ds2.4.1/bin/
ds2.4.1/extra/creremote/
ds2.4.1/extra/wolfpaw/
ds2.4.1/lib/cmds/admins/
ds2.4.1/lib/cmds/common/
ds2.4.1/lib/cmds/creators/include/
ds2.4.1/lib/cmds/creators/include/SCCS/
ds2.4.1/lib/daemon/services/
ds2.4.1/lib/doc/
ds2.4.1/lib/doc/efun/all/
ds2.4.1/lib/doc/efun/arrays/
ds2.4.1/lib/doc/efun/buffers/
ds2.4.1/lib/doc/efun/compile/
ds2.4.1/lib/doc/efun/floats/
ds2.4.1/lib/doc/efun/functions/
ds2.4.1/lib/doc/efun/general/
ds2.4.1/lib/doc/efun/mixed/
ds2.4.1/lib/doc/efun/numbers/
ds2.4.1/lib/doc/efun/parsing/
ds2.4.1/lib/doc/faq/
ds2.4.1/lib/doc/hbook/
ds2.4.1/lib/doc/help/classes/
ds2.4.1/lib/doc/help/races/
ds2.4.1/lib/doc/lfun/
ds2.4.1/lib/doc/lfun/all/
ds2.4.1/lib/doc/lfun/lib/abilities/
ds2.4.1/lib/doc/lfun/lib/armor/
ds2.4.1/lib/doc/lfun/lib/bot/
ds2.4.1/lib/doc/lfun/lib/clay/
ds2.4.1/lib/doc/lfun/lib/clean/
ds2.4.1/lib/doc/lfun/lib/client/
ds2.4.1/lib/doc/lfun/lib/combat/
ds2.4.1/lib/doc/lfun/lib/connect/
ds2.4.1/lib/doc/lfun/lib/corpse/
ds2.4.1/lib/doc/lfun/lib/creator/
ds2.4.1/lib/doc/lfun/lib/daemon/
ds2.4.1/lib/doc/lfun/lib/damage/
ds2.4.1/lib/doc/lfun/lib/deterioration/
ds2.4.1/lib/doc/lfun/lib/donate/
ds2.4.1/lib/doc/lfun/lib/door/
ds2.4.1/lib/doc/lfun/lib/equip/
ds2.4.1/lib/doc/lfun/lib/file/
ds2.4.1/lib/doc/lfun/lib/fish/
ds2.4.1/lib/doc/lfun/lib/flashlight/
ds2.4.1/lib/doc/lfun/lib/follow/
ds2.4.1/lib/doc/lfun/lib/ftp_client/
ds2.4.1/lib/doc/lfun/lib/ftp_data_connection/
ds2.4.1/lib/doc/lfun/lib/fuel/
ds2.4.1/lib/doc/lfun/lib/genetics/
ds2.4.1/lib/doc/lfun/lib/id/
ds2.4.1/lib/doc/lfun/lib/interactive/
ds2.4.1/lib/doc/lfun/lib/lamp/
ds2.4.1/lib/doc/lfun/lib/leader/
ds2.4.1/lib/doc/lfun/lib/light/
ds2.4.1/lib/doc/lfun/lib/limb/
ds2.4.1/lib/doc/lfun/lib/living/
ds2.4.1/lib/doc/lfun/lib/look/
ds2.4.1/lib/doc/lfun/lib/manipulate/
ds2.4.1/lib/doc/lfun/lib/meal/
ds2.4.1/lib/doc/lfun/lib/messages/
ds2.4.1/lib/doc/lfun/lib/npc/
ds2.4.1/lib/doc/lfun/lib/player/
ds2.4.1/lib/doc/lfun/lib/poison/
ds2.4.1/lib/doc/lfun/lib/position/
ds2.4.1/lib/doc/lfun/lib/potion/
ds2.4.1/lib/doc/lfun/lib/room/
ds2.4.1/lib/doc/lfun/lib/server/
ds2.4.1/lib/doc/lfun/lib/spell/
ds2.4.1/lib/doc/lfun/lib/torch/
ds2.4.1/lib/doc/lfun/lib/vendor/
ds2.4.1/lib/doc/lfun/lib/virt_sky/
ds2.4.1/lib/doc/lfun/lib/weapon/
ds2.4.1/lib/doc/lfun/lib/worn_storage/
ds2.4.1/lib/doc/lpc/basic/
ds2.4.1/lib/doc/lpc/concepts/
ds2.4.1/lib/doc/lpc/constructs/
ds2.4.1/lib/doc/lpc/etc/
ds2.4.1/lib/doc/lpc/intermediate/
ds2.4.1/lib/doc/lpc/types/
ds2.4.1/lib/doc/misc/
ds2.4.1/lib/doc/old/
ds2.4.1/lib/domains/Praxis/adm/
ds2.4.1/lib/domains/Praxis/attic/
ds2.4.1/lib/domains/Praxis/cemetery/mon/
ds2.4.1/lib/domains/Praxis/data/
ds2.4.1/lib/domains/Praxis/death/
ds2.4.1/lib/domains/Praxis/mountains/
ds2.4.1/lib/domains/Praxis/obj/armour/
ds2.4.1/lib/domains/Praxis/obj/magic/
ds2.4.1/lib/domains/Praxis/obj/weapon/
ds2.4.1/lib/domains/Praxis/orc_valley/
ds2.4.1/lib/domains/Ylsrim/
ds2.4.1/lib/domains/Ylsrim/adm/
ds2.4.1/lib/domains/Ylsrim/armor/
ds2.4.1/lib/domains/Ylsrim/broken/
ds2.4.1/lib/domains/Ylsrim/fish/
ds2.4.1/lib/domains/Ylsrim/meal/
ds2.4.1/lib/domains/Ylsrim/npc/
