ds2.4.1/bin/
ds2.4.1/extra/creremote/
ds2.4.1/extra/wolfpaw/
ds2.4.1/lib/cmds/admins/
ds2.4.1/lib/cmds/common/
ds2.4.1/lib/cmds/creators/include/
ds2.4.1/lib/cmds/creators/include/SCCS/
ds2.4.1/lib/daemon/services/
ds2.4.1/lib/doc/
ds2.4.1/lib/doc/efun/all/
ds2.4.1/lib/doc/efun/arrays/
ds2.4.1/lib/doc/efun/buffers/
ds2.4.1/lib/doc/efun/compile/
ds2.4.1/lib/doc/efun/floats/
ds2.4.1/lib/doc/efun/functions/
ds2.4.1/lib/doc/efun/general/
ds2.4.1/lib/doc/efun/mixed/
ds2.4.1/lib/doc/efun/numbers/
ds2.4.1/lib/doc/efun/parsing/
ds2.4.1/lib/doc/faq/
ds2.4.1/lib/doc/hbook/
ds2.4.1/lib/doc/help/classes/
ds2.4.1/lib/doc/help/races/
ds2.4.1/lib/doc/lfun/
ds2.4.1/lib/doc/lfun/all/
ds2.4.1/lib/doc/lfun/lib/abilities/
ds2.4.1/lib/doc/lfun/lib/armor/
ds2.4.1/lib/doc/lfun/lib/bot/
ds2.4.1/lib/doc/lfun/lib/clay/
ds2.4.1/lib/doc/lfun/lib/clean/
ds2.4.1/lib/doc/lfun/lib/client/
ds2.4.1/lib/doc/lfun/lib/combat/
ds2.4.1/lib/doc/lfun/lib/connect/
ds2.4.1/lib/doc/lfun/lib/corpse/
ds2.4.1/lib/doc/lfun/lib/creator/
ds2.4.1/lib/doc/lfun/lib/daemon/
ds2.4.1/lib/doc/lfun/lib/damage/
ds2.4.1/lib/doc/lfun/lib/deterioration/
ds2.4.1/lib/doc/lfun/lib/donate/
ds2.4.1/lib/doc/lfun/lib/door/
ds2.4.1/lib/doc/lfun/lib/equip/
ds2.4.1/lib/doc/lfun/lib/file/
ds2.4.1/lib/doc/lfun/lib/fish/
ds2.4.1/lib/doc/lfun/lib/flashlight/
ds2.4.1/lib/doc/lfun/lib/follow/
ds2.4.1/lib/doc/lfun/lib/ftp_client/
ds2.4.1/lib/doc/lfun/lib/ftp_data_connection/
ds2.4.1/lib/doc/lfun/lib/fuel/
ds2.4.1/lib/doc/lfun/lib/genetics/
ds2.4.1/lib/doc/lfun/lib/id/
ds2.4.1/lib/doc/lfun/lib/interactive/
ds2.4.1/lib/doc/lfun/lib/lamp/
ds2.4.1/lib/doc/lfun/lib/leader/
ds2.4.1/lib/doc/lfun/lib/light/
ds2.4.1/lib/doc/lfun/lib/limb/
ds2.4.1/lib/doc/lfun/lib/living/
ds2.4.1/lib/doc/lfun/lib/look/
ds2.4.1/lib/doc/lfun/lib/manipulate/
ds2.4.1/lib/doc/lfun/lib/meal/
ds2.4.1/lib/doc/lfun/lib/messages/
ds2.4.1/lib/doc/lfun/lib/npc/
ds2.4.1/lib/doc/lfun/lib/player/
ds2.4.1/lib/doc/lfun/lib/poison/
ds2.4.1/lib/doc/lfun/lib/position/
ds2.4.1/lib/doc/lfun/lib/potion/
ds2.4.1/lib/doc/lfun/lib/room/
ds2.4.1/lib/doc/lfun/lib/server/
ds2.4.1/lib/doc/lfun/lib/spell/
ds2.4.1/lib/doc/lfun/lib/torch/
ds2.4.1/lib/doc/lfun/lib/vendor/
ds2.4.1/lib/doc/lfun/lib/virt_sky/
ds2.4.1/lib/doc/lfun/lib/weapon/
ds2.4.1/lib/doc/lfun/lib/worn_storage/
ds2.4.1/lib/doc/lpc/basic/
ds2.4.1/lib/doc/lpc/concepts/
ds2.4.1/lib/doc/lpc/constructs/
ds2.4.1/lib/doc/lpc/etc/
ds2.4.1/lib/doc/lpc/intermediate/
ds2.4.1/lib/doc/lpc/types/
ds2.4.1/lib/doc/misc/
ds2.4.1/lib/doc/old/
ds2.4.1/lib/domains/Praxis/adm/
ds2.4.1/lib/domains/Praxis/attic/
ds2.4.1/lib/domains/Praxis/cemetery/mon/
ds2.4.1/lib/domains/Praxis/data/
ds2.4.1/lib/domains/Praxis/death/
ds2.4.1/lib/domains/Praxis/mountains/
ds2.4.1/lib/domains/Praxis/obj/armour/
ds2.4.1/lib/domains/Praxis/obj/magic/
ds2.4.1/lib/domains/Praxis/obj/weapon/
ds2.4.1/lib/domains/Praxis/orc_valley/
ds2.4.1/lib/domains/Ylsrim/
ds2.4.1/lib/domains/Ylsrim/adm/
ds2.4.1/lib/domains/Ylsrim/armor/
ds2.4.1/lib/domains/Ylsrim/broken/
ds2.4.1/lib/domains/Ylsrim/fish/
ds2.4.1/lib/domains/Ylsrim/meal/
ds2.4.1/lib/domains/Ylsrim/npc/
ds2.4.1/lib/domains/Ylsrim/obj/
