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<H1>RE: [MUD-Dev] Re: Family, was characters per account</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: RE: [MUD-Dev] Re: Family, was characters per account</LI>
<LI><em>From</em>: Paul Schwanz - Enterprise Services <<A HREF="mailto:Paul.Schwanz#east,sun.com">Paul.Schwanz#east,sun.com</A>></LI>
<LI><em>Date</em>: Thu, 13 Apr 2000 12:58:07 -0400 (EDT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
> On Tue, 11 Apr 2000, Raph Koster wrote:
>
> > Actually, in UO's case it was because a) we were concerned about the vast
> > potential for nastiness (children-killing, pedophilia, etc), and b) we
> > didn't actually finish the artwork. The former is worth discussing on the
> > list, I think: the viability of children, and children-specific
> > environments, particularly in comemrcial ventures.
>
> Quite right. I banned children in Achaea over a year ago because of the
> first problem. I have yet to figure out a solution. The last thing I want
> is some emotionally destraught housewife making a bit stink after some 16
> year old molests her in-game child.
>
> --matt
Why would you handle this differently than if some 16 year old raped her in-game
female character?
--Phinehas
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<li><strong><A NAME="00266" HREF="msg00266.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>
<ul compact><li><em>From:</em> Matthew Mihaly <the_logos@achaea.com></li></ul>
<li><strong><A NAME="00263" HREF="msg00263.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>
<ul compact><li><em>From:</em> "Raph Koster" <rkoster@austin.rr.com></li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Family, was characters per account</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
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<ul compact>
<LI><strong><A NAME="00185" HREF="msg00185.html">[MUD-Dev] Re: Family, was characters per account</A></strong>,
Shawn Halpenny <a href="mailto:malachai@iname.com">malachai@iname.com</a>, Tue 11 Apr 2000, 22:06 GMT
<UL>
<LI><strong><A NAME="00188" HREF="msg00188.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Matthew Mihaly <a href="mailto:the_logos@achaea.com">the_logos@achaea.com</a>, Wed 12 Apr 2000, 01:09 GMT
</LI>
</UL>
</LI>
</ul>
</ul>
<LI><strong><A NAME="00182" HREF="msg00182.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Kevin Littlejohn <a href="mailto:darius@connect.com.au">darius@connect.com.au</a>, Tue 11 Apr 2000, 21:51 GMT
</LI>
</ul>
</ul>
</ul>
<LI><strong><A NAME="00195" HREF="msg00195.html">Re: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Jeff Freeman <a href="mailto:SkeptAck@antisocial.com">SkeptAck@antisocial.com</a>, Wed 12 Apr 2000, 04:03 GMT
</LI>
<LI><strong><A NAME="00232" HREF="msg00232.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Fri 14 Apr 2000, 02:51 GMT
<UL>
<LI><strong><A NAME="00263" HREF="msg00263.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Raph Koster <a href="mailto:rkoster@austin.rr.com">rkoster@austin.rr.com</a>, Sat 15 Apr 2000, 05:11 GMT
</LI>
<LI><strong><A NAME="00266" HREF="msg00266.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Matthew Mihaly <a href="mailto:the_logos@achaea.com">the_logos@achaea.com</a>, Sat 15 Apr 2000, 05:11 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00246" HREF="msg00246.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Paul Schwanz - Enterprise Services <a href="mailto:Paul.Schwanz@east.sun.com">Paul.Schwanz@east.sun.com</a>, Fri 14 Apr 2000, 02:51 GMT
<UL>
<LI><strong><A NAME="00261" HREF="msg00261.html">RE: [MUD-Dev] Re: Family, was characters per account</A></strong>,
Raph Koster <a href="mailto:rkoster@austin.rr.com">rkoster@austin.rr.com</a>, Sat 15 Apr 2000, 05:11 GMT
</LI>
</UL>
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