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<H1>[MUD-Dev] Re: Hacks/Diablo/etc (was: Re: [MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign))</H1>
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<LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Hacks/Diablo/etc (was: Re: [MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign))</LI>
<LI><em>From</em>: "quzah [sotfhome]" <<A HREF="mailto:quzah#softhome,net">quzah#softhome,net</A>></LI>
<LI><em>Date</em>: Wed, 21 Oct 1998 00:15:37 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
From: Steve Sparks <ssparks#enigma,sss.org> on Tuesday, October 20, 1998 at
12:02 PM
Subject: [MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign)
[Raph Koster]
>> >Strict: play that obeys the intent of the rules created by the games'
>> >designers.
>> >
>> >Loose: whatever keeps the most players happy.
>> >
>> >Crack programs break both of these. I have NEVER seen a game where
>> >prevalence of hack programs was regarded as a good thing by either the
>> >designers or the playerbase as a whole.
>> >
>> >-Raph
>>
>> The character backup program for Diablo(tm) for online playing.
>> I believe some of these allowed you to duplicate items, but the
>> one I had around did not. Thus, it was handy when you wanted to
>> play by yourself, or in a locked game with a pal and didn't want
>> to worry about all of the cheaters coming in and slaughtering
>> you. Shrug.
>> -Q-
>
>That sounds like normal play to me :)
>
>Did you ever try the diablo dup bug where you login and drop all your gold
>then hit alt-f4? :-P
>
>Steve
Nope. The only reason I used it was once you had tromped Diablo in
single player umpteen times, it got really boring (then the only
"fun" was entering a new game and loading if you didn't like the
junk in the shop). So, I'd use the character backup to play it
in single player "lan mode" so I could play on a higher level of
difficulty. (At least the good thing about the "hellfire" add on
was you could play normally in single player mode on a harder
level, so I could continue my original character for a while.)
Still, it got old after a while.
-Q-
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: evil - good realism</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00326" HREF="msg00326.html">[MUD-Dev] Re: evil - good realism</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 22 Oct 1998, 01:12 GMT
</LI>
<LI><strong><A NAME="00343" HREF="msg00343.html">[MUD-Dev] Re: evil - good realism</A></strong>,
Brandon A Downey <a href="mailto:badowney#sprynet,com">badowney#sprynet,com</a>, Thu 22 Oct 1998, 08:28 GMT
<UL>
<LI><strong><A NAME="00350" HREF="msg00350.html">[MUD-Dev] Re: evil - good realism</A></strong>,
Vladimir Prelovac <a href="mailto:tomcat#galeb,etf.bg.ac.yu">tomcat#galeb,etf.bg.ac.yu</a>, Thu 22 Oct 1998, 13:17 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00382" HREF="msg00382.html">[MUD-Dev] Re: evil - good realism</A></strong>,
Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Fri 23 Oct 1998, 04:00 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00293" HREF="msg00293.html">[MUD-Dev] Re: Hacks/Diablo/etc (was: Re: [MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign))</A></strong>,
quzah [sotfhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Wed 21 Oct 1998, 07:13 GMT
<LI><strong><A NAME="00283" HREF="msg00283.html">[MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign)</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 21 Oct 1998, 02:15 GMT
<UL>
<LI><strong><A NAME="00334" HREF="msg00334.html">[MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign)</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 22 Oct 1998, 03:23 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00282" HREF="msg00282.html">[MUD-Dev] Lengthy Palace study</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Wed 21 Oct 1998, 02:13 GMT
<LI><strong><A NAME="00271" HREF="msg00271.html">[MUD-Dev] Re: Trusting the Client (Re: Laws of Online World D esign)</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 20 Oct 1998, 15:04 GMT
</LI>
</UL></BLOCKQUOTE>
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