<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] The impact of the web on muds --> <!--X-From-R13: [vxr Eryyref <zvxrNbayvar-nypurzl.pbz> --> <!--X-Date: Thu, 25 Dec 1997 21:57:23 +0000 --> <!--X-Message-Id: 3.0.32.19971225134543.0076a188@online-alchemy.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] The impact of the web on muds</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:mike#online-alchemy,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00962.html">Previous</a> | <a href="msg00964.html">Next</a> ] Thread: [ <a href="msg00973.html">Previous</a> | <a href="msg00964.html">Next</a> ] Index: [ <A HREF="author.html#00963">Author</A> | <A HREF="#00963">Date</A> | <A HREF="thread.html#00963">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] The impact of the web on muds</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] The impact of the web on muds</LI> <LI><em>From</em>: Mike Sellers <<A HREF="mailto:mike#online-alchemy,com">mike#online-alchemy,com</A>></LI> <LI><em>Date</em>: Thu, 25 Dec 1997 13:56:03 -0800</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> At 10:52 AM 12/25/97 PST8PDT, ##Make Nylander wrote: >[Original message sent by Greg Munt] >| >| I believe that moving muds into a graphical medium would allow greater >| popularity to be achieved. For many people, the Web *is* the Internet. So >| let's bring muds to the web. >| > For me, the idea of a graphics-only MUD has always sounded like > "we invented video tape, now let's burn all the books!". Please, please -- let's not do this. Let's not repeat the endless flame wars of r.g.m.* on graphical vs. text muds, complete with frothing rhetoric and lame analogies. Let's not have the graphical people telling the text people they're geek-dinosaurs and the text people accusing the graphical people of having no imagination or making other patronizing comments. Graphical muds (with at least some text input) are a fact, and they're here to stay. I'm not sure what the original poster wanted in terms of feedback, but graphical muds are not a lofty goal -- they're a commercial reality. > There's plenty of room on the net for graphical MUDs, and they're > probably a lot more appealing to the Nintendo generation than > traditional text-based MUDs. But for people like me, who've grown > up playing RPGs, the representation of the game world is of no > importance, since we've already got the best medium of all available: > our imagination. Okay, ignoring the patronizing nature of this paragraph, let me just point out that it is entirely possible that there are now more people playing graphical MUDs than text ones; and if there aren't now, there will be in a year. Unbelievable? Far fewer people play text muds than you probably think... and I'll go out on a sturdy limb and predict that there will be at least 250,000 people playing graphical ones within a year. Of course, many of these people have never played an RPG before, but that doesn't make them second-class or imply that they have a short attention span or anything like that. MUDs are just evolving from a narrow niche to a wider base of players. Mike Sellers mike#online-alchemy,com Online Alchemy Part of The Big Network "...the state of the Web today is like 10 milliseconds after the Big Bang. The laws of physics are in place, but no one knows exactly how this universe will expand. We do know its going to be a very big deal, for a long time." -- John Doerr, of Kleiner Perkins Caufield & Byers (KPCB) </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00962.html">[MUD-Dev] The impact of the web on muds</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00964.html">[MUD-Dev] The impact of the web on muds</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00973.html">Re: [MUD-Dev] The impact of the web on muds</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00964.html">[MUD-Dev] The impact of the web on muds</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00963"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00963"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00977" HREF="msg00977.html">Re: [MUD-Dev] Attributions vs brainstorming</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 27 Dec 1997, 06:36 GMT <LI><strong><A NAME="00968" HREF="msg00968.html">Re: MUD Development Digest</A></strong>, Dr. Cat <a href="mailto:cat#bga,com">cat#bga,com</a>, Fri 26 Dec 1997, 14:56 GMT <LI><strong><A NAME="00962" HREF="msg00962.html">[MUD-Dev] The impact of the web on muds</A></strong>, ##Make Nylander <a href="mailto:thenewt#use,usit.net">thenewt#use,usit.net</a>, Thu 25 Dec 1997, 18:39 GMT <UL> <LI><strong><A NAME="00973" HREF="msg00973.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Fri 26 Dec 1997, 23:19 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00963" HREF="msg00963.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>, Mike Sellers <a href="mailto:mike#online-alchemy,com">mike#online-alchemy,com</a>, Thu 25 Dec 1997, 21:57 GMT </LI> <LI><strong><A NAME="00964" HREF="msg00964.html">[MUD-Dev] The impact of the web on muds</A></strong>, ##Make Nylander <a href="mailto:thenewt#use,usit.net">thenewt#use,usit.net</a>, Thu 25 Dec 1997, 23:42 GMT <UL> <LI><strong><A NAME="00965" HREF="msg00965.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Fri 26 Dec 1997, 09:56 GMT </LI> <LI><strong><A NAME="00969" HREF="msg00969.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>, Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Fri 26 Dec 1997, 16:30 GMT <UL> <LI><strong><A NAME="01023" HREF="msg01023.html">Re: [MUD-Dev] The impact of the web on muds</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 30 Dec 1997, 09:18 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>