<!-- MHonArc v2.4.4 -->
<!--X-Subject: [MUD-Dev] Languages for MUD drivers -->
<!--X-From-R13: "Znherag Pbffnivg" <ynheragNargqvir.pbz> -->
<!--X-Date: Mon, 15 Nov 1999 18:37:16 -0800 -->
<!--X-Message-Id: E11nY0E-0006Ai-00@kanga.nu -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, [MUD-Dev] Languages for MUD drivers</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:laurent@netdive.com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">
<font size="+4" color="#804040">
<strong><em>MUD-Dev<br>mailing list archive</em></strong>
</font>
<br>
[ <a href="../">Other Periods</a>
| <a href="../../">Other mailing lists</a>
| <a href="/search.php3">Search</a>
]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->
Date:
[ <a href="msg00258.html">Previous</a>
| <a href="msg00263.html">Next</a>
]
Thread:
[ <a href="msg00266.html">Previous</a>
| <a href="msg00264.html">Next</a>
]
Index:
[ <A HREF="author.html#00259">Author</A>
| <A HREF="#00259">Date</A>
| <A HREF="thread.html#00259">Thread</A>
]
<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>[MUD-Dev] Languages for MUD drivers</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Languages for MUD drivers</LI>
<LI><em>From</em>: "Laurent Bossavit" <<A HREF="mailto:laurent#netdive,com">laurent#netdive,com</A>></LI>
<LI><em>Date</em>: Tue, 16 Nov 1999 03:01:55 +0100</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
Hi all,
As my quest for the perfect M* server design continues (I've been a
deep lurker on the list for over one year, though some of you might
remember my interest at one time in porting LambdaMOO to Java (done,
but not the panacea I hoped)) I am more and more convinced that the
crucial parts are the underlying (implementation) and visible (world-
building) languages - ideally both being the same.
A lot of the issues M* server designers and implementors struggle
with are in fact active areas of programming language research. These
are in approximate order of importance (for M* writers!)
- distributed processing support (for large worlds)
- concurrent processing support (for reactive worlds)
- object orientation (for modular worlds)
- object persistence (as in MOO)
- run-time mutability (aka dynamic recompilation, as in MOO/ColdC)
- reflective capabilities (so programs can modify themselves)
- security (to enable in-game access to world code by 'wizards')
If we assume a language with the above properties, writing a M*
driver is almost trivial. A thin layer of network code will handle
client connections; a command parser will probably provide the most
challenging exercise in low-level programming, writing core
character/monster/item classes would almost belong to the 'world
design' category.
I've recently been looking a dozens of languages old and new to see
if any fit the bill - I'll mention as a random selection Obliq,
Phantom, Oz, Erlang... So far only one actively supported language
comes really close, E (www.erights.org). It's unfortunately not quite
finished yet - the language spec itself is still evolving and
persistence is not implemented - but in most other respects quite
attractive for the purposes stated above. (In fact it actually
started out as a language specifically to support virtual
environments).
If you agree (or disagree) with the above assessment, or have
pointers to languages which would make good candidates for
implementing a M* server, please speak up. ;)
-[Morendil]-
Press Ctrl-Alt-Del to continue
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
<A HREF="http://www.kanga.nu/lists/listinfo/mud-dev">http://www.kanga.nu/lists/listinfo/mud-dev</A>
</PRE>
<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<ul compact><li><strong>Follow-Ups</strong>:
<ul>
<li><strong><A NAME="00347" HREF="msg00347.html">[MUD-Dev] Languages for MUD drivers</A></strong>
<ul compact><li><em>From:</em> "Petri Virkkula" <pvirkkul@iki.fi></li></ul>
<li><strong><A NAME="00334" HREF="msg00334.html">Re: [MUD-Dev] Languages for MUD drivers</A></strong>
<ul compact><li><em>From:</em> J C Lawrence <claw@cp.net></li></ul>
<li><strong><A NAME="00288" HREF="msg00288.html">RE: [MUD-Dev] Languages for MUD drivers</A></strong>
<ul compact><li><em>From:</em> "Ian Macintosh" <iman@issystems.co.nz></li></ul>
<li><strong><A NAME="00268" HREF="msg00268.html">Re: [MUD-Dev] Languages for MUD drivers</A></strong>
<ul compact><li><em>From:</em> bruce@puremagic.com</li></ul>
<li><strong><A NAME="00264" HREF="msg00264.html">Re: [MUD-Dev] Languages for MUD drivers</A></strong>
<ul compact><li><em>From:</em> Joey Hess <joey@kitenet.net></li></ul>
</UL></LI></UL>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00258.html">Re: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00263.html">Re: [MUD-Dev] code base inquiry</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00266.html">[MUD-Dev] Library news</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00264.html">Re: [MUD-Dev] Languages for MUD drivers</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00259"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00259"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>
<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>RE: [MUD-Dev] Admins as Mortals</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00322" HREF="msg00322.html">RE: [MUD-Dev] Admins as Mortals</A></strong>,
Sellers, Michael <a href="mailto:MSellers@maxis.com">MSellers@maxis.com</a>, Wed 17 Nov 1999, 23:48 GMT
</LI>
<LI><strong><A NAME="00338" HREF="msg00338.html">Re: [MUD-Dev] Admins as Mortals</A></strong>,
PartyG2816 <a href="mailto:PartyG2816@aol.com">PartyG2816@aol.com</a>, Thu 18 Nov 1999, 01:33 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00270" HREF="msg00270.html">[MUD-Dev] Matrix</A></strong>,
Laurent Bossavit <a href="mailto:laurent@netdive.com">laurent@netdive.com</a>, Tue 16 Nov 1999, 21:19 GMT
<LI><strong><A NAME="00266" HREF="msg00266.html">[MUD-Dev] Library news</A></strong>,
J C Lawrence <a href="mailto:claw@cp.net">claw@cp.net</a>, Tue 16 Nov 1999, 05:12 GMT
<LI><strong><A NAME="00259" HREF="msg00259.html">[MUD-Dev] Languages for MUD drivers</A></strong>,
Laurent Bossavit <a href="mailto:laurent@netdive.com">laurent@netdive.com</a>, Tue 16 Nov 1999, 02:37 GMT
<UL>
<LI><strong><A NAME="00264" HREF="msg00264.html">Re: [MUD-Dev] Languages for MUD drivers</A></strong>,
Joey Hess <a href="mailto:joey@kitenet.net">joey@kitenet.net</a>, Tue 16 Nov 1999, 03:46 GMT
</LI>
<LI><strong><A NAME="00268" HREF="msg00268.html">Re: [MUD-Dev] Languages for MUD drivers</A></strong>,
bruce <a href="mailto:bruce@puremagic.com">bruce@puremagic.com</a>, Tue 16 Nov 1999, 05:49 GMT
</LI>
<LI><strong><A NAME="00288" HREF="msg00288.html">RE: [MUD-Dev] Languages for MUD drivers</A></strong>,
Ian Macintosh <a href="mailto:iman@issystems.co.nz">iman@issystems.co.nz</a>, Wed 17 Nov 1999, 16:31 GMT
<UL>
<LI><strong><A NAME="00299" HREF="msg00299.html">Re: [MUD-Dev] Languages for MUD drivers</A></strong>,
Greg Miller <a href="mailto:gmiller@classic-games.com">gmiller@classic-games.com</a>, Wed 17 Nov 1999, 21:24 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>
</ul>
<hr>
<center>
[ <a href="../">Other Periods</a>
| <a href="../../">Other mailing lists</a>
| <a href="/search.php3">Search</a>
]
</center>
<hr>
</body>
</html>