nightmare3_mudos_v1/
nightmare3_mudos_v1/bin/
nightmare3_mudos_v1/lib/cmds/ambassador/
nightmare3_mudos_v1/lib/cmds/database/
nightmare3_mudos_v1/lib/cmds/hm/
nightmare3_mudos_v1/lib/cmds/soul/
nightmare3_mudos_v1/lib/daemon/cfg/
nightmare3_mudos_v1/lib/daemon/cfg/mon_races/
nightmare3_mudos_v1/lib/daemon/cfg/races/
nightmare3_mudos_v1/lib/daemon/include/
nightmare3_mudos_v1/lib/daemon/save/
nightmare3_mudos_v1/lib/daemon/services/
nightmare3_mudos_v1/lib/daemon/soul/
nightmare3_mudos_v1/lib/doc/
nightmare3_mudos_v1/lib/doc/TestPlans/
nightmare3_mudos_v1/lib/doc/approval/
nightmare3_mudos_v1/lib/doc/approval/QC/
nightmare3_mudos_v1/lib/doc/approval/balance/
nightmare3_mudos_v1/lib/doc/build/
nightmare3_mudos_v1/lib/doc/build/armours/
nightmare3_mudos_v1/lib/doc/build/economy/
nightmare3_mudos_v1/lib/doc/build/etc/
nightmare3_mudos_v1/lib/doc/build/monster/
nightmare3_mudos_v1/lib/doc/build/room/
nightmare3_mudos_v1/lib/doc/build/virtual/
nightmare3_mudos_v1/lib/doc/build/weapon/
nightmare3_mudos_v1/lib/doc/classes/
nightmare3_mudos_v1/lib/doc/efun/
nightmare3_mudos_v1/lib/doc/etc/
nightmare3_mudos_v1/lib/doc/help/creator/
nightmare3_mudos_v1/lib/doc/help/hm/
nightmare3_mudos_v1/lib/doc/lpc/basic/
nightmare3_mudos_v1/lib/doc/lpc/data_types/
nightmare3_mudos_v1/lib/doc/lpc/etc/
nightmare3_mudos_v1/lib/doc/lpc/intermediate/
nightmare3_mudos_v1/lib/doc/lpc/types/
nightmare3_mudos_v1/lib/doc/mudlib/
nightmare3_mudos_v1/lib/doc/mudlib/features/
nightmare3_mudos_v1/lib/domains/Examples/etc/
nightmare3_mudos_v1/lib/domains/Examples/room/
nightmare3_mudos_v1/lib/domains/Examples/virtual/
nightmare3_mudos_v1/lib/domains/Examples/virtual/exaA/
nightmare3_mudos_v1/lib/domains/Examples/virtual/exaB/
nightmare3_mudos_v1/lib/domains/Examples/weapon/
nightmare3_mudos_v1/lib/domains/Praxis/
nightmare3_mudos_v1/lib/domains/Praxis/adm/
nightmare3_mudos_v1/lib/domains/Praxis/attic/
nightmare3_mudos_v1/lib/domains/Praxis/cemetary/
nightmare3_mudos_v1/lib/domains/Praxis/cemetary/mon/
nightmare3_mudos_v1/lib/domains/Praxis/data/
nightmare3_mudos_v1/lib/domains/Praxis/death/
nightmare3_mudos_v1/lib/domains/Praxis/mountains/
nightmare3_mudos_v1/lib/domains/Praxis/obj/armour/
nightmare3_mudos_v1/lib/domains/Praxis/obj/magic/
nightmare3_mudos_v1/lib/domains/Praxis/obj/weapon/
nightmare3_mudos_v1/lib/domains/Praxis/orc_valley/
nightmare3_mudos_v1/lib/domains/Praxis/quests/
nightmare3_mudos_v1/lib/domains/Praxis/standardOld/
nightmare3_mudos_v1/lib/log/
nightmare3_mudos_v1/lib/log/errors/
nightmare3_mudos_v1/lib/log/reports/
nightmare3_mudos_v1/lib/log/watch/
nightmare3_mudos_v1/lib/news/
nightmare3_mudos_v1/lib/secure/cfg/
nightmare3_mudos_v1/lib/secure/cmds/ambassador/
nightmare3_mudos_v1/lib/secure/cmds/mortal/
nightmare3_mudos_v1/lib/secure/save/users/d/
nightmare3_mudos_v1/lib/secure/std/
nightmare3_mudos_v1/lib/std/hm/
nightmare3_mudos_v1/lib/std/living/
nightmare3_mudos_v1/lib/std/room/
nightmare3_mudos_v1/lib/std/user/
nightmare3_mudos_v1/lib/std/virtual/
nightmare3_mudos_v1/lib/www/
nightmare3_mudos_v1/lib/www/errors/
nightmare3_mudos_v1/lib/www/gateways/
nightmare3_mudos_v1/source/
nightmare3_mudos_v1/source/ChangeLog.old/
nightmare3_mudos_v1/source/Win32/
nightmare3_mudos_v1/source/compat/
nightmare3_mudos_v1/source/compat/simuls/
nightmare3_mudos_v1/source/include/
nightmare3_mudos_v1/source/mudlib/
nightmare3_mudos_v1/source/testsuite/
nightmare3_mudos_v1/source/testsuite/clone/
nightmare3_mudos_v1/source/testsuite/command/
nightmare3_mudos_v1/source/testsuite/data/
nightmare3_mudos_v1/source/testsuite/etc/
nightmare3_mudos_v1/source/testsuite/include/
nightmare3_mudos_v1/source/testsuite/inherit/
nightmare3_mudos_v1/source/testsuite/inherit/master/
nightmare3_mudos_v1/source/testsuite/log/
nightmare3_mudos_v1/source/testsuite/single/
nightmare3_mudos_v1/source/testsuite/single/tests/compiler/
nightmare3_mudos_v1/source/testsuite/single/tests/efuns/
nightmare3_mudos_v1/source/testsuite/single/tests/operators/
nightmare3_mudos_v1/source/testsuite/u/
nightmare3_mudos_v1/source/tmp/
#include "std.h"
#include "simul_efun.h"
#include "lex.h"
#include "otable.h"