ds2.4.1/lib/domains/Ylsrim/obj/
ds2.4.1/lib/domains/Ylsrim/virtual/
ds2.4.1/lib/domains/Ylsrim/weapon/
ds2.4.1/lib/domains/campus/adm/
ds2.4.1/lib/domains/campus/etc/
ds2.4.1/lib/domains/campus/meals/
ds2.4.1/lib/domains/campus/npc/
ds2.4.1/lib/domains/campus/save/
ds2.4.1/lib/domains/campus/txt/ai/charles/
ds2.4.1/lib/domains/campus/txt/ai/charles/bak2/
ds2.4.1/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.4.1/lib/domains/campus/txt/ai/charly/
ds2.4.1/lib/domains/campus/txt/ai/charly/bak/
ds2.4.1/lib/domains/campus/txt/jenny/
ds2.4.1/lib/domains/default/creator/
ds2.4.1/lib/domains/default/doors/
ds2.4.1/lib/domains/default/etc/
ds2.4.1/lib/domains/default/weap/
ds2.4.1/lib/domains/town/doors/
ds2.4.1/lib/domains/town/txt/shame/
ds2.4.1/lib/domains/town/virtual/
ds2.4.1/lib/lib/comp/
ds2.4.1/lib/lib/lvs/
ds2.4.1/lib/lib/user/
ds2.4.1/lib/lib/virtual/
ds2.4.1/lib/log/
ds2.4.1/lib/obj/book_source/
ds2.4.1/lib/obj/include/
ds2.4.1/lib/realms/template/
ds2.4.1/lib/realms/template/adm/
ds2.4.1/lib/realms/template/area/armor/
ds2.4.1/lib/realms/template/area/npc/
ds2.4.1/lib/realms/template/area/obj/
ds2.4.1/lib/realms/template/area/room/
ds2.4.1/lib/realms/template/area/weap/
ds2.4.1/lib/realms/template/bak/
ds2.4.1/lib/realms/template/cmds/
ds2.4.1/lib/save/kills/o/
ds2.4.1/lib/secure/cfg/
ds2.4.1/lib/secure/cfg/classes/
ds2.4.1/lib/secure/cmds/creators/include/
ds2.4.1/lib/secure/cmds/players/
ds2.4.1/lib/secure/cmds/players/include/
ds2.4.1/lib/secure/daemon/include/
ds2.4.1/lib/secure/lib/
ds2.4.1/lib/secure/lib/include/
ds2.4.1/lib/secure/lib/net/include/
ds2.4.1/lib/secure/lib/std/
ds2.4.1/lib/secure/modules/
ds2.4.1/lib/secure/npc/
ds2.4.1/lib/secure/obj/include/
ds2.4.1/lib/secure/room/
ds2.4.1/lib/secure/save/
ds2.4.1/lib/secure/save/boards/
ds2.4.1/lib/secure/save/players/g/
ds2.4.1/lib/secure/scripts/
ds2.4.1/lib/secure/tmp/
ds2.4.1/lib/secure/upgrades/files/
ds2.4.1/lib/secure/verbs/creators/
ds2.4.1/lib/shadows/
ds2.4.1/lib/spells/
ds2.4.1/lib/std/board/
ds2.4.1/lib/std/lib/
ds2.4.1/lib/tmp/
ds2.4.1/lib/verbs/admins/include/
ds2.4.1/lib/verbs/common/
ds2.4.1/lib/verbs/common/include/
ds2.4.1/lib/verbs/creators/include/
ds2.4.1/lib/verbs/players/include/SCCS/
ds2.4.1/lib/verbs/rooms/
ds2.4.1/lib/verbs/rooms/include/
ds2.4.1/lib/www/errors/
ds2.4.1/lib/www/images/
ds2.4.1/v22.2b14/
ds2.4.1/v22.2b14/ChangeLog.old/
ds2.4.1/v22.2b14/Win32/
ds2.4.1/v22.2b14/compat/
ds2.4.1/v22.2b14/compat/simuls/
ds2.4.1/v22.2b14/include/
ds2.4.1/v22.2b14/testsuite/
ds2.4.1/v22.2b14/testsuite/clone/
ds2.4.1/v22.2b14/testsuite/command/
ds2.4.1/v22.2b14/testsuite/data/
ds2.4.1/v22.2b14/testsuite/etc/
ds2.4.1/v22.2b14/testsuite/include/
ds2.4.1/v22.2b14/testsuite/inherit/
ds2.4.1/v22.2b14/testsuite/inherit/master/
ds2.4.1/v22.2b14/testsuite/log/
ds2.4.1/v22.2b14/testsuite/single/
ds2.4.1/v22.2b14/testsuite/single/tests/compiler/
ds2.4.1/v22.2b14/testsuite/single/tests/efuns/
ds2.4.1/v22.2b14/testsuite/single/tests/operators/
ds2.4.1/v22.2b14/testsuite/u/
ds2.4.1/v22.2b14/tmp/
ds2.4.1/win32/
inherit "/lib/std/room";

