This directory contains documentation for MudOS, the Nightmare mudlib,
and Nightmare LPMud. The following is a directory of contents for each
of the directories:
NOTE:
new immortals: After reading this document, read the information in
the /doc/immortals directory. Type "cd immortals" to get there.
mudlib developers: All information on this release of the Nightmare
mudlib that you will need to get it up and running and then
working on modifying it is in /doc/mudlibs
/BALANCE: Documentation put together by the balance department at
Nightmare LPMud headed by Flamme which outline formulas for creating
balanced weapons, armours, monsters, healing, etc.
/LAW: Documents put together by the law department of Nightmare LPMud and
relevant mostly only to Nightmare LPMud. The directory contains
information regarding mud rules and policies. Put together by Forlock.
/QC: Documents put together by the quality control department of
Nightmare LPMud which outline Nightmare's quality standards for immortal
creations. Put together by Darkone and Melvaig.
/SimulEfun: Man pages for information on the SimulEfuns of the Nightmare
Mudlib.
/applies: Documentation on driver applies.
/build: Documents on how to build just about any object using the
Nightmare mudlib. Put together by Descartes and updated for
Nightmare mudlib 2.4 by Valodin.
/efun: Man pages for the efuns as documented by the MudOS development team.
/help: Regular player help documents. Put together by Descartes.
/immortals: First thing any new immortal should look at. Contains
information on starting out as an immortal on Nightmare LPMud.
/lfun: Man pages for Nightmare mudlib lfuns. Put together by the
Nightmare mudlib team.
/library: Holds the files for all books in the main town's (Praxis')
library. Put together by Forlock, Descartes, and Shadowwolf.
/lpc: Contains documentation on the LPC programming language.
/mudlib: Contains information on building your own mud with the Nightmare
mudlib. Put together by Descartes.
-Descartes of Borg 18 april 1993
Modified 940122 by Descartes of borg to reflect changes in SimulEfun and applies
documentation.