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<H1>[MUD-Dev] Pueblo</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Pueblo</LI>
<LI><em>From</em>: Mik Clarke <<A HREF="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</A>></LI>
<LI><em>Date</em>: Thu, 14 Oct 1999 21:45:40 +0000</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
Does anyone have a version of Pueblo compiled on a recent compiler?
I have the 2.01 version from the Andromeda site, and it used to work
under Win95 until I had to upgrade a bunch of core .dlls and the
TCP/IP stack. I think it would probably work again if it got
recompiled with a recent compiler, but I don't have the ability to
compile things for the WinXX platform.
Mik
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<li><strong><A NAME="00067" HREF="msg00067.html">[MUD-Dev] Pueblo</A></strong>
<ul compact><li><em>From:</em> Par Winzell <zell#alyx,com></li></ul>
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<LI><STRONG><A NAME="00060" HREF="msg00060.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> "Travis S. Casey" <efindel#io,com></LI></UL></LI>
<LI><STRONG><A NAME="00064" HREF="msg00064.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></STRONG>
<UL><LI><EM>From:</EM> Greg Miller <gmiller#classic-games,com></LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>Re: [MUD-Dev] The Relationship between pkers and monster AI?</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00049" HREF="msg00049.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>,
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 14 Oct 1999, 18:07 GMT
</LI>
<LI><strong><A NAME="00053" HREF="msg00053.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>,
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 14 Oct 1999, 18:07 GMT
<UL>
<LI><strong><A NAME="00060" HREF="msg00060.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>,
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 14 Oct 1999, 18:41 GMT
<UL>
<LI><strong><A NAME="00064" HREF="msg00064.html">Re: [MUD-Dev] The Relationship between pkers and monster AI?</A></strong>,
Greg Miller <a href="mailto:gmiller#classic-games,com">gmiller#classic-games,com</a>, Thu 14 Oct 1999, 21:29 GMT
<UL>
<LI><strong><A NAME="00065" HREF="msg00065.html">[MUD-Dev] Pueblo</A></strong>,
Mik Clarke <a href="mailto:mikclrk#attglobal,net">mikclrk#attglobal,net</a>, Thu 14 Oct 1999, 21:58 GMT
<UL>
<LI><strong><A NAME="00067" HREF="msg00067.html">[MUD-Dev] Pueblo</A></strong>,
Par Winzell <a href="mailto:zell#alyx,com">zell#alyx,com</a>, Thu 14 Oct 1999, 22:33 GMT
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<LI><strong><A NAME="00041" HREF="msg00041.html">[MUD-Dev] Coolmud</A></strong>,
Ilya, Game Commandos <a href="mailto:Ilya#gamecommandos,com">Ilya#gamecommandos,com</a>, Thu 14 Oct 1999, 02:33 GMT
<LI><strong><A NAME="00042" HREF="msg00042.html">[MUD-Dev] Affect of personalizing cannon fodder mobs</A></strong>,
Lazarus <a href="mailto:lazarus#ourplace,org">lazarus#ourplace,org</a>, Thu 14 Oct 1999, 02:33 GMT
<UL>
<LI><strong><A NAME="00043" HREF="msg00043.html">Re: [MUD-Dev] Affect of personalizing cannon fodder mobs</A></strong>,
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 14 Oct 1999, 04:10 GMT
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