/*
 * This file rewritten by Beek because it was inefficient and slow.  We
 * now keep track of two mappings:
 *     name -> index       and     index -> function
 * 
 * index->function is used at runtime since it's very fast.  name->index
 * is used at compile time.  It's sorted so we can search it in O(log n)
 * as opposed to a linear search on the function table.  Note that we
 * can't sort the function table b/c then indices wouldn't be preserved
 * across updates.
 *
 * note, the name list holds names for past and present simul_efuns and
 * is now sorted for finding entries faster etc.  The identifier hash
 * table is used at compile time.
 */

typedef struct {
  char *name;
  short index;
} simul_entry;

simul_entry *simul_names = 0;
function_lookup_info_t *simuls = 0;
int num_simul_efun = 0;
object_t *simul_efun_ob;

static void find_or_add_simul_efun PROT((function_t *, int));
static void remove_simuls PROT((void));

#ifdef DEBUGMALLOC_EXTENSIONS
void mark_simuls() {
    int i;

    for (i = 0; i < num_simul_efun; i++) 
	EXTRA_REF(BLOCK(simul_names[i].name))++;
}
#endif

/*
 * If there is a simul_efun file, then take care of it and extract all
 * information we need.
 */
void init_simul_efun P1(char *, file)
{
    char buf[512];
#ifdef LPC_TO_C
    lpc_object_t *compiled_version;
#endif
    object_t *new_ob;
    
    if (!file || !file[0]) {
	fprintf(stderr, "No simul_efun\n");
	return;
    }
    if (!strip_name(file, buf, sizeof buf))
	error("Ilegal simul_efun file name '%s'\n", file);
    
