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<H1>Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</LI>
<LI><em>From</em>: Matt Chatterley <<A HREF="mailto:chattemp#ee,port.ac.uk">chattemp#ee,port.ac.uk</A>></LI>
<LI><em>Date</em>: Sat, 22 Apr 2000 14:46:12 +0100 (BST)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
The idea of a 'mud development kit' is an intruiging one.
Just from those three words, I envisage something *very* different to a
functional codebase. The old 'basic' LP libs which were available were
kinda along these lines, if I recall (at least one or two were) - a
starting point to build from.
However, an actual kit might take the form of 'these are the basic parts
of a mud engine', and to my mind would probably be 80% documentation, 20%
framework code (or thereabouts). For instance, it might include network.c
which gave a (functional but basic) socket layer for you to use (or
develop upon).
And so forth, giving a number of modules which can be compiled into a
server (although the distributed server would probably do very little,
and might not even have a fully defined system for rooms/objects).
I'm rambling, but the idea I'm trying to express might be a worthwhile
one for implmenetation.
-- Matt Chatterley
".. You live for the fight, when its all that you've got .."
Jon Bon Jovi; Livin' on a Prayer, as always.
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<LI><STRONG><A NAME="00513" HREF="msg00513.html">Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></STRONG>
<UL><LI><EM>From:</EM> Charles <caugusti@gladstone.uoregon.edu></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] ColdStore. Belated response from a developer.</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00546" HREF="msg00546.html">Re: [MUD-Dev] ColdStore. Belated response from a developer.</A></strong>,
colin <a href="mailto:colin@field.medicine.adelaide.edu.au">colin@field.medicine.adelaide.edu.au</a>, Mon 24 Apr 2000, 18:47 GMT
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</LI>
<LI><strong><A NAME="00500" HREF="msg00500.html">[MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Fri 21 Apr 2000, 01:52 GMT
<UL>
<LI><strong><A NAME="00508" HREF="msg00508.html">Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
Richard Ross <a href="mailto:rross@redhotant.com">rross@redhotant.com</a>, Sat 22 Apr 2000, 04:13 GMT
</LI>
<LI><strong><A NAME="00513" HREF="msg00513.html">Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
Charles <a href="mailto:caugusti@gladstone.uoregon.edu">caugusti@gladstone.uoregon.edu</a>, Sat 22 Apr 2000, 04:13 GMT
<UL>
<LI><strong><A NAME="00517" HREF="msg00517.html">Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
Matt Chatterley <a href="mailto:chattemp@ee.port.ac.uk">chattemp@ee.port.ac.uk</a>, Sat 22 Apr 2000, 18:11 GMT
</LI>
<LI><strong><A NAME="00562" HREF="msg00562.html">Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Mon 24 Apr 2000, 23:35 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00522" HREF="msg00522.html">RE: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
Lee Sheldon <a href="mailto:linearno@gte.net">linearno@gte.net</a>, Sat 22 Apr 2000, 18:11 GMT
</LI>
</UL>
<UL>
<li><Possible follow-up(s)><br>
<LI><strong><A NAME="00509" HREF="msg00509.html">Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
Chris Jacobson <a href="mailto:fear@technologist.com">fear@technologist.com</a>, Sat 22 Apr 2000, 04:13 GMT
<UL>
<LI><strong><A NAME="00520" HREF="msg00520.html">Re: [MUD-Dev] shrink wrapped mud development kit (fwd)</A></strong>,
Caliban Tiresias Darklock <a href="mailto:caliban@darklock.com">caliban@darklock.com</a>, Sat 22 Apr 2000, 18:11 GMT
</LI>
</UL>
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</UL>
</LI>
</UL></BLOCKQUOTE>
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