#include <phantasmal/lpc_names.h> /* void.c: * * The Void is the first room created, and holds space for creators to * play around. */ inherit ROOM; #define NEW_PHRASE(a) PHRASED->new_simple_english_phrase(a) static void create(int clone) { ::create(clone); if(clone) { bdesc = NEW_PHRASE("The Void"); ldesc = NEW_PHRASE("The wild wind howls through an empty maelstrom..."); edesc = NEW_PHRASE("Ooh, distant spots! No, that's your eyesight going."); MAPD->add_room_object(this_object()); } }