ds2.4.1/lib/domains/Ylsrim/virtual/
ds2.4.1/lib/domains/Ylsrim/weapon/
ds2.4.1/lib/domains/campus/adm/
ds2.4.1/lib/domains/campus/etc/
ds2.4.1/lib/domains/campus/meals/
ds2.4.1/lib/domains/campus/npc/
ds2.4.1/lib/domains/campus/save/
ds2.4.1/lib/domains/campus/txt/ai/charles/
ds2.4.1/lib/domains/campus/txt/ai/charles/bak2/
ds2.4.1/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.4.1/lib/domains/campus/txt/ai/charly/
ds2.4.1/lib/domains/campus/txt/ai/charly/bak/
ds2.4.1/lib/domains/campus/txt/jenny/
ds2.4.1/lib/domains/default/creator/
ds2.4.1/lib/domains/default/doors/
ds2.4.1/lib/domains/default/etc/
ds2.4.1/lib/domains/default/weap/
ds2.4.1/lib/domains/town/doors/
ds2.4.1/lib/domains/town/txt/shame/
ds2.4.1/lib/domains/town/virtual/
ds2.4.1/lib/lib/comp/
ds2.4.1/lib/lib/lvs/
ds2.4.1/lib/lib/user/
ds2.4.1/lib/lib/virtual/
ds2.4.1/lib/log/
ds2.4.1/lib/obj/book_source/
ds2.4.1/lib/obj/include/
ds2.4.1/lib/realms/template/
ds2.4.1/lib/realms/template/adm/
ds2.4.1/lib/realms/template/area/armor/
ds2.4.1/lib/realms/template/area/npc/
ds2.4.1/lib/realms/template/area/obj/
ds2.4.1/lib/realms/template/area/room/
ds2.4.1/lib/realms/template/area/weap/
ds2.4.1/lib/realms/template/bak/
ds2.4.1/lib/realms/template/cmds/
ds2.4.1/lib/save/kills/o/
ds2.4.1/lib/secure/cfg/
ds2.4.1/lib/secure/cfg/classes/
ds2.4.1/lib/secure/cmds/creators/include/
ds2.4.1/lib/secure/cmds/players/
ds2.4.1/lib/secure/cmds/players/include/
ds2.4.1/lib/secure/daemon/include/
ds2.4.1/lib/secure/lib/
ds2.4.1/lib/secure/lib/include/
ds2.4.1/lib/secure/lib/net/include/
ds2.4.1/lib/secure/lib/std/
ds2.4.1/lib/secure/modules/
ds2.4.1/lib/secure/npc/
ds2.4.1/lib/secure/obj/include/
ds2.4.1/lib/secure/room/
ds2.4.1/lib/secure/save/
ds2.4.1/lib/secure/save/boards/
ds2.4.1/lib/secure/save/players/g/
ds2.4.1/lib/secure/scripts/
ds2.4.1/lib/secure/tmp/
ds2.4.1/lib/secure/upgrades/files/
ds2.4.1/lib/secure/verbs/creators/
ds2.4.1/lib/shadows/
ds2.4.1/lib/spells/
ds2.4.1/lib/std/board/
ds2.4.1/lib/std/lib/
ds2.4.1/lib/tmp/
ds2.4.1/lib/verbs/admins/include/
ds2.4.1/lib/verbs/common/
ds2.4.1/lib/verbs/common/include/
ds2.4.1/lib/verbs/creators/include/
ds2.4.1/lib/verbs/players/include/SCCS/
ds2.4.1/lib/verbs/rooms/
ds2.4.1/lib/verbs/rooms/include/
ds2.4.1/lib/www/errors/
ds2.4.1/lib/www/images/
ds2.4.1/v22.2b14/
ds2.4.1/v22.2b14/ChangeLog.old/
ds2.4.1/v22.2b14/Win32/
ds2.4.1/v22.2b14/compat/
ds2.4.1/v22.2b14/compat/simuls/
ds2.4.1/v22.2b14/include/
ds2.4.1/v22.2b14/testsuite/
ds2.4.1/v22.2b14/testsuite/clone/
ds2.4.1/v22.2b14/testsuite/command/
ds2.4.1/v22.2b14/testsuite/data/
ds2.4.1/v22.2b14/testsuite/etc/
ds2.4.1/v22.2b14/testsuite/include/
ds2.4.1/v22.2b14/testsuite/inherit/
ds2.4.1/v22.2b14/testsuite/inherit/master/
ds2.4.1/v22.2b14/testsuite/log/
ds2.4.1/v22.2b14/testsuite/single/
ds2.4.1/v22.2b14/testsuite/single/tests/compiler/
ds2.4.1/v22.2b14/testsuite/single/tests/efuns/
ds2.4.1/v22.2b14/testsuite/single/tests/operators/
ds2.4.1/v22.2b14/testsuite/u/
ds2.4.1/v22.2b14/tmp/
ds2.4.1/win32/
#include <lib.h>
#include <commands.h>
#include <socket.h>
#include <daemons.h>
#include <network.h>

