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<H1>RE: [MUD-DEV] a shrinking pool of players?</H1>
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<LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI>
<LI><em>Subject</em>: RE: [MUD-DEV] a shrinking pool of players?</LI>
<LI><em>From</em>: "Sellers, Michael" <<A HREF="mailto:MSellers#maxis,com">MSellers#maxis,com</A>></LI>
<LI><em>Date</em>: Wed, 16 Feb 2000 07:12:17 -0800</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
JD wrote:
> MSellers#maxis,com writes:
>
> >> it's between 10,000 and 200,000 at the extreme high end. Probably
around
> >> 50K. Just a gross estimate, but I've run these numbers before and I
think
> >> we tend to overestimate them. >>
>
> Heh, EQ alone can testify to the 50k mark...
I was speaking of the number of *text* MUD players. If the patterns we saw
on M59 are any guide, most UO/EQ/AC players have never played a text MUD,
and have no intention of doing so. These are largely separate markets.
Mike Sellers
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
<A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Next gen MUD wishlist</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00458" HREF="msg00458.html">Re: [MUD-Dev] Next gen MUD wishlist</A></strong>,
adam <a href="mailto:adam#treyarch,com">adam#treyarch,com</a>, Wed 23 Feb 2000, 02:09 GMT
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<LI><strong><A NAME="00461" HREF="msg00461.html">Re: [MUD-Dev] Next gen MUD wishlist</A></strong>,
Bryce Harrington <a href="mailto:bryce#neptune,net">bryce#neptune,net</a>, Thu 24 Feb 2000, 03:45 GMT
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<LI><strong><A NAME="00480" HREF="msg00480.html">Re: [MUD-Dev] Next gen MUD wishlist</A></strong>,
Bruce <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Sat 26 Feb 2000, 21:19 GMT
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<LI><strong><A NAME="00369" HREF="msg00369.html">RE: [MUD-DEV] a shrinking pool of players?</A></strong>,
Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Wed 16 Feb 2000, 17:51 GMT
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<LI><strong><A NAME="00367" HREF="msg00367.html">RE: [MUD-DEV] a shrinking pool of players?</A></strong>,
Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Wed 16 Feb 2000, 17:51 GMT
</LI>
<LI><strong><A NAME="00372" HREF="msg00372.html">RE: [MUD-DEV] a shrinking pool of players?</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 16 Feb 2000, 18:04 GMT
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<LI><strong><A NAME="00390" HREF="msg00390.html">RE: [MUD-DEV] a shrinking pool of players?</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 17 Feb 2000, 20:47 GMT
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<LI><strong><A NAME="00437" HREF="msg00437.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>,
Draymoor <a href="mailto:fibhufky#erols,com">fibhufky#erols,com</a>, Sun 20 Feb 2000, 19:34 GMT
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</ul>
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<LI><strong><A NAME="00344" HREF="msg00344.html">commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry)</A></strong>,
Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Wed 16 Feb 2000, 00:02 GMT
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