<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re: Introductions and descriptions --> <!--X-From-R13: Rreevpx Xbarf <thagureNbayvar1.zntahf1.pbz> --> <!--X-Date: Tue, 02 Dec 1997 19:35:09 +0000 --> <!--X-Message-Id: Pine.SV4.3.93.971202142309.9187A-100000@online1 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199711301134.EAA02254#user2,inficad.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re: Introductions and descriptions</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:gunther#online1,magnus1.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00468.html">Previous</a> | <a href="msg00470.html">Next</a> ] Thread: [ <a href="msg00453.html">Previous</a> | <a href="msg00470.html">Next</a> ] Index: [ <A HREF="author.html#00469">Author</A> | <A HREF="#00469">Date</A> | <A HREF="thread.html#00469">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re: Introductions and descriptions</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re: Introductions and descriptions</LI> <LI><em>From</em>: Derrick Jones <<A HREF="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</A>></LI> <LI><em>Date</em>: Tue, 2 Dec 1997 14:44:00 -0500 (EST)</LI> <LI><em>Reply-To</em>: Derrick Jones <<A HREF="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</A>></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Sun, 30 Nov 1997, Adam Wiggins wrote: > [Brandon J. Rickman:] > > On Fri, 28 Nov 1997, Adam Wiggins <nightfall#user1,inficad.com> wrote: > > > I'll see if I can find the old posts. I really like discussion of > > pseudo-random skill checks. But how could a character "learn" something, > > like how to identify a very specific species of mushroom? If mushroom > > recognition is dependent on a very genreal skill, such as survival, > > and "my" seeded skill requires an 87 to identify a particular mushroom > > but my current skill is 13... > > If it requires an 87 on a scale of 100, this should mean it is a very > difficult mushroom to identify. Thus only a highly trained survivalist > would be able to tell that particular mushroom apart from the three other > species of nearly identical-looking, but completely harmless, 'shrooms. > But the random seed is also dependant on the character. So one particular mushroom may require an 87 for Bubba, while Boffo only needs a 35...On the other hand, the seeding may work out to be on another mushroom, Boffo needs the 87 and Bubba the 35. So Bubba may learn mushroom B easily, but not mushroom A, and Boffo can pick up on A, but not B. Two solutions readily come to mind. First you could granulate skills, so that going from 13 to 87 in 'survival.shrooms.mushroom_A' can be done quite easily, but only raising the more general skills slightly. Secondly, remove much of the affect of the individual character on the outcome: Perhaps taking two seeded randoms (one with character one without) and coming up with a weighted average to find out what skill level is required. You would of course still have the differences due to character stats(perception, intelligence, etc). That way the difficulty in identifying a particular mushroom won't be 'as random' from plater to player. > Of course, I dislike super general skills except as roots in a skill > tree. Agreed. Gunther </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00471" HREF="msg00471.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong> <ul compact><li><em>From:</em> Richard Woolcock <KaVir#dial,pipex.com></li></ul> <li><strong><A NAME="00470" HREF="msg00470.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong> <ul compact><li><em>From:</em> Vadim Tkachenko <vadimt#4cs,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00453" HREF="msg00453.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></STRONG> <UL><LI><EM>From:</EM> Adam Wiggins <nightfall#user2,inficad.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00468.html">Re: [MUD-Dev] Re: Adventurer Groups [was Affecting the World]</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00470.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00453.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00470.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00469"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00469"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Introductions and descriptions</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00441" HREF="msg00441.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Fri 28 Nov 1997, 21:26 GMT </LI> </ul> </ul> <LI><strong><A NAME="00669" HREF="msg00669.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 11 Dec 1997, 05:00 GMT </LI> </ul> </ul> <LI><strong><A NAME="00447" HREF="msg00447.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Sat 29 Nov 1997, 22:43 GMT <UL> <LI><strong><A NAME="00453" HREF="msg00453.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sun 30 Nov 1997, 11:28 GMT <UL> <LI><strong><A NAME="00469" HREF="msg00469.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Tue 02 Dec 1997, 19:35 GMT <UL> <LI><strong><A NAME="00470" HREF="msg00470.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Tue 02 Dec 1997, 20:37 GMT </LI> <LI><strong><A NAME="00471" HREF="msg00471.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Tue 02 Dec 1997, 22:13 GMT </LI> </UL> </LI> <LI><strong><A NAME="00679" HREF="msg00679.html">Re: [MUD-Dev] Re: Introductions and descriptions</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 11 Dec 1997, 05:09 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00464" HREF="msg00464.html">[MUD-Dev] Re: Introductions and descriptions</A></strong>, Maddy <a href="mailto:maddy#fysh,org">maddy#fysh,org</a>, Mon 01 Dec 1997, 16:07 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>