatures,npc,npcs,NPC,NPCs,NPCS, monster,monsters}} ~keywords{admin} ~desc{ ~enUS{ Mobiles are the "minds" of anything with its own volition, such as players or monsters. The body is a standard object (see "help rooms") with the mobile attached to it. Some commands to play with mobiles: @list_mobile Lists mobiles with numbers @delete_mobile Deletes mobiles by number @new_mobile Creates a new mobile in an existing body @stat View a mobile (or its body) by number }} ~name{~enUS{list_mob, list_mobile, list_mobiles, list mob, list mobile, list mobiles, listmob, listmobile, listmobiles }} ~keywords{admin} ~desc{ ~enUS{ The @list_mob or @list_mobiles command currently lists every mobile in the MUD that is currently registered with the MOBILED and a bit of information about each. Simply type "@list_mob", by itself, at the prompt. See Also: MOBILED, @stat, @delete_mobile, @new_mobile }} ~name{~enUS{new_mob, new_mobile, new_mobiles, new mob, new mobile, new mobiles, newmob, newmobile, newmobiles }} ~keywords{admin} ~desc{ ~enUS{ The @new_mob or @new_mobile command creates a new mobile of a specified type, with a specified body. The syntax is: @new_mob #<mobnum> #<bodynum> <type> or @new_mob #<bodynum> <type> The mobnum, if provided, must be -1, or must be a number in an unowned or MOBILED segment. Normally you should pass -1, which will automatically assign a number. The bodynum should be an existing portable object registered with MAPD. It will serve as the mobile's body, and the type should be a mobile type registered with the mobiled binder. Example: @new_mob #-1 #347 wander @new_mob #347 wander These will create a new mobile with an autoassigned number, which will use object #347 as its body and will use the "wander" mobile type. See Also: MOBILED, @stat, @delete_mobile, @list_mobiles, @segmap }} ~name{~enUS{delete_mob, delete_mobile, delete_mobiles, delete mob, delete mobile, delete mobiles, deletemob, deletemobile, deletemobiles }} ~keywords{admin} ~desc{ ~enUS{ The @delete_mob or @delete_mobile command currently deletes the specified mobile by number. For instance: @delete_mob #507 Note that @delete_mob doesn't work on mobiles that currently have a user object (those of logged-in users, basically). You have to wait for them to log out to use this for cleanup. Note that this also won't delete the mob's body, which you *can* do with a logged-in user. See Also: MOBILED, mobiles, @list_mobiles, @new_mobile }}