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<H1>Re[2]: [MUD-Dev] Fw: 16K mud server competition !</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re[2]: [MUD-Dev] Fw: 16K mud server competition !</LI>
<LI><em>From</em>: Travis Casey <<A HREF="mailto:efindel#io,com">efindel#io,com</A>></LI>
<LI><em>Date</em>: Tue, 4 Apr 2000 20:48:47 -0400</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Tuesday, April 04, 2000, Powell, Warren wrote:
> That being said, it does appear that the competition may be aimed more at
> the high level languages where you dont have to declare data types for local
> use and operations like file i/o and memory management are already taken
> care of in external libraries and shorthand coding is encouraged. I would
> rather see the comp give a slightly larger file size for lower level
> languages or let us create an external library that has no bearing on the
> mud code size but handles more of the system specific code rather than mud
> stuff, and allow 1 decent sized header file for struct defs and readabilitys
> sake (or double the size of low level lang code to 32k).
Well, they do have a separate category for low-level languages, so
they have at least thought somewhat about the problem and are trying
to be fair.
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<LI><STRONG><A NAME="00042" HREF="msg00042.html">RE: [MUD-Dev] Fw: 16K mud server competition !</A></STRONG>
<UL><LI><EM>From:</EM> "Powell, Warren" <warren.powell#nz,unisys.com></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Fw: 16K mud server competition !</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00031" HREF="msg00031.html">Re: [MUD-Dev] Fw: 16K mud server competition !</A></strong>,
Miroslav Silovic <a href="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</a>, Tue 04 Apr 2000, 16:11 GMT
<UL>
<LI><strong><A NAME="00043" HREF="msg00043.html">Re: [MUD-Dev] Fw: 16K mud server competition !</A></strong>,
Jay Carlson <a href="mailto:nop#mitre,org">nop#mitre,org</a>, Tue 04 Apr 2000, 22:22 GMT
<UL>
<LI><strong><A NAME="00052" HREF="msg00052.html">Re[2]: [MUD-Dev] Fw: 16K mud server competition !</A></strong>,
Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Wed 05 Apr 2000, 01:03 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00042" HREF="msg00042.html">RE: [MUD-Dev] Fw: 16K mud server competition !</A></strong>,
Powell, Warren <a href="mailto:warren.powell#nz,unisys.com">warren.powell#nz,unisys.com</a>, Tue 04 Apr 2000, 22:22 GMT
<UL>
<LI><strong><A NAME="00051" HREF="msg00051.html">Re[2]: [MUD-Dev] Fw: 16K mud server competition !</A></strong>,
Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Wed 05 Apr 2000, 00:46 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00053" HREF="msg00053.html">Re: [MUD-Dev] Fw: 16K mud server competition !</A></strong>,
Jon Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 05 Apr 2000, 01:41 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00007" HREF="msg00007.html">[MUD-Dev] Old Topic: Playfulness in 3-D Spaces, done.</A></strong>,
Rudy Fink <a href="mailto:rudyfink#rice,edu">rudyfink#rice,edu</a>, Sun 02 Apr 2000, 14:54 GMT
<LI><strong><A NAME="00004" HREF="msg00004.html">[MUD-Dev] An idea for breaking away from the HP/Mana mindset</A></strong>,
Eli Stevens <a href="mailto:wickedgrey#wickedgrey,com">wickedgrey#wickedgrey,com</a>, Sun 02 Apr 2000, 06:33 GMT
<UL>
<LI><strong><A NAME="00008" HREF="msg00008.html">Re: [MUD-Dev] An idea for breaking away from the HP/Mana mindset</A></strong>,
Ryan P. <a href="mailto:ixiterra#earthlink,net">ixiterra#earthlink,net</a>, Sun 02 Apr 2000, 17:26 GMT
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</UL>
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</UL></BLOCKQUOTE>
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