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<H1>RE: [MUD-Dev] The Best Guy on the Mud Thing</H1>
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<LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI>
<LI><em>Subject</em>: RE: [MUD-Dev] The Best Guy on the Mud Thing </LI>
<LI><em>From</em>: "Koster, Raph" <<A HREF="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</A>></LI>
<LI><em>Date</em>: Thu, 16 Sep 1999 09:36:13 -0500</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: <A HREF="mailto:mud-dev-admin#kanga,nu">mud-dev-admin#kanga,nu</A></LI>
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<PRE>
> -----Original Message-----
> From: J C Lawrence [<A HREF="mailto:claw#varesearch,com">mailto:claw#varesearch,com</A>]
> Sent: Thursday, September 16, 1999 1:10 AM
> To: mud-dev#kanga,nu
> Subject: Re: [MUD-Dev] The Best Guy on the Mud Thing
>
> There's a base player perception principle underlieing this:
>
> Players expect, even demand, that the game will always reward them
> for their time investments, and doesn't remove those awards once
> gained.
>
> This is directly parallel to UOL's fishermen who where incensed when
> they found out that they could fish all day and not be able to sell
> their caught fish for much more than peanuts. (Raph, don't you have
> a law here?)
Of course:
start quote--->
Players have higher expectations of the virtual world
The expectations are higher than of similar actions in the real world. For
example: players will expect all labor to result in profit; they will expect
life to be fair; they will expect to be protected from aggression before the
fact, and not just to seek redress after the fact; they will expect problems
to be resolved quickly; they will expect that their integrity will be
assumed to be beyond reproach; in other words, they will expect too much,
and you will not be able to supply it all. The trick is to manage the
expectations.
<--- end quote
-Raph
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] The Best Guy on the Mud Thing</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00389" HREF="msg00389.html">Re: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 17 Sep 1999, 23:22 GMT
<UL>
<LI><strong><A NAME="00501" HREF="msg00501.html">Re: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Chris Turner <a href="mailto:christ#rd,bbc.co.uk">christ#rd,bbc.co.uk</a>, Mon 27 Sep 1999, 16:57 GMT
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</UL>
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<LI><strong><A NAME="00324" HREF="msg00324.html">Re: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 16 Sep 1999, 03:14 GMT
<UL>
<LI><strong><A NAME="00355" HREF="msg00355.html">Re: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Fri 17 Sep 1999, 17:46 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00331" HREF="msg00331.html">RE: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 16 Sep 1999, 14:44 GMT
</LI>
<LI><strong><A NAME="00337" HREF="msg00337.html">RE: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 16 Sep 1999, 23:22 GMT
<UL>
<LI><strong><A NAME="00348" HREF="msg00348.html">RE: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 17 Sep 1999, 02:10 GMT
<UL>
<LI><strong><A NAME="00366" HREF="msg00366.html">RE: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Wes Connell <a href="mailto:wconnell#adhesive,com">wconnell#adhesive,com</a>, Fri 17 Sep 1999, 17:48 GMT
<UL>
<LI><strong><A NAME="00370" HREF="msg00370.html">RE: [MUD-Dev] The Best Guy on the Mud Thing</A></strong>,
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Fri 17 Sep 1999, 21:20 GMT
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