<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: MUD Development Digest --> <!--X-From-R13: "Re. Qng" <pngNotn.pbz> --> <!--X-Date: Fri, 26 Dec 1997 14:56:24 +0000 --> <!--X-Message-Id: 199712261456.IAA02280#zoom,bga.com --> <!--X-Content-Type: text --> <!--X-Reference: 199711260101.5219973.7#shadow,null.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: MUD Development Digest</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:cat#bga,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00967.html">Previous</a> | <a href="msg00969.html">Next</a> ] Thread: [ <a href="msg00977.html">Previous</a> | <a href="msg00962.html">Next</a> ] Index: [ <A HREF="author.html#00968">Author</A> | <A HREF="#00968">Date</A> | <A HREF="thread.html#00968">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: MUD Development Digest</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: MUD Development Digest</LI> <LI><em>From</em>: "Dr. Cat" <<A HREF="mailto:cat#bga,com">cat#bga,com</A>></LI> <LI><em>Date</em>: Fri, 26 Dec 1997 08:56:20 -0600 (CST)</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> > producing a graphical MUD takes a lot of time and money, and > until someone can run something akin to Ultima Online free of charge, > there'll be aplenty of people who'll be quite happy to suffer the > limitations of text-only interface just to be able to play for free. Funny thing you should mention that. I'm intending to run something akin to Ultima Online free of charge. I think it'll be able to compete very effectively on price at least! Forrester Research is currently forecasting that by 2001, 90% of online gaming revenues will come from advertisements. If they're correct, then running an online game for free is a far more sensible business strategy in the long-term than charging money for one - at least for most types of games - the ones that fit the demands of that 10% niche being the exception. I'm sure plenty of people will continue to play the text-only games even after there are gree graphic games though, I don't see why you have to view this as some kind of either-or. The people that invented videotape didn't REALLY say "wow we can get rid of all books now", that's just a nasty rumor that was circulated by Spiro Agnew because he was commanded to by the alien mind-control rays. I wouldn't worry about it if I were you. *-------------------------------------------**-----------------------------* Dr. Cat / Dragon's Eye Productions || Free alpha test: *-------------------------------------------** <A HREF="http://www.bga.com/furcadia">http://www.bga.com/furcadia</A> Furcadia - a new graphic mud for PCs! || Let your imagination soar! *-------------------------------------------**-----------------------------* </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00967.html">Re: [MUD-Dev] Wild west (was Guilds & Politics)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00969.html">Re: [MUD-Dev] The impact of the web on muds</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00977.html">Re: [MUD-Dev] Attributions vs brainstorming</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00962.html">[MUD-Dev] The impact of the web on muds</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00968"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00968"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Mud Settings</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="01030" HREF="msg01030.html">Re: [MUD-Dev] Mud Settings</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Tue 30 Dec 1997, 20:36 GMT <UL> <LI><strong><A NAME="01033" HREF="msg01033.html">Re: [MUD-Dev] OT: Mud Settings</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Tue 30 Dec 1997, 22:27 GMT </LI> </UL> </LI> </ul> <LI><strong><A NAME="01016" HREF="msg01016.html">Re: [MUD-Dev] Mud Settings</A></strong>, JC Lawrence <a href="mailto:claw#under,Eng.Sun.COM">claw#under,Eng.Sun.COM</a>, Tue 30 Dec 1997, 01:07 GMT </LI> </ul> </LI> <LI><strong><A NAME="00977" HREF="msg00977.html">Re: [MUD-Dev] Attributions vs brainstorming</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 27 Dec 1997, 06:36 GMT <LI><strong><A NAME="00968" HREF="msg00968.html">Re: MUD Development Digest</A></strong>, Dr. Cat <a href="mailto:cat#bga,com">cat#bga,com</a>, Fri 26 Dec 1997, 14:56 GMT <LI><strong><A NAME="00962" HREF="msg00962.html">[MUD-Dev] The impact of the web on muds</A></strong>, ##Make Nylander <a href="mailto:thenewt#use,usit.net">thenewt#use,usit.net</a>, Thu 25 Dec 1997, 18:39 GMT <UL> <LI><strong><A NAME="00973" HREF="msg00973.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Fri 26 Dec 1997, 23:19 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00963" HREF="msg00963.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>, Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Thu 25 Dec 1997, 21:57 GMT </LI> <LI><strong><A NAME="00964" HREF="msg00964.html">[MUD-Dev] The impact of the web on muds</A></strong>, ##Make Nylander <a href="mailto:thenewt#use,usit.net">thenewt#use,usit.net</a>, Thu 25 Dec 1997, 23:42 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>