<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] newbie --> <!--X-From-R13: pbqreNvoz.arg --> <!--X-Date: Tue, 04 Nov 1997 17:44:03 +0000 --> <!--X-Message-Id: 199711041743.RAA18834#out1,ibm.net --> <!--X-Content-Type: text/plain --> <!--X-Reference: 345DCC13.167EB0E7#efrei,fr --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] newbie</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:coder#ibm,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00235.html">Previous</a> | <a href="msg00237.html">Next</a> ] Thread: [ <a href="msg00234.html">Previous</a> | <a href="msg00239.html">Next</a> ] Index: [ <A HREF="author.html#00236">Author</A> | <A HREF="#00236">Date</A> | <A HREF="thread.html#00236">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] newbie</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] newbie</LI> <LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI> <LI><em>Date</em>: Tue, 04 Nov 97 09:20:29 -0800</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 03/11/97 at 08:12 AM, Marc Eyrignoux <Marc.Eyrignoux#efrei,fr> said: >Hello everybody Hello! >I'm new to this list, so I'm going to introduce myself. Writing as list owner: Welcome! The rest of this message is not written as list owner. >I'm a french student in an engeneering school, located near Paris. My >project for the year is to create a MUD. The project will stop on April, >it's a bit short, as Nathan said to me, but we won't do a large world. >Next year we will continue what we began this year, but our game will be >playable in March of this year. Interesting. I've found that some very good products can result from such force fed projects. It is as if the very necessity to do it quickly spurs greater reduction in the design and resultant higher quality. >As I have been in the list since 1 week, I've read your mails. I'm >really impressed by their length. It's 1h30 long to read everything... <kof> A lof of new members observe that. Actually I take it as a compliment to the list. Trivial discussions don't require much in the way of messages or message length. Real signal and deep discussion tend to require more words, which suggests that this list really is fulfilling its purpose of high quality high signal discussion. Just to warn you: Traffic here tends to be cyclic and bursty. It seems that the typical pattern is for the list to laze along at around a couple messages a day, and slowly build up to 10 or so a day. Traffic then suddenly bursts, peaking for a day or two at 20 - 50 messages per day, and then collapses. Then, for a few days there's nothing, and the process starts again. >But I'm really happy to have to read all of that. Of course I'm not >alone: I'm the boss (please excuse me for my vocabulary, I've never been >to England) of a 9 members team. Our client will be in Java, our server >in C++ under Unix. Sounds like Nathan's mud, I know, but it's an original >idea. Care to tell us more about the base design of your system and what sort of game you intend? >...We >would like to create situations which encourage role-playing. Exactly what is and is not RP, as well as what are valid means to encourage RP has been heavily discussed without much result here. Its an emotive area. >As a part of the client, I'm really interested with String-parsing. I've >watched at what you said, and I would like to know how to get the GNU >sources that JC dealt with. I'd recommend either of the AFTP sites rtfm.mit.edu or sunsite.unc.edu. Both have large GNU databases. >I would still like to know if a transactionnal database like Oracle is >really efficient and usefull for what we want to do (a lot of NPC, >descriptions, ..., but simple requests). I haven't worked with Oracle. (Jon Lambert?) I'd recommend doing some performance trials on a low-end target machine. Just set up a very simple test proglem to do a very large number representative of transactions very quickly, and see how high you can pump the rate up for what sort of CPU and resource consumption. My suspicion is that you'll find it won't scale quickly enough. My temptation however would be to use one of the lighter weight DB libraries. See the free DB list (<A HREF="http://cuiwww.unige.ch/~scg/FreeDB/">http://cuiwww.unige.ch/~scg/FreeDB/</A>) for examples. >Why don't you prefer separate files? Seperate files for what? >Another question for JC: what is an account/softcode negociater? I don't know what you are referring to here. Can you expand or detail your question a bit more? >More generally, what is the distinction between softcode and hardcode? This is a pretty murky area. Loosely, hardcode is the code that the MUD server is written in, something like C, C++, Java, etc. Softcode comparitively is the scripting or programming language which is internal to or used internally to the MUD server. A good example of the seperation are the LP servers, with the servers written in C (the hardcode) and the softcode using the internal LPC language. About the only remaining examples of pure hardcode servers are Ogham and Aber. For those the world definition needs to be written in the hardcode language (C in both cases), which means modifying the actual server sources directly, and compiled along with the server to produce an executable which runs that particular game and no other. >I'm really happy to be in this list. Again, welcome! -- J C Lawrence Internet: claw#null,net ----------(*) Internet: coder#ibm,net ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00239" HREF="msg00239.html">Sorry...</A></strong> <ul compact><li><em>From:</em> Bjarni Norddahl <btn#dark,x.dtu.dk></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00227" HREF="msg00227.html">newbie</A></STRONG> <UL><LI><EM>From:</EM> Marc Eyrignoux <Marc.Eyrignoux#efrei,fr></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00235.html">Re: [MUD-Dev] string parsing</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00237.html">Re: [MUD-Dev] newbie</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00234.html">Re: [MUD-Dev] newbie</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00239.html">Sorry...</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00236"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00236"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Fear of magic (was:Usability and interface)</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00903" HREF="msg00903.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></strong>, Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Sun 21 Dec 1997, 16:45 GMT </LI> </ul> </ul> </LI> <LI><strong><A NAME="00214" HREF="msg00214.html">SUMMARY: Skills and Skills improvement</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 02 Nov 1997, 21:12 GMT <UL> <LI><strong><A NAME="00227" HREF="msg00227.html">newbie</A></strong>, Marc Eyrignoux <a href="mailto:Marc.Eyrignoux#efrei,fr">Marc.Eyrignoux#efrei,fr</a>, Mon 03 Nov 1997, 13:05 GMT <UL> <LI><strong><A NAME="00234" HREF="msg00234.html">Re: [MUD-Dev] newbie</A></strong>, Miroslav Silovic <a href="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</a>, Tue 04 Nov 1997, 10:47 GMT </LI> <LI><strong><A NAME="00236" HREF="msg00236.html">Re: [MUD-Dev] newbie</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 04 Nov 1997, 17:44 GMT <UL> <LI><strong><A NAME="00239" HREF="msg00239.html">Sorry...</A></strong>, Bjarni Norddahl <a href="mailto:btn#dark,x.dtu.dk">btn#dark,x.dtu.dk</a>, Wed 05 Nov 1997, 08:46 GMT </LI> </UL> </LI> <LI><strong><A NAME="00237" HREF="msg00237.html">Re: [MUD-Dev] newbie</A></strong>, Sauron <a href="mailto:dlove#kusd,kusd.edu">dlove#kusd,kusd.edu</a>, Tue 04 Nov 1997, 21:47 GMT <UL> <LI><strong><A NAME="00249" HREF="msg00249.html">Re: [MUD-Dev] newbie</A></strong>, Derrick Jones <a href="mailto:gunther#online1,magnus1.com">gunther#online1,magnus1.com</a>, Fri 07 Nov 1997, 04:13 GMT </LI> <LI><strong><A NAME="00253" HREF="msg00253.html">Re: [MUD-Dev] newbie</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 09 Nov 1997, 04:31 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>