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<H1>[MUD-Dev] Re: Mud websites</H1>
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<LI><em>To</em>: <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Mud websites </LI>
<LI><em>From</em>: "John Bertoglio" <<A HREF="mailto:alexb#internetcds,com">alexb#internetcds,com</A>></LI>
<LI><em>Date</em>: Wed, 10 Jun 1998 17:20:52 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
From: J C Lawrence <claw#under,engr.sgi.com>
Date: Wednesday, June 10, 1998 4:17 PM
>On Tue, 9 Jun 1998 12:42:03 -0500
>Koster, Raph<rkoster#origin,ea.com> wrote:
>
>> Legend has a website that has won a few awards. It has a web
>> discussion board, archives of the in-game lecture series, FAQs, a
>> reference section, character bios, links to guild web pages, and the
>> game newsletter. And it just about never gets visited by existing
>> players. Does it serve to draw in NEW players? Yeah, probably. But
>> for some reason it is not a major contributor to the community. (The
>> character web pages are a hit however).
>
>I have attempted to use a wide variety of web based message boards,
>from those at various UOL sites, Utne reader, other magazines,
>SlashDot, and on. Several of them I've really wanted to use
>extensively for the data they contained. But, I've been rebuffed
>every time. I don't find them usable, not even slightly usable. I
>can actually use them, with a lot of work and teeth gritting, but the
>sheer machination invelved *just* to read a message (What? I have to
>click on that little icon for every single message?) is painful
>enough, but to actually post with those horrors is torture. I utterly
>fail to understand *HOW* they get any traffic. They are almost
>mind-numbing to use, to read, to try and follow threads, to post
>messages to, etc.
>
>Yet, quite obviously, people do use them, and do post messages with
>them. <boggle>
>
>Perhaps there's a trick?
>
There are a few good and many bad web implementations. The nature of the
web lends itself to more of a "I post to a subject, you post to a new
subject" in linear format. Or "here is my question, what is the answer?".
Threaded systems usually are impossible to read once they reach any level
of complexity. Some exceptioniosn:
www.west-wind.com has an excellent board he uses for tech support. His
web/database product includes the source code for it.
WebBoard by O'Riely (the book and web server people) is also worth looking
at. < www.webboard.com > It includes an IRC style chat server. The 2.0
version is quite robust and is included in a book-CD package.
Both of these products are fully customizable so if you build a crappy user
interface, it is your fault. Once again, "The power to create and control,
is the power to make ugly."
>--
>J C Lawrence Internet: claw#null,net
>(Contractor) Internet: coder#ibm,net
>---------(*) Internet: claw#under,engr.sgi.com
>...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
>
John Bertoglio
>--
>MUD-Dev: Advancing an unrealised future.
>
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<li><strong><A NAME="00966" HREF="msg00966.html">[MUD-Dev] Re: Mud websites</A></strong>
<ul compact><li><em>From:</em> Adam Wiggins <adam#angel,com></li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Mud websites</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00915" HREF="msg00915.html">[MUD-Dev] Re: Mud websites</A></strong>,
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 09 Jun 1998, 18:50 GMT
</LI>
<LI><strong><A NAME="00946" HREF="msg00946.html">[MUD-Dev] Re: mud websites</A></strong>,
Scatter <a href="mailto:scatter#thevortex,com">scatter#thevortex,com</a>, Wed 10 Jun 1998, 22:05 GMT
<UL>
<LI><strong><A NAME="00956" HREF="msg00956.html">[MUD-Dev] Re: mud websites</A></strong>,
Oliver Jowett <a href="mailto:oliver#jowett,manawatu.planet.co.nz">oliver#jowett,manawatu.planet.co.nz</a>, Thu 11 Jun 1998, 02:33 GMT
</LI>
<LI><strong><A NAME="01151" HREF="msg01151.html">[MUD-Dev] Re: mud websites</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 20 Jun 1998, 02:13 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00954" HREF="msg00954.html">[MUD-Dev] Re: Mud websites</A></strong>,
John Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Thu 11 Jun 1998, 00:21 GMT
<UL>
<LI><strong><A NAME="00966" HREF="msg00966.html">[MUD-Dev] Re: Mud websites</A></strong>,
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 11 Jun 1998, 17:23 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00959" HREF="msg00959.html">[MUD-Dev] Re: mud websites</A></strong>,
Scatter <a href="mailto:scatter#thevortex,com">scatter#thevortex,com</a>, Thu 11 Jun 1998, 11:16 GMT
<UL>
<LI><strong><A NAME="00960" HREF="msg00960.html">[MUD-Dev] Re: mud websites</A></strong>,
Oliver Jowett <a href="mailto:oliver#jowett,manawatu.planet.co.nz">oliver#jowett,manawatu.planet.co.nz</a>, Thu 11 Jun 1998, 13:55 GMT
</LI>
<LI><strong><A NAME="01161" HREF="msg01161.html">[MUD-Dev] Re: mud websites</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 22 Jun 1998, 22:16 GMT
</LI>
</UL>
</LI>
</ul>
</LI>
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