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<H1>Re: [MUD-DEV] a shrinking pool of players?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-DEV] a shrinking pool of players?</LI>
<LI><em>From</em>: "Ryan P." <<A HREF="mailto:ixiterra#earthlink,net">ixiterra#earthlink,net</A>></LI>
<LI><em>Date</em>: Tue, 15 Feb 2000 23:22:32 -0600</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
At 09:31 PM 2/15/00 -0500, JD wrote:
>In a message dated 2/15/00 8:13:59 PM Central Standard Time,
>PartyG2816#aol,com writes:
>
>>> testify
>Wrong word.. EQ alone holds more than 50k people. Then add in the people at
>UO.. and AC.. and the ones that were at Realm.. and The list goes on and on...
>
>JD
>
>
>
>_______________________________________________
>MUD-Dev maillist - MUD-Dev#kanga,nu
><A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>
I've played EQ before, and I would say roughly 80% of those people have no
clue what a text-based mud is. EQ is a commercialized video game in
every sense of the word. It is akin to UT and Q3A except for the fact that it
focuses more on a roleplaying aspect rather than kill, kill, kill.
I wouldn't even consider EQ/UO part of the mudding community. Anyone who
has started on one of those games then attempts to switch to a text-based
mud will not be a happy camper. It's just like trying to get heavy video game
players to play AD&D, it is very difficult unless they have a modicum of
intelligence and a bit of creativity. Text muds are one step between AD&D
and video games. EQ/UO are video games, plain and simple.
--Ryan
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
<A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>
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<li><strong><A NAME="00365" HREF="msg00365.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>
<ul compact><li><em>From:</em> Matthew Mihaly <diablo#best,com></li></ul>
<li><strong><A NAME="00362" HREF="msg00362.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>
<ul compact><li><em>From:</em> J C Lawrence <claw#kanga,nu></li></ul>
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<LI><STRONG><A NAME="00354" HREF="msg00354.html">Re: [MUD-DEV] a shrinking pool of players?</A></STRONG>
<UL><LI><EM>From:</EM> PartyG2816#aol,com</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-DEV] a shrinking pool of players?</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00392" HREF="msg00392.html">RE: [MUD-DEV] a shrinking pool of players?</A></strong>,
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 17 Feb 2000, 20:47 GMT
</LI>
</ul>
<LI><strong><A NAME="00353" HREF="msg00353.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>,
PartyG2816 <a href="mailto:PartyG2816#aol,com">PartyG2816#aol,com</a>, Wed 16 Feb 2000, 02:13 GMT
<UL>
<LI><strong><A NAME="00355" HREF="msg00355.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>,
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 16 Feb 2000, 03:04 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00354" HREF="msg00354.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>,
PartyG2816 <a href="mailto:PartyG2816#aol,com">PartyG2816#aol,com</a>, Wed 16 Feb 2000, 02:35 GMT
<UL>
<LI><strong><A NAME="00360" HREF="msg00360.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>,
Ryan P. <a href="mailto:ixiterra#earthlink,net">ixiterra#earthlink,net</a>, Wed 16 Feb 2000, 05:34 GMT
<UL>
<LI><strong><A NAME="00362" HREF="msg00362.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>,
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Wed 16 Feb 2000, 06:48 GMT
</LI>
<LI><strong><A NAME="00365" HREF="msg00365.html">Re: [MUD-DEV] a shrinking pool of players?</A></strong>,
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Wed 16 Feb 2000, 17:29 GMT
</LI>
</UL>
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</UL>
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<LI><strong><A NAME="00368" HREF="msg00368.html">RE: [MUD-DEV] a shrinking pool of players?</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 16 Feb 2000, 17:51 GMT
<UL>
<LI><strong><A NAME="00384" HREF="msg00384.html">RE: [MUD-DEV] a shrinking pool of players?</A></strong>,
Chris Turner <a href="mailto:christ#rd,bbc.co.uk">christ#rd,bbc.co.uk</a>, Thu 17 Feb 2000, 18:40 GMT
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