<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] newbie --> <!--X-From-R13: pbqreNvoz.arg --> <!--X-Date: Sun, 09 Nov 1997 04:31:16 +0000 --> <!--X-Message-Id: 199711082251.WAA99162#out1,ibm.net --> <!--X-Content-Type: text/plain --> <!--X-Reference: 345F97D3.7F24#kusd,kusd.edu --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] newbie</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:coder#ibm,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00252.html">Previous</a> | <a href="msg00254.html">Next</a> ] Thread: [ <a href="msg00249.html">Previous</a> | <a href="msg00257.html">Next</a> ] Index: [ <A HREF="author.html#00253">Author</A> | <A HREF="#00253">Date</A> | <A HREF="thread.html#00253">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] newbie</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] newbie</LI> <LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI> <LI><em>Date</em>: Sat, 08 Nov 97 14:44:42 -0800</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 04/11/97 at 09:21 PM, Sauron <dlove#kusd,kusd.edu> said: >Generally hardcode is what you use to write the server and has to be >compiled and restarted each time you make changes (note that i said >generally, i know this isn't ALWAYS true). Softcode tends to be the >internal programming language on your server. It has no need to be >compiled, generally adds to lag, but is also on the average easier to use >and uses the games internal functions to the best of their abilities. There are some notable exceptions here. LP's LPC is easily recognisable as "sfotcode", yet it is "compiled" into an internal form (bytecoding? I haven't checked), and in some versions can be compiled directly into machine binaries. ColC comparitively compiles into bytecode which is then run by the Cold VM. >The >real tradeoff is w/ hardcode you increase your cpu usage, and softcode it >chews up your ram. Most good mu*s tend to have a balance of both types of >programmed systems. Softcoded systems which compile to byte code lose many of their CPU intensive aspects. On a related note, disk based systems (don't keep everything in RAM), can be much more effective at reducing CPU and RAM consumption than the soft or hard code routes, as well as significantly improving page fault rates and thus performance. Marcus Ranum demonstrated this very clearly. -- J C Lawrence Internet: claw#null,net ----------(*) Internet: coder#ibm,net ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00257" HREF="msg00257.html">Re: [MUD-Dev] newbie</A></strong> <ul compact><li><em>From:</em> Matt Chatterley <root#mpc,dyn.ml.org></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00237" HREF="msg00237.html">Re: [MUD-Dev] newbie</A></STRONG> <UL><LI><EM>From:</EM> Sauron <dlove#kusd,kusd.edu></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00252.html">Noise-to-signal ratio</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00254.html">Re: [MUD-Dev] string parsing</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00249.html">Re: [MUD-Dev] newbie</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00257.html">Re: [MUD-Dev] newbie</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00253"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00253"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] newbie</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00236" HREF="msg00236.html">Re: [MUD-Dev] newbie</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 04 Nov 1997, 17:44 GMT <UL> <LI><strong><A NAME="00239" HREF="msg00239.html">Sorry...</A></strong>, Bjarni Norddahl <a href="mailto:btn#dark,x.dtu.dk">btn#dark,x.dtu.dk</a>, Wed 05 Nov 1997, 08:46 GMT </LI> </UL> </LI> <LI><strong><A NAME="00237" HREF="msg00237.html">Re: [MUD-Dev] newbie</A></strong>, Sauron <a href="mailto:dlove#kusd,kusd.edu">dlove#kusd,kusd.edu</a>, Tue 04 Nov 1997, 21:47 GMT <UL> <LI><strong><A NAME="00249" HREF="msg00249.html">Re: [MUD-Dev] newbie</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Fri 07 Nov 1997, 04:13 GMT </LI> <LI><strong><A NAME="00253" HREF="msg00253.html">Re: [MUD-Dev] newbie</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 09 Nov 1997, 04:31 GMT <UL> <LI><strong><A NAME="00257" HREF="msg00257.html">Re: [MUD-Dev] newbie</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 09 Nov 1997, 13:10 GMT </LI> </UL> </LI> </UL> </LI> </ul> </ul> </LI> <LI><strong><A NAME="00202" HREF="msg00202.html">Re: [MUD-Dev] Re: Idea: Hive-mind monster</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Sun 02 Nov 1997, 01:47 GMT <LI><strong><A NAME="00199" HREF="msg00199.html">Re: DESIGN: ECONOMICS: Money Supply</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 01 Nov 1997, 23:26 GMT <LI><strong><A NAME="00200" HREF="msg00200.html">Re: Less numbers, more roleplaying.</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 01 Nov 1997, 23:24 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>