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<H1>Re: [MUD-Dev] Riddles for games</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Riddles for games</LI>
<LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI>
<LI><em>Date</em>: Tue, 14 Oct 97 10:49:42 -0700</LI>
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<PRE>

On 09/10/97 at 11:50 PM, cg#ami-cg,GraySage.Edmonton.AB.CA (Chris Gray)
said:

&gt;:<A  HREF="http://www.cs.ualberta.ca/~wade/HyperDnd/Riddles/riddles">http://www.cs.ualberta.ca/~wade/HyperDnd/Riddles/riddles</A>

&gt;Laugh! This has to be Wade Holst, no? 

Yeppirs.  He has some nice Tcl/TK stuff as well.

&gt;Nice collection of classic riddles, however. Material for putting into a
&gt;MUD, riddles being a classic form of "quest".

Quite.  Truth to tell, most of the early MUD's puzzles were merely riddles
or thinly disguised riddles.  I just wrapped up at HP last Friday (a week
early, but heh), and had a bit of time to do a bit of on-line book
browsing.  Thus the riddle list, the sex book etc.

-- 
J C Lawrence                               Internet: claw#null,net
----------(*)                              Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...


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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00089" HREF="msg00089.html">Re: (fwd) New MUD software wanted?</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 11 Oct 1997, 05:21 GMT
<LI><strong><A NAME="00088" HREF="msg00088.html">THE COMPLETE GUIDE TO UNLAWFUL CARNAL KNOWLEDGE FOR FANTASY ROLE-PLAYING GAMES</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 10 Oct 1997, 18:33 GMT
<LI><strong><A NAME="00087" HREF="msg00087.html">[MUD-Dev]  Learning through failure</A></strong>, 
Maddy <a href="mailto:maddy#fysh,org">maddy#fysh,org</a>, Fri 10 Oct 1997, 13:49 GMT
<LI><strong><A NAME="00086" HREF="msg00086.html">Re: [MUD-Dev]	Riddles for games</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 10 Oct 1997, 06:01 GMT
<UL>
<LI><strong><A NAME="00105" HREF="msg00105.html">Re: [MUD-Dev] Riddles for games</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 14 Oct 1997, 18:36 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00085" HREF="msg00085.html">The Trap Collection - Volume II</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 09 Oct 1997, 22:42 GMT
<LI><strong><A NAME="00084" HREF="msg00084.html">The Trap Collection</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 09 Oct 1997, 19:46 GMT
<LI><strong><A NAME="00082" HREF="msg00082.html">Learning through failure</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 09 Oct 1997, 16:49 GMT
<LI><strong><A NAME="00073" HREF="msg00073.html">Riddles for games</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 08 Oct 1997, 21:19 GMT
</UL></BLOCKQUOTE>

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