<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re: Less numbers, more roleplaying. --> <!--X-From-R13: [ngg Qunggreyrl <ebbgNzcp.qla.zy.bet> --> <!--X-Date: Thu, 27 Nov 1997 20:38:12 +0000 --> <!--X-Message-Id: Pine.LNX.3.96.971127203922.635D-100000#mpc,dyn.ml.org --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199711260710.AAA21764#user1,inficad.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re: Less numbers, more roleplaying.</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:root#mpc,dyn.ml.org"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00422.html">Previous</a> | <a href="msg00424.html">Next</a> ] Thread: [ <a href="msg00726.html">Previous</a> | <a href="msg00415.html">Next</a> ] Index: [ <A HREF="author.html#00423">Author</A> | <A HREF="#00423">Date</A> | <A HREF="thread.html#00423">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re: Less numbers, more roleplaying.</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re: Less numbers, more roleplaying.</LI> <LI><em>From</em>: Matt Chatterley <<A HREF="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</A>></LI> <LI><em>Date</em>: Thu, 27 Nov 1997 20:41:59 +0000 (GMT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:neddy#itl,net">neddy#itl,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wed, 26 Nov 1997, Adam Wiggins wrote: > [Richard Woolcock:] > > > of winning.). A T-Rex just sees 100-200 pound of fresh USDA grade A > > > human. > > > > So called 'Intelligent' mobs should go for the weakest opponent. > > They should? I consider myself intelligent, yet I always consider > the most dangerous opponent to be my first target in a combat > situation. This depends on how your combat functions, or in a 'real' example, how you consider the situation. Assuming things are 3d, you may not be able to get TO the most dangerous opponent without hacking through a few small inconveniences first. This is particularly true when ranged weapons play a part, or some theoretically sound strategy is employed in a larger scale conflict - that of sending in the 'grunts' to try and break the enemies front line before risking more trained/skilled men. Rarely as effective as you might like (since the enemy will certainly be *expecting* it), but probably common place. > Plus, then you get: > > < score > You are level 287. > < say hey guys, want some quick exp? > You say, 'Hey guys, want some quick exp?' > < > Joe the Newbie says, 'Oh Boy!' > < > Joe the Newbie begins following you. > Boffo the Newbie begins following you. > Buffy the Newbie begins following you. > Billy the Newbie begins following you. > Bernard the Newbie begins following you. > < tell Bubba heh, heh, just got myself 5 free rounds against the dragon Mwuaha. Regards, -Matt Chatterley "I shall never believe that God plays dice with the world." -Einstein </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00413" HREF="msg00413.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></STRONG> <UL><LI><EM>From:</EM> Adam Wiggins <nightfall#user1,inficad.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00422.html">Re: [MUD-Dev] requests</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00424.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00726.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00415.html">[MUD-Dev] Re: Less numbers, more roleplaying.</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00423"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00423"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Less numbers, more roleplaying.</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00788" HREF="msg00788.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 13 Dec 1997, 19:12 GMT <LI><strong><A NAME="00897" HREF="msg00897.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 21 Dec 1997, 03:21 GMT </LI> </LI> <LI><strong><A NAME="00699" HREF="msg00699.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Thu 11 Dec 1997, 16:55 GMT <LI><strong><A NAME="00726" HREF="msg00726.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Fri 12 Dec 1997, 07:13 GMT </LI> </LI> <LI><strong><A NAME="00423" HREF="msg00423.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 27 Nov 1997, 20:38 GMT </LI> <LI><strong><A NAME="00415" HREF="msg00415.html">[MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Wed 26 Nov 1997, 07:48 GMT <LI><strong><A NAME="00424" HREF="msg00424.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Fri 28 Nov 1997, 00:23 GMT <LI><strong><A NAME="00429" HREF="msg00429.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Fri 28 Nov 1997, 10:45 GMT <LI><strong><A NAME="00440" HREF="msg00440.html">Re: [MUD-Dev] Re: Less numbers, more roleplaying.</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 28 Nov 1997, 19:54 GMT </LI> </LI> </LI> </LI> </ul> </ul> </ul> </ul> </ul> </ul> </ul> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>