static private int router_socket;
static private mapping sockets = ([]);


void write_data(int fd, mixed data);
object cmd = load_object(CMD_ROUTER);
object router = find_object(ROUTER_D);

static void validate(){
    if( previous_object() != cmd && previous_object() != router &&
      previous_object() != this_object() && !((int)master()->valid_apply(({ "ASSIST" }))) ){
	trr("SECURITY ALERT: validation failure in RSOCKET_D.","red");
	error("Illegal attempt to access router socket daemon: "+get_stack()+
	  " "+identify(previous_object(-1)));
    }
}

static void create(){
    call_out("setup",1);
}

void close_connection(int fd){
    int sockerr;
    mixed *sockstat = ({});

    if(!fd){
	return;
    }
    validate();

    sockstat = socket_status(fd);
    if(!sockstat || !sizeof(sockstat)) return;
    if(sockstat[1] == "LISTEN") return;
    trr("About to try closing socket: "+fd,"yellow");
    trr("Pre-closing state: "+sockstat[1],"yellow");
    sockerr = socket_close(fd);
    if(sockerr > -1) map_delete(sockets,fd);
    trr("closing socket:"+fd,"white");
    trr("closing sockerr:"+sockerr,"white");
    trr("Post-closing state: "+socket_status(fd)[1],"yellow");
}

static void close_callback(int fd){
    string mudname;
    mapping muds_on_this_fd = ([]);

    if(!find_object(ROUTER_D)) return;

    muds_on_this_fd = ROUTER_D->query_connected_muds();
    foreach(mixed key, mixed val in muds_on_this_fd){
	if(val != fd) map_delete(muds_on_this_fd, key);
    }
    //trr("close_callback: fd="+fd+"\n");
    if(socket_status(fd)[1] == "LISTEN") return;
    foreach(mudname in keys(muds_on_this_fd)){
	trr(timestamp()+" close_callback: Removing mud from connected_muds list: "+mudname,"red");
	ROUTER_D->disconnect_mud(mudname);
    }
    close_connection(fd);
}

