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<H1>Re: [MUD-Dev] OT: Caballah [was Character development]</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] OT: Caballah [was Character development]</LI>
<LI><em>From</em>: Vadim Tkachenko <<A HREF="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</A>></LI>
<LI><em>Date</em>: Sun, 12 Apr 1998 12:46:41 -0500</LI>
<LI><em>Sender</em>: <A HREF="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</A></LI>
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<PRE>
Caliban Tiresias Darklock wrote:
>
> On 01:32 AM 4/12/98 +0000, I personally witnessed Alex Oren jumping up to say:
> >On Thu, 9 Apr 1998 20:26:10 PST8PDT, Vadim Tkachenko wrote:
> >
[skipped]
> A deity, whatever his or her nature, has things he encourages and things he
> discourages. An alignment might be measured along the scale not of good and
> evil or law and chaos, but a scale specific to the character's chosen
> deity. A paladin's powers could therefore be granted at certain levels of
> favor, then removed if that level of favor is lost, and penalties could be
> instituted for dropping out of favor or into negative favor. Alignment,
> therefore, doesn't represent some arbitrary universal constant axis, but
> simply how well you please your deity. Priests could likewise benefit from
> something like this. Is anyone doing something of this nature? And is
> anyone taking advantage of the new WOTC/TSR online policy? (Magic: The MUD?)
I guess, it correlates perfectly with a concept of an alignment
community, which I described shortly within last two days, doesn't it?
> And finally... the question is often asked, can a paladin drink alcohol?
[skipped]
> Therefore, paladins can't get the plague anyway, so they have no reason to
> drink alcohol, which leaves the question... wide open. My own personal take
> on it is that a man who doesn't drink is not to be trusted; in a time where
> alcoholics are the beverage of choice, men who don't drink are generally
> men who don't want to get drunk, and one major reason people don't want to
> get drunk is to avoid the attendant lack of cognition. It would be common,
> therefore, for a *spy* not to drink, because liquor might blow his cover
> and/or make him susceptible to very damaging interrogation. A paladin, as a
> man of honor, would not want to present such an impression. It was also
> considered something of a deadly insult not to drink with a man when he
> offered to share his ale or wine, leaving the paladin open to needless
> challenge.
[skipped]
> Damn, can I ramble. ;)
Aha :-) Let me continue.
As a complete offtopic, the problem you've mentioned (denial to drink
when offered) had become a complete disaster on the territory of
[ex]USSR, and now you're listening to the victim of that custom (I just
don't like to drink, that's all) - I can confirm that it _is_ deadly
serious, so the paladins should have been drinking all days along just
to stay paladins :-)))
--
Still alive and smile stays on,
Vadim Tkachenko <vt#freehold,crocodile.org>
--
UNIX _is_ user friendly, he's just very picky about who his friends are
</PRE>
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<UL><LI><STRONG>References</STRONG>:
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<LI><STRONG><A NAME="00115" HREF="msg00115.html">Re: [MUD-Dev] Character development [was Re: ]</A></STRONG>
<UL><LI><EM>From:</EM> Vadim Tkachenko <vt#freehold,crocodile.org></LI></UL></LI>
<LI><STRONG><A NAME="00111" HREF="msg00111.html">Re: [MUD-Dev] Character development [was Re: ]</A></STRONG>
<UL><LI><EM>From:</EM> Vadim Tkachenko <vt#freehold,crocodile.org></LI></UL></LI>
<LI><STRONG><A NAME="00114" HREF="msg00114.html">Re: [MUD-Dev] Character development [was Re: ]</A></STRONG>
<UL><LI><EM>From:</EM> Travis Casey <efindel#polaris,net></LI></UL></LI>
<LI><STRONG><A NAME="00139" HREF="msg00139.html">Re: [MUD-Dev] OT: Caballah [was Character development]</A></STRONG>
<UL><LI><EM>From:</EM> Caliban Tiresias Darklock <caliban#darklock,com></LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>Re: [MUD-Dev] Character development [was Re: ]</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00127" HREF="msg00127.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>,
Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sat 11 Apr 1998, 01:56 GMT
<UL>
<LI><strong><A NAME="00128" HREF="msg00128.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>,
Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Sat 11 Apr 1998, 04:10 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00138" HREF="msg00138.html">OT: Caballah [was Character development]</A></strong>,
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Sun 12 Apr 1998, 08:16 GMT
<UL>
<LI><strong><A NAME="00139" HREF="msg00139.html">Re: [MUD-Dev] OT: Caballah [was Character development]</A></strong>,
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 12 Apr 1998, 09:53 GMT
<UL>
<LI><strong><A NAME="00142" HREF="msg00142.html">Re: [MUD-Dev] OT: Caballah [was Character development]</A></strong>,
Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Sun 12 Apr 1998, 17:46 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00141" HREF="msg00141.html">Re: [MUD-Dev] OT: Caballah [was Character development]</A></strong>,
Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Sun 12 Apr 1998, 17:04 GMT
<UL>
<LI><strong><A NAME="00146" HREF="msg00146.html">Re: [MUD-Dev] OT: Caballah [was Character development]</A></strong>,
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 13 Apr 1998, 10:48 GMT
<UL>
<LI><strong><A NAME="00147" HREF="msg00147.html">Re: [MUD-Dev] OT: Caballah [was Character development]</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 13 Apr 1998, 12:03 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00131" HREF="msg00131.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>,
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sat 11 Apr 1998, 09:08 GMT
</LI>
</ul>
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