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<H1>Re: [MUD-Dev] The impact of the web on muds</H1>
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<LI><em>To</em>: Mud Dev Mailing list <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] The impact of the web on muds</LI>
<LI><em>From</em>: Marian Griffith <<A HREF="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</A>></LI>
<LI><em>Date</em>: Wed, 21 Jan 1998 21:59:27 +0000 (GMT)</LI>
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<PRE>
On Wed 21 Jan, Mike Sellers wrote:
> The nifty thing about a graphical world is that you can
> show the user the more detailed version of the object, but you don't have
> to actually *tell* them about it. So are those parts of the design on the
> chest really teeth, or am I imagining things? Is that a pin with a glob of
> poison on it, or just a trick of the light? Sometimes such ambiguities are
> easier to bring off with graphics than with plain text.
That's of course one of the problems with text. Because there is so little
information actually available, everything that -does- get mentioned tends
to become important, possible even out of proportion. When I describe some
landscape and mention there are dewdrops on the grass then the natural re-
action by the reader is to wonder why those dewdrops are important. They
are not but there is no escaping this habit. You can overcome it by provi-
ding so much detail that the dewdrops are but one of many but then you are
losing most of what makes text different from graphics (and have a lot to
write also ;).
Marian
--
Yes - at last - You. I Choose you. Out of all the world,
out of all the seeking, I have found you, young sister of
my heart! You are mine and I am yours - and never again
will there be loneliness ...
Rolan Choosing Talia,
Arrows of the Queen, by Mercedes Lackey
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<li><strong><A NAME="00274" HREF="msg00274.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>
<ul compact><li><em>From:</em> Brandon Cline <brandon#sedona,net></li></ul>
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<LI><STRONG><A NAME="00270" HREF="msg00270.html">Re: [MUD-Dev] The impact of the web on muds</A></STRONG>
<UL><LI><EM>From:</EM> Mike Sellers <mike#online-alchemy,com></LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>Re: [MUD-Dev] The impact of the web on muds</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00283" HREF="msg00283.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Michael Hohensee <a href="mailto:michael#mainstream,net">michael#mainstream,net</a>, Thu 22 Jan 1998, 17:01 GMT
</LI>
<LI><strong><A NAME="00284" HREF="msg00284.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Thu 22 Jan 1998, 17:17 GMT
</LI>
</ul>
<LI><strong><A NAME="00273" HREF="msg00273.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 21 Jan 1998, 20:50 GMT
</LI>
</ul>
<LI><strong><A NAME="00270" HREF="msg00270.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Wed 21 Jan 1998, 16:30 GMT
<UL>
<LI><strong><A NAME="00272" HREF="msg00272.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 21 Jan 1998, 20:59 GMT
<UL>
<LI><strong><A NAME="00274" HREF="msg00274.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Brandon Cline <a href="mailto:brandon#sedona,net">brandon#sedona,net</a>, Thu 22 Jan 1998, 00:32 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00271" HREF="msg00271.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Wed 21 Jan 1998, 16:30 GMT
</LI>
<LI><strong><A NAME="00277" HREF="msg00277.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Thu 22 Jan 1998, 07:30 GMT
</LI>
<LI><strong><A NAME="00318" HREF="msg00318.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>,
Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Sun 25 Jan 1998, 23:14 GMT
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>
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