void init() {
    ::init();
    add_action( "leave", "leave" );
    add_action( "bounce", "bounce" );
}   

void create() {
    ::create();
    SetProperties( ([ "light" : 2, "no castle" : 1 ]) );
    SetShort( "a sleeping chamber" );
    SetLong( "You have entered one of the sleeping chambers of "
      "the posh Nightmare Inn. The room is in perfect order. "
      "A large bed sits in the middle of the room, surrounded "
      "by night stands on both side. A crystal lamp rests "
      "the nightstand on the right. The carpet is a lovely "
      "shade of sand, and the furniture is a deep oaken "
      "color. In order to exit the room, try 'leave'." );
    SetItems( ([ 
	({ "room", "chambers", "chamber" }) :
	"The chamber is a very comfortable room.",
	"inn" : "The Nightmare Inn is reputed to be the best "
	"in the land.",
	"bed" : "The bed is very large and comfortable. It "
	"looks like it would be fun to bounce on.",
	({ "night stand", "night stands" }) :
	"The night stands are very solid oaken structures.",
	"lamp" : "The lamp is a very old antique lamp that "
	"is made out of fine crystal.",
	"carpet" : "The carpet is a very soothing shade of "
	"beige.", ]) );
    SetExits( ([
	"west" : "/domains/Praxis/hall.c",
      ]) );

}

int bounce(string str) {
    if(!str || str!="bed" ) {
	notify_fail( "Bounce on what?\n");
	return 0;
    }

    write( "You bounce up and down on the bed happily.");
    return 1;
}
int leave(string str) {
    write( "You open the door to your hotel room and venture out "
      "into the hallway." );
    this_player()->eventMoveLiving( "/domains/Praxis/hall.c");
    return 1;
}