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<H1>Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</LI>
<LI><em>From</em>: Greg Miller <<A HREF="mailto:gmiller#classic-games,com">gmiller#classic-games,com</A>></LI>
<LI><em>Date</em>: Fri, 24 Dec 1999 01:38:15 -0600</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
BTW: Here's something else anyone doing MT should be aware of: Your
software may have two sets of thread bugs, one for single-CPU execution,
and one for MP execution. There may or may not be overlap between the
two. That means you *cannot* assume your MT application runs on both,
unless you've tested and otherwise verified your code in both
situations.
--
<A HREF="http://www.classic-games.com/">http://www.classic-games.com/</A>
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<LI><STRONG><A NAME="00764" HREF="msg00764.html">[MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</A></STRONG>
<UL><LI><EM>From:</EM> "Wesley W. Terpstra" <terpstra@iota.dhs.org></LI></UL></LI>
<LI><STRONG><A NAME="00771" HREF="msg00771.html">Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</A></STRONG>
<UL><LI><EM>From:</EM> J C Lawrence <claw@kanga.nu></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="00772" HREF="msg00772.html">Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)</A></strong>,
J C Lawrence <a href="mailto:claw@kanga.nu">claw@kanga.nu</a>, Thu 23 Dec 1999, 17:48 GMT
</LI>
</ul>
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<LI><strong><A NAME="00764" HREF="msg00764.html">[MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</A></strong>,
Wesley W. Terpstra <a href="mailto:terpstra@iota.dhs.org">terpstra@iota.dhs.org</a>, Thu 23 Dec 1999, 17:00 GMT
<UL>
<LI><strong><A NAME="00771" HREF="msg00771.html">Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</A></strong>,
J C Lawrence <a href="mailto:claw@kanga.nu">claw@kanga.nu</a>, Thu 23 Dec 1999, 17:31 GMT
<UL>
<LI><strong><A NAME="00776" HREF="msg00776.html">Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</A></strong>,
Jay Carlson <a href="mailto:nop@mitre.org">nop@mitre.org</a>, Thu 23 Dec 1999, 20:50 GMT
</LI>
<LI><strong><A NAME="00781" HREF="msg00781.html">Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</A></strong>,
Greg Miller <a href="mailto:gmiller@classic-games.com">gmiller@classic-games.com</a>, Fri 24 Dec 1999, 07:47 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00773" HREF="msg00773.html">Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)</A></strong>,
Marc Bowden <a href="mailto:ryumo@merit.edu">ryumo@merit.edu</a>, Thu 23 Dec 1999, 18:00 GMT
</LI>
</UL>
</LI>
</ul>
</ul>
<LI><strong><A NAME="00749" HREF="msg00749.html">Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)</A></strong>,
Rahul Sinha <a href="mailto:rsinha@glue.umd.edu">rsinha@glue.umd.edu</a>, Thu 23 Dec 1999, 05:36 GMT
<UL>
<LI><strong><A NAME="00755" HREF="msg00755.html">Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)</A></strong>,
J C Lawrence <a href="mailto:claw@kanga.nu">claw@kanga.nu</a>, Thu 23 Dec 1999, 06:49 GMT
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00740" HREF="msg00740.html">Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)</A></strong>,
J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Wed 22 Dec 1999, 23:46 GMT
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