#ifdef LPC_TO_C
    compiled_version = (lpc_object_t *)lookup_object_hash(buf);
#endif

    if (file[strlen(file) - 2] != '.')
	strcat(buf, ".c");

    new_ob = load_object(buf, compiled_version);
    if (new_ob == 0) {
	fprintf(stderr, "The simul_efun file %s was not loaded.\n", buf);
	exit(-1);
    }
    set_simul_efun(new_ob);
}

static void remove_simuls() {
    int i;
    ident_hash_elem_t *ihe;
    /* inactivate all old simul_efuns */
    for (i=0; i<num_simul_efun; i++) {
	simuls[i].index = 0;
	simuls[i].func = 0;
    }
    for (i=0; i<num_simul_efun; i++) {
	if ((ihe = lookup_ident(simul_names[i].name))) {
	    if (ihe->dn.simul_num != -1)
		ihe->sem_value--;
	    ihe->dn.simul_num = -1;
	    ihe->token &= ~IHE_SIMUL;
	    ihe->token |= IHE_ORPHAN;
	}
    }    
}

static
void get_simul_efuns P1(program_t *, prog)
{
    int i;
    int num_new = prog->num_functions_defined + prog->last_inherited;

    if (num_simul_efun) {
	remove_simuls();
	if (!num_new) {
	    FREE(simul_names);
	    FREE(simuls);
	    num_simul_efun = 0;
	} else {
	    /* will be resized later */
	    simul_names = RESIZE(simul_names, num_simul_efun + num_new,
				 simul_entry, TAG_SIMULS, "get_simul_efuns");
	    simuls = RESIZE(simuls, num_simul_efun + num_new,
			    function_lookup_info_t, TAG_SIMULS, "get_simul_efuns: 2");
	}
    } else {
	if (num_new) {
	    simul_names = CALLOCATE(num_new, simul_entry, TAG_SIMULS, "get_simul_efuns");
	    simuls = CALLOCATE(num_new, function_lookup_info_t, TAG_SIMULS, "get_simul_efuns: 2");
	}
    }
    for (i=0; i < num_new; i++) {
	if (prog->function_flags[i] & 
	    (FUNC_NO_CODE|DECL_PROTECTED|DECL_PRIVATE|DECL_HIDDEN))
	    continue;

	find_or_add_simul_efun(find_func_entry(prog,i), i);
    }
    
    if (num_simul_efun) {
	/* shrink to fit */
	simul_names = RESIZE(simul_names, num_simul_efun, simul_entry,
			     TAG_SIMULS, "get_simul_efuns");
	simuls = RESIZE(simuls, num_simul_efun, function_lookup_info_t,
			TAG_SIMULS, "get_simul_efuns");
    }
}

/*
 * Test if 'name' is a simul_efun. The string pointer MUST be a pointer to
 * a shared string.
 */
int find_simul_efun P1(char *, name)
{
    int first = 0;
    int last = num_simul_efun - 1;
    int j;
    
    while (first <= last) {
	if (name < simul_names[j].name) last = j-1;
	else if (name > simul_names[j].name) first = j + 1;
	else return simul_names[j].index;
    }
    return -1;
}

/*
 * Define a new simul_efun
 */
static void
find_or_add_simul_efun P2(function_t *, funp, int, runtime_index) {
    ident_hash_elem_t *ihe;
    int first = 0;
    int last = num_simul_efun - 1;
    int i,j;
    
    while (first <= last) {
	j = ((first + last) >> 1);
	if (funp->name < simul_names[j].name) last = j - 1;
	else if (funp->name > simul_names[j].name) first = j + 1;
	else {
	    ihe = find_or_add_perm_ident(simul_names[j].name);
	    ihe->token |= IHE_SIMUL;
	    ihe->token &= ~IHE_ORPHAN;
	    ihe->sem_value++;
	    ihe->dn.simul_num = simul_names[j].index;
	    simuls[simul_names[j].index].index = runtime_index;
	    simuls[simul_names[j].index].func = funp;
	    return;
	}
    }
    for (i=num_simul_efun - 1; i > last; i--)
	simul_names[i+1] = simul_names[i];
    simuls[num_simul_efun].index = runtime_index;
    simuls[num_simul_efun].func = funp;
    simul_names[first].name = funp->name;
    simul_names[first].index = num_simul_efun;
    ihe = find_or_add_perm_ident(funp->name);
    ihe->token |= IHE_SIMUL;
    ihe->token &= ~IHE_ORPHAN;
    ihe->sem_value++;
    ihe->dn.simul_num = num_simul_efun++;
    ref_string(funp->name);
}

void
set_simul_efun P1(object_t *, ob) {
    get_simul_efuns(ob->prog);
    
    simul_efun_ob = ob;
    add_ref(simul_efun_ob, "set_simul_efun");
}