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<H1>[MUD-Dev] Re: OT: TTYQuake</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: OT: TTYQuake</LI>
<LI><em>From</em>: "Adam J. Thornton" <<A HREF="mailto:adam#phoenix,Princeton.EDU">adam#phoenix,Princeton.EDU</A>></LI>
<LI><em>Date</em>: Fri, 16 Oct 1998 15:20:16 -0400</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Fri, Oct 16, 1998 at 11:19:47AM -0700, Adam Wiggins wrote:
> > <A HREF="http://webpages.mr.net/bobz/ttyquake/">http://webpages.mr.net/bobz/ttyquake/</A>
> Actually I was a bit disappointed. I was *really* hoping for:
>
> % n
> You enter a large chamber, similar to all the others.
> There is a space marine here.
> % switch to railgun
> You put away your rocket launcher, and pull out your railgun.
> The space marine fires a grenade from her grenade launcher.
> The grenade bounces around near your feet.
> % strafe left
> You glide left, keeping your gun trained forward.
> % fire railgun at marine
> You squeeze the trigger on your railgun and a blue spiral follows the
> projectile straight into the space marine's chest!
> The space marine is dead! R.I.P.
> You get your share of 1 kill(s).
> %
> A friend of mine actually did something like this for a little arcade game
> he wrote. It was a Defender-style game, but you could hit various
> function keys to enter different "modes". There was old movie mode, which
> turned the palette black and white, K-RAD D00DZ mode which surrounded the
> screen with weird demo effects, and of course internet mode, which
> switched to a text screen and let you "play" the game by typing commands
> like "pull up", "dive", "fire cannon", etc. He even added little bursts
> of simulated lag.
Actually, there's something called FOOM on the IF-archive, ftp.gmd.de.
It's in /if-archive/games/tads, probably.
It's the first level of DOOM, done as a text adventure.
Adam
--
adam#princeton,edu
"There's a border to somewhere waiting, and a tank full of time." - J. Steinman
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<LI><STRONG><A NAME="00223" HREF="msg00223.html">[MUD-Dev] OT: TTYQuake</A></STRONG>
<UL><LI><EM>From:</EM> Niklas Elmqvist <d97elm#dtek,chalmers.se></LI></UL></LI>
<LI><STRONG><A NAME="00228" HREF="msg00228.html">[MUD-Dev] Re: OT: TTYQuake</A></STRONG>
<UL><LI><EM>From:</EM> Adam Wiggins <adam#angel,com></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: GameStorm</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00258" HREF="msg00258.html">[MUD-Dev] Re: GameStorm</A></strong>,
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Tue 20 Oct 1998, 02:39 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00245" HREF="msg00245.html">[MUD-Dev] FW: Book?</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 19 Oct 1998, 16:34 GMT
<LI><strong><A NAME="00223" HREF="msg00223.html">[MUD-Dev] OT: TTYQuake</A></strong>,
Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Fri 16 Oct 1998, 05:41 GMT
<UL>
<LI><strong><A NAME="00228" HREF="msg00228.html">[MUD-Dev] Re: OT: TTYQuake</A></strong>,
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 16 Oct 1998, 18:22 GMT
<UL>
<LI><strong><A NAME="00229" HREF="msg00229.html">[MUD-Dev] Re: OT: TTYQuake</A></strong>,
Adam J. Thornton <a href="mailto:adam#phoenix,Princeton.EDU">adam#phoenix,Princeton.EDU</a>, Fri 16 Oct 1998, 19:22 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00219" HREF="msg00219.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 15 Oct 1998, 21:47 GMT
<UL>
<li><Possible follow-up(s)><br>
<LI><strong><A NAME="00252" HREF="msg00252.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>,
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 19 Oct 1998, 23:37 GMT
<UL>
<LI><strong><A NAME="00253" HREF="msg00253.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 20 Oct 1998, 00:05 GMT
<UL>
<LI><strong><A NAME="00255" HREF="msg00255.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>,
Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Tue 20 Oct 1998, 01:37 GMT
</LI>
</UL>
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</UL></BLOCKQUOTE>
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