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<H1>Re: [MUD-Dev] Re: (fwd) Re: code for teleport</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Re: (fwd) Re: code for teleport</LI>
<LI><em>From</em>: Ben Greear <<A HREF="mailto:greear#cyberhighway,net">greear#cyberhighway,net</A>></LI>
<LI><em>Date</em>: Tue, 7 Apr 1998 21:50:03 -0700 (MST)</LI>
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<PRE>
On Tue, 7 Apr 1998 coder#ibm,net wrote:
> An old post I'd meant to cross to the list but didn't:
>
> From: "Thomas D. Lowe" <dlowe#boxtopsoft,com>
> Newsgroups: rec.games.mud.admin
> Subject: Re: code for teleport
> Date: Mon, 25 Aug 1997 18:41:38 -0500
> Reply-To: dlowe#boxtopsoft,com
>
> Greg Munt wrote:
> > a Midgaardian mayor who cannot be permanently disabled :-) I've
> > had repeated requests for a "dimensional gate" spell that would
> > open an exit to a room of a player's choosing, that would remain
> > open for a while and through which anyone can walk. That's one
> > we reject.
>
> Note on this...
>
> On the mud I coded and am (still) working on, we scummed an idea off of
> Raymond E. Fiest's Riftwar trilogy. In every mage guild, there's a
> "pattern room," with various "patterns" inside. Mages cast teleport on a
> particular pattern (which is described by words like wavy, woven, etc. --
> they have to figure out what goes to which) and are themselves teleported
> to another pattern room in another guild. Since teleport is on the
> upper-mid level range on our mud, it works out well for enabling
> transportation to different parts of the world, without actually putting
> them into a "zone for killing things and getting xp."
I have spells that will open a portal to another PC, and which will
remain open for a short amount of time. It is a one-way path at mid
levels, but higher levels can open two-way portals. I got so caught up
in the coding that I didn't think too much about what this would do to
game play. However, I don't see it as disasterous....
>
> --
> J C Lawrence Internet: claw#null,net
> ----------(*) Internet: coder#ibm,net
> ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
>
>
>
>
Ben Greear (greear#cyberhighway,net) <A HREF="http://www.primenet.com/~greear">http://www.primenet.com/~greear</A>
Author of ScryMUD: mud.primenet.com 4444
<A HREF="http://www.primenet.com/~greear/ScryMUD/scry.html">http://www.primenet.com/~greear/ScryMUD/scry.html</A>
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<li><strong><A NAME="00068" HREF="msg00068.html">Re: (fwd) Re: code for teleport</A></strong>
<ul compact><li><em>From:</em> s001gmu#nova,wright.edu</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Resisting Charm or you're cute and nice, but not t</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00130" HREF="msg00130.html">Re: [MUD-Dev] Resisting Charm or you're cute and nice, but not t</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 11 Apr 1998, 06:33 GMT
</LI>
</ul>
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</LI>
<LI><strong><A NAME="00065" HREF="msg00065.html">Re: (fwd) Development of new code base</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 08 Apr 1998, 04:13 GMT
<UL>
<li><Possible follow-up(s)><br>
<LI><strong><A NAME="00120" HREF="msg00120.html">Re: (fwd) Development of new code base</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 10 Apr 1998, 16:16 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00064" HREF="msg00064.html">Re: (fwd) Re: code for teleport</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 08 Apr 1998, 03:54 GMT
<UL>
<LI><strong><A NAME="00066" HREF="msg00066.html">Re: [MUD-Dev] Re: (fwd) Re: code for teleport</A></strong>,
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 08 Apr 1998, 04:51 GMT
<UL>
<LI><strong><A NAME="00068" HREF="msg00068.html">Re: (fwd) Re: code for teleport</A></strong>,
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Wed 08 Apr 1998, 13:55 GMT
<UL>
<LI><strong><A NAME="00101" HREF="msg00101.html">Re: [MUD-Dev] Re: (fwd) Re: code for teleport</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 21:12 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00062" HREF="msg00062.html">Re: [MUD-Dev] Re: [Fwd: MUD-Dev]</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 07 Apr 1998, 22:34 GMT
<LI><strong><A NAME="00058" HREF="msg00058.html">META: The web presence and wot it ain't gonna be</A></strong>,
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 07 Apr 1998, 22:08 GMT
</LI>
</UL></BLOCKQUOTE>
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