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<H1>RE: bugs (was RE: [MUD-Dev] players who "take away from the game")</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: RE: bugs (was RE: [MUD-Dev] players who "take away from the game")</LI>
<LI><em>From</em>: Holly Sommer <<A HREF="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</A>></LI>
<LI><em>Date</em>: Mon, 15 Nov 1999 07:37:01 -0600 (CST)</LI>
<LI><em>cc</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Thu, 11 Nov 1999, Charles Hughes wrote:
> Um, why? I'm a much bigger player than admin and I've seen this
> attitude before but I don't understand it. Why penalize a player
> for the inadequacies of a programmer? The player is doing EXACTLY
> what he's supposed to - it's the game that is behaving improperly.
> Why not just take off your belt and whip the server? (Or, more
> appropriately, the programmer. :)
First, because I don't believe that self-flagellation does much good :)
The answer to "why" though, is... "because those are the rules I'd set
up." The players are warned ahead of time about bug exploitation, so it's
rather like having a big red button that says "Don't Press Me."
-Holly
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<LI><STRONG><A NAME="00228" HREF="msg00228.html">RE: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></STRONG>
<UL><LI><EM>From:</EM> Charles Hughes <charles.hughes#bigfoot,com></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: bugs (was RE: [MUD-Dev] players who "take away from the game")</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
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<LI><strong><A NAME="00258" HREF="msg00258.html">Re: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Balthazaar/BalthMURP <a href="mailto:balthmurp#mediaone,net">balthmurp#mediaone,net</a>, Tue 16 Nov 1999, 02:37 GMT
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</ul>
<LI><strong><A NAME="00225" HREF="msg00225.html">Re: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 11 Nov 1999, 23:49 GMT
</LI>
<LI><strong><A NAME="00228" HREF="msg00228.html">RE: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Charles Hughes <a href="mailto:charles.hughes#bigfoot,com">charles.hughes#bigfoot,com</a>, Fri 12 Nov 1999, 08:14 GMT
<UL>
<LI><strong><A NAME="00231" HREF="msg00231.html">Re: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Quzah <a href="mailto:quzah#hotmail,com">quzah#hotmail,com</a>, Fri 12 Nov 1999, 18:23 GMT
</LI>
<LI><strong><A NAME="00249" HREF="msg00249.html">RE: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Mon 15 Nov 1999, 17:14 GMT
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</UL>
</LI>
<LI><strong><A NAME="00235" HREF="msg00235.html">RE: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Sellers, Michael <a href="mailto:MSellers#maxis,com">MSellers#maxis,com</a>, Fri 12 Nov 1999, 18:23 GMT
<UL>
<LI><strong><A NAME="00236" HREF="msg00236.html">Re: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Mik Clarke <a href="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</a>, Fri 12 Nov 1999, 20:59 GMT
</LI>
<LI><strong><A NAME="00237" HREF="msg00237.html">RE: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Matthew Mihaly <a href="mailto:diablo#best,com">diablo#best,com</a>, Fri 12 Nov 1999, 20:59 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00243" HREF="msg00243.html">Re: bugs (was RE: [MUD-Dev] players who "take away from the game")</A></strong>,
Ilya, Game Commandos <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Fri 12 Nov 1999, 23:52 GMT
</LI>
</ul>
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</UL></BLOCKQUOTE>
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