static void listen_callback(int fd){
    int fdstat;
    trr("rsocket: listen_callback: socket_status("+fd+"): "+identify(socket_status(fd)));
    if ((fdstat = socket_accept(fd, "read_callback", "write_callback")) < 0) {
	trr("listen_callback couldn't accept socket "+fd+", errorcode "+fdstat);
	return;
    }
    else {
	trr("listen_callback: fdstat: "+fdstat);
    }
}

static void read_callback(int fd, mixed info){
    if(!find_object(ROUTER_D)) return;
    ROUTER_D->read_callback(fd,info);
}

static void write_callback(int fd){
    if(!sockets[fd]) return;
    if(sockets[fd]["write_status"] == EEALREADY) {
	write_data(fd, sockets[fd]["pending"]);
	map_delete(sockets[fd], "pending");
    } 
    else {
	sockets[fd]["write_status"] = EESUCCESS;
    }
}

static void write_data_retry(int fd, mixed data, int counter){
    int rc;
    int maxtry;

    if(!find_object(ROUTER_D)) return;

    maxtry = ROUTER_D->GetMaxRetries();
    if (counter == maxtry) {
	trr("Could not write data to "+ROUTER_D->query_connected_fds()[fd]+", fd"+fd+": "+identify(data[0]));
	return;
    }
    rc = socket_write(fd, data);
    if(!sockets[fd]){
	sockets[fd]=([]);
    }
    sockets[fd]["write_status"] = rc;
    switch (rc) {
    case EESUCCESS:
	break;
    case EEALREADY:
	sockets[fd]["pending"] = data;
	break;
    case EECALLBACK:
	break;
    case EESECURITY:
	break;
    case EEFDRANGE:
	break;
    case EENOTCONN:
	break;
    case EEBADF:
	break;
    default:
	if (counter < maxtry) {
	    if(counter < 3 || counter > maxtry-2)
		trr("RSOCKET_D write_data_retry "+counter+" to "+
		  ROUTER_D->query_connected_fds()[fd]+", fd"+fd+" error,  code "+rc+": " + socket_error(rc));
	    call_out( (: write_data_retry :), 2 , fd, data, counter + 1 ); 
	    return;
	}
    }
}

void write_data(int fd, mixed data){
    validate();
    write_data_retry(fd, data, 0);
}

void broadcast_data(mapping targets, mixed data){
    validate();
    foreach(int *arr in unique_array(values(targets), (: $1 :))){
	write_data(arr[0], data);
    }
}

static void setup(){
    int router_port;

    if(!find_object(ROUTER_D)) return;

    router_port = atoi(ROUTER_D->GetRouterPort());
    trr("rsocket setup got called");
    log_file("router/server_log",timestamp()+" setup has been called.\n");
    if ((router_socket = socket_create(MUD, "read_callback", "close_callback")) < 0){
	log_file("router/server_log", timestamp()+"setup: Failed to create socket.\n");
	trr("rsocket setup: Failed to create socket.\n");
	return;
    }
    if (socket_bind(router_socket, router_port) < 0) {
	socket_close(router_socket);
	log_file("router/server_log", timestamp()+"setup: Failed to bind socket to port.\n");
	trr("rsocket setup: Failed to bind socket to port.\n");
	return;
    }
    if (socket_listen(router_socket, "listen_callback") < 0) {
	socket_close(router_socket);
	log_file("router/server_log", timestamp()+"setup: Failed to listen to socket.\n");
	trr("rsocket setup: Failed to listen to socket.\n");
    }
    trr("rsocket setup ended");
    log_file("router/server_log",timestamp()+" setup successful.\n");
}

void complete_socket_handoff(int i){
    //trr("hit the right handoff fun. arg: "+i);
    if(base_name(previous_object()) != ROUTER_D){
	//trr("I don't want your dirty socket, "+identify(previous_object()));
	return;
    }
    //trr("sockstat: "+identify(socket_status(i)));
    socket_acquire(i, "read_callback", "write_callback", "close_callback");
    //trr("sockstat: "+identify(socket_status(i)));
}

mapping query_socks(){ validate(); return copy